.. |
physics
|
Skeleton3D: Add SkeletonModifier / Deprecate Override / Separate PB
|
2024-04-05 01:28:26 +09:00 |
audio_listener_3d.cpp
|
|
|
audio_listener_3d.h
|
|
|
audio_stream_player_3d.compat.inc
|
|
|
audio_stream_player_3d.cpp
|
Split monolithic physics class files
|
2024-02-27 11:18:16 +01:00 |
audio_stream_player_3d.h
|
|
|
bone_attachment_3d.cpp
|
Skeleton3D: Add SkeletonModifier / Deprecate Override / Separate PB
|
2024-04-05 01:28:26 +09:00 |
bone_attachment_3d.h
|
Skeleton3D: Add SkeletonModifier / Deprecate Override / Separate PB
|
2024-04-05 01:28:26 +09:00 |
camera_3d.cpp
|
Split monolithic physics class files
|
2024-02-27 11:18:16 +01:00 |
camera_3d.h
|
|
|
cpu_particles_3d.cpp
|
Fixed INSTANCE_CUSTOM.w not being assigned correctly in CPUParticles 2D and 3D
|
2024-04-01 14:00:40 +02:00 |
cpu_particles_3d.h
|
|
|
decal.cpp
|
Allow Decal Emission Energy values above 128 in the inspector
|
2024-04-04 21:19:17 +02:00 |
decal.h
|
|
|
fog_volume.cpp
|
Use Vector* component-wise min/max/clamp functions where applicable
|
2024-03-20 13:47:42 +01:00 |
fog_volume.h
|
|
|
gpu_particles_3d.cpp
|
|
|
gpu_particles_3d.h
|
Move 3D-only resources to their own folder
|
2024-02-26 05:23:04 -06:00 |
gpu_particles_collision_3d.cpp
|
Use Vector* component-wise min/max/clamp functions where applicable
|
2024-03-20 13:47:42 +01:00 |
gpu_particles_collision_3d.h
|
|
|
importer_mesh_instance_3d.cpp
|
Move 3D-only resources to their own folder
|
2024-02-26 05:23:04 -06:00 |
importer_mesh_instance_3d.h
|
Move 3D-only resources to their own folder
|
2024-02-26 05:23:04 -06:00 |
label_3d.cpp
|
Fix Label3D, TextMesh & Font not following project default theme in editor
|
2024-03-09 17:35:48 +01:00 |
label_3d.h
|
|
|
light_3d.cpp
|
|
|
light_3d.h
|
|
|
lightmap_gi.cpp
|
|
|
lightmap_gi.h
|
|
|
lightmap_probe.cpp
|
|
|
lightmap_probe.h
|
|
|
lightmapper.cpp
|
|
|
lightmapper.h
|
|
|
marker_3d.cpp
|
|
|
marker_3d.h
|
|
|
mesh_instance_3d.cpp
|
Expose MeshInstance3D.get_skin_reference and add docs
|
2024-04-10 14:12:25 +02:00 |
mesh_instance_3d.h
|
Expose MeshInstance3D.get_skin_reference and add docs
|
2024-04-10 14:12:25 +02:00 |
multimesh_instance_3d.cpp
|
|
|
multimesh_instance_3d.h
|
|
|
navigation_agent_3d.cpp
|
|
|
navigation_agent_3d.h
|
|
|
navigation_link_3d.cpp
|
|
|
navigation_link_3d.h
|
|
|
navigation_obstacle_3d.cpp
|
Add NavigationObstacle options to affect and carve navigation mesh
|
2024-03-15 01:45:44 +01:00 |
navigation_obstacle_3d.h
|
Add NavigationObstacle options to affect and carve navigation mesh
|
2024-03-15 01:45:44 +01:00 |
navigation_region_3d.cpp
|
|
|
navigation_region_3d.h
|
|
|
node_3d.cpp
|
Don't access Node3D/Node2D/Control global transform in reparent unless needed
|
2024-02-29 14:07:48 +01:00 |
node_3d.h
|
Move 3D-only resources to their own folder
|
2024-02-26 05:23:04 -06:00 |
occluder_instance_3d.cpp
|
Use Vector* component-wise min/max/clamp functions where applicable
|
2024-03-20 13:47:42 +01:00 |
occluder_instance_3d.h
|
|
|
path_3d.cpp
|
|
|
path_3d.h
|
|
|
physical_bone_simulator_3d.cpp
|
Skeleton3D: Add SkeletonModifier / Deprecate Override / Separate PB
|
2024-04-05 01:28:26 +09:00 |
physical_bone_simulator_3d.h
|
Skeleton3D: Add SkeletonModifier / Deprecate Override / Separate PB
|
2024-04-05 01:28:26 +09:00 |
reflection_probe.cpp
|
Add reflection probe support to compatibility renderer using 2 probe approach.
|
2024-04-09 16:53:28 +10:00 |
reflection_probe.h
|
Add reflection probe support to compatibility renderer using 2 probe approach.
|
2024-04-09 16:53:28 +10:00 |
remote_transform_3d.cpp
|
|
|
remote_transform_3d.h
|
|
|
SCsub
|
Split monolithic physics class files
|
2024-02-27 11:18:16 +01:00 |
skeleton_3d.compat.inc
|
Make Skeleton3D::add_bone return the new bone index right away, instead of requiring an additional call to get_bone_count.
|
2024-02-25 05:24:48 -06:00 |
skeleton_3d.cpp
|
Fix deprecated=no build
|
2024-04-06 23:13:38 +08:00 |
skeleton_3d.h
|
Skeleton3D: Add SkeletonModifier / Deprecate Override / Separate PB
|
2024-04-05 01:28:26 +09:00 |
skeleton_ik_3d.cpp
|
Skeleton3D: Add SkeletonModifier / Deprecate Override / Separate PB
|
2024-04-05 01:28:26 +09:00 |
skeleton_ik_3d.h
|
Skeleton3D: Add SkeletonModifier / Deprecate Override / Separate PB
|
2024-04-05 01:28:26 +09:00 |
skeleton_modifier_3d.cpp
|
Skeleton3D: Add SkeletonModifier / Deprecate Override / Separate PB
|
2024-04-05 01:28:26 +09:00 |
skeleton_modifier_3d.h
|
Skeleton3D: Add SkeletonModifier / Deprecate Override / Separate PB
|
2024-04-05 01:28:26 +09:00 |
soft_body_3d.cpp
|
Split monolithic physics class files
|
2024-02-27 11:18:16 +01:00 |
soft_body_3d.h
|
|
|
sprite_3d.cpp
|
Optimise Object's get_argument_options
|
2024-02-29 18:00:54 +01:00 |
sprite_3d.h
|
Optimise Object's get_argument_options
|
2024-02-29 18:00:54 +01:00 |
velocity_tracker_3d.cpp
|
|
|
velocity_tracker_3d.h
|
|
|
visible_on_screen_notifier_3d.cpp
|
Implement VisibilityNotifier3D in the compatibility backend
|
2024-02-22 12:35:24 -08:00 |
visible_on_screen_notifier_3d.h
|
Implement VisibilityNotifier3D in the compatibility backend
|
2024-02-22 12:35:24 -08:00 |
visual_instance_3d.cpp
|
|
|
visual_instance_3d.h
|
|
|
voxel_gi.cpp
|
Use Vector* component-wise min/max/clamp functions where applicable
|
2024-03-20 13:47:42 +01:00 |
voxel_gi.h
|
|
|
voxelizer.cpp
|
|
|
voxelizer.h
|
|
|
world_environment.cpp
|
|
|
world_environment.h
|
|
|
xr_body_modifier_3d.cpp
|
Skeleton3D: Add SkeletonModifier / Deprecate Override / Separate PB
|
2024-04-05 01:28:26 +09:00 |
xr_body_modifier_3d.h
|
Skeleton3D: Add SkeletonModifier / Deprecate Override / Separate PB
|
2024-04-05 01:28:26 +09:00 |
xr_face_modifier_3d.cpp
|
|
|
xr_face_modifier_3d.h
|
|
|
xr_hand_modifier_3d.cpp
|
Skeleton3D: Add SkeletonModifier / Deprecate Override / Separate PB
|
2024-04-05 01:28:26 +09:00 |
xr_hand_modifier_3d.h
|
Skeleton3D: Add SkeletonModifier / Deprecate Override / Separate PB
|
2024-04-05 01:28:26 +09:00 |
xr_nodes.cpp
|
Improve warning when XR shaders are not enabled
|
2024-03-11 14:17:37 -07:00 |
xr_nodes.h
|
Expose profile_changed signal to XRController3D
|
2024-03-06 16:48:25 -06:00 |