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audio
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Fix application of window in FFT
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2020-10-15 01:57:17 +02:00 |
camera
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SCons: Format buildsystem files with psf/black
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2020-03-30 09:05:53 +02:00 |
physics_2d
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Fix how Line2D obtains the other object's supports
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2020-10-03 12:59:34 +01:00 |
physics_3d
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Revert "Allow Area2D and 3D mouse events without a collision layer"
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2020-07-27 22:45:01 +02:00 |
rendering
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Merge pull request #42763 from Chaosus/shader_emit_autocompletion
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2020-10-13 16:01:37 +03:00 |
xr
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Style: Fix unnecessary semicolons that confused clang-format
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2020-05-19 11:24:58 +02:00 |
audio_server.cpp
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Add default 50ms output_latency web override.
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2020-07-01 17:16:13 +02:00 |
audio_server.h
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Move mix_rate, ouput_latency to AudioDriverManager
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2020-05-18 13:02:06 +02:00 |
camera_server.cpp
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Replace NULL with nullptr
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2020-04-02 13:38:00 +02:00 |
camera_server.h
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Style: Set clang-format Standard to Cpp11
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2020-03-17 07:36:24 +01:00 |
display_server.cpp
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Add window click-through support.
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2020-09-17 12:36:18 +03:00 |
display_server.h
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Add window click-through support.
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2020-09-17 12:36:18 +03:00 |
navigation_server_2d.cpp
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Style: Enforce separation line between function definitions
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2020-05-14 16:54:55 +02:00 |
navigation_server_2d.h
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doc: Update classref with node renames
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2020-03-30 18:23:02 +02:00 |
navigation_server_3d.cpp
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
navigation_server_3d.h
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More server renames for consistency after #37361
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2020-03-28 13:20:48 +01:00 |
physics_server_2d.cpp
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Merge pull request #37350 from aaronfranke/force-impulse
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2020-07-02 18:39:16 +02:00 |
physics_server_2d.h
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Ensure assignment operators return by reference to avoid unnecessary copies.
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2020-09-04 09:18:19 +01:00 |
physics_server_3d.cpp
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Merge pull request #37350 from aaronfranke/force-impulse
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2020-07-02 18:39:16 +02:00 |
physics_server_3d.h
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Ensure assignment operators return by reference to avoid unnecessary copies.
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2020-09-04 09:18:19 +01:00 |
register_server_types.cpp
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
register_server_types.h
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Yay very basic 3D (only white) finally shows.
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2020-02-11 11:59:27 +01:00 |
rendering_server.cpp
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Fix typo in soft shadow quality project settings hints
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2020-10-15 10:31:35 +02:00 |
rendering_server.h
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Implement GPU Particle Collisions
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2020-10-09 13:25:47 -03:00 |
SCsub
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Renaming all ARVR nodes to XR
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2020-04-09 15:33:01 +10:00 |
server_wrap_mt_common.h
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Reimplement Mutex with C++'s <mutex>
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2020-02-26 20:40:10 +01:00 |
text_server.h
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[Complex Test Layouts] Change String to use UTF-32 encoding on all platforms.
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2020-09-03 19:56:24 +03:00 |
xr_server.cpp
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
xr_server.h
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Renaming all ARVR nodes to XR
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2020-04-09 15:33:01 +10:00 |