virtualx-engine/modules/mono
pepegadeveloper123 4e00d8520d Inherited C# scene not inheriting parent's fields
When a child scene inherits a parent scene with a C# root node, the
parent scene's export variables appear to assume values set in the
parent scene, in the child scene's Inspector. However, when the child
scene is played, the parent scene's export variables assume default
values.
When a node is created, it inherits its parent C# script's fields from
the map CSharpScriptInstance::script->member_info. However this map was
not initialized outside the editor, and this commit ensured it is. This
fixes issues #36480 and #37581.
2020-05-11 03:20:11 +09:00
..
build_scripts Mono: Use msbuild instead of nuget.exe for restoring 2020-05-09 19:45:04 +02:00
doc_classes doc: Sync classref with current source 2020-02-18 14:02:02 +01:00
editor Merge pull request #38621 from akien-mga/stylé-comme-jamais 2020-05-10 15:38:53 +02:00
glue Revert "Renamed plane's d to distance" 2020-05-10 16:47:11 +02:00
icons Fix missing module editor icons 2020-03-08 19:32:25 +02:00
mono_gd Revert "Renamed plane's d to distance" 2020-05-10 16:47:11 +02:00
utils C#/Mono: Check assembly version when loading 2020-05-09 20:54:16 +02:00
.gitignore Make git no longer ignore solution files inside the mono module 2019-08-12 15:59:06 +02:00
__init__.py Re-write mono module editor code in C# 2019-07-05 09:38:23 +02:00
class_db_api_json.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
class_db_api_json.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
config.py Mono: Use msbuild instead of nuget.exe for restoring 2020-05-09 19:45:04 +02:00
csharp_script.cpp Inherited C# scene not inheriting parent's fields 2020-05-11 03:20:11 +09:00
csharp_script.h Inherited C# scene not inheriting parent's fields 2020-05-11 03:20:11 +09:00
godotsharp_defs.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
godotsharp_dirs.cpp Mono: Fix include for Android support 2020-04-18 21:28:51 +02:00
godotsharp_dirs.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
managed_callable.cpp C#/Mono: Check assembly version when loading 2020-05-09 20:54:16 +02:00
managed_callable.h Mono/C#: Optimize the way we store GC handles for scripts 2020-03-17 21:51:05 +01:00
mono_gc_handle.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
mono_gc_handle.h Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
register_types.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
register_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub Mono/C#: Add iOS support 2020-03-31 09:37:16 +02:00
signal_awaiter_utils.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
signal_awaiter_utils.h Mono/C#: Optimize the way we store GC handles for scripts 2020-03-17 21:51:05 +01:00