3fa77b3172
It has no practical use case and just generates noise for each alpha, beta, etc.
85 lines
2 KiB
XML
85 lines
2 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="PolygonPathFinder" inherits="Resource" category="Core" version="3.1">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<demos>
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</demos>
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<methods>
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<method name="find_path">
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<return type="PoolVector2Array">
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</return>
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<argument index="0" name="from" type="Vector2">
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</argument>
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<argument index="1" name="to" type="Vector2">
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</argument>
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<description>
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</description>
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</method>
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<method name="get_bounds" qualifiers="const">
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<return type="Rect2">
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</return>
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<description>
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</description>
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</method>
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<method name="get_closest_point" qualifiers="const">
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<return type="Vector2">
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</return>
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<argument index="0" name="point" type="Vector2">
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</argument>
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<description>
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</description>
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</method>
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<method name="get_intersections" qualifiers="const">
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<return type="PoolVector2Array">
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</return>
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<argument index="0" name="from" type="Vector2">
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</argument>
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<argument index="1" name="to" type="Vector2">
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</argument>
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<description>
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</description>
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</method>
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<method name="get_point_penalty" qualifiers="const">
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<return type="float">
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</return>
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<argument index="0" name="idx" type="int">
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</argument>
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<description>
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</description>
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</method>
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<method name="is_point_inside" qualifiers="const">
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<return type="bool">
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</return>
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<argument index="0" name="point" type="Vector2">
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</argument>
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<description>
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</description>
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</method>
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<method name="set_point_penalty">
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<return type="void">
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</return>
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<argument index="0" name="idx" type="int">
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</argument>
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<argument index="1" name="penalty" type="float">
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</argument>
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<description>
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</description>
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</method>
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<method name="setup">
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<return type="void">
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</return>
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<argument index="0" name="points" type="PoolVector2Array">
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</argument>
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<argument index="1" name="connections" type="PoolIntArray">
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</argument>
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<description>
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</description>
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</method>
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</methods>
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<constants>
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</constants>
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</class>
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