130 lines
2.9 KiB
C++
130 lines
2.9 KiB
C++
#ifndef ANIMATION_BLEND_SPACE_EDITOR_H
|
|
#define ANIMATION_BLEND_SPACE_EDITOR_H
|
|
|
|
#include "editor/editor_node.h"
|
|
#include "editor/editor_plugin.h"
|
|
#include "editor/property_editor.h"
|
|
#include "scene/animation/animation_blend_space.h"
|
|
#include "scene/gui/button.h"
|
|
#include "scene/gui/graph_edit.h"
|
|
#include "scene/gui/popup.h"
|
|
#include "scene/gui/tree.h"
|
|
/**
|
|
@author Juan Linietsky <reduzio@gmail.com>
|
|
*/
|
|
|
|
class AnimationNodeBlendSpaceEditor : public VBoxContainer {
|
|
|
|
GDCLASS(AnimationNodeBlendSpaceEditor, VBoxContainer);
|
|
|
|
Ref<AnimationNodeBlendSpace> blend_space;
|
|
|
|
HBoxContainer *goto_parent_hb;
|
|
ToolButton *goto_parent;
|
|
|
|
PanelContainer *panel;
|
|
ToolButton *tool_blend;
|
|
ToolButton *tool_select;
|
|
ToolButton *tool_create;
|
|
ToolButton *tool_triangle;
|
|
VSeparator *tool_erase_sep;
|
|
ToolButton *tool_erase;
|
|
ToolButton *snap;
|
|
SpinBox *snap_x;
|
|
SpinBox *snap_y;
|
|
|
|
ToolButton *auto_triangles;
|
|
|
|
LineEdit *label_x;
|
|
LineEdit *label_y;
|
|
SpinBox *max_x_value;
|
|
SpinBox *min_x_value;
|
|
SpinBox *max_y_value;
|
|
SpinBox *min_y_value;
|
|
|
|
HBoxContainer *edit_hb;
|
|
SpinBox *edit_x;
|
|
SpinBox *edit_y;
|
|
Button *open_editor;
|
|
|
|
int selected_point;
|
|
int selected_triangle;
|
|
|
|
Control *blend_space_draw;
|
|
|
|
PanelContainer *error_panel;
|
|
Label *error_label;
|
|
|
|
bool updating;
|
|
|
|
UndoRedo *undo_redo;
|
|
|
|
static AnimationNodeBlendSpaceEditor *singleton;
|
|
|
|
void _blend_space_gui_input(const Ref<InputEvent> &p_event);
|
|
void _blend_space_draw();
|
|
|
|
void _update_space();
|
|
|
|
void _config_changed(double);
|
|
void _labels_changed(String);
|
|
void _snap_toggled();
|
|
|
|
PopupMenu *menu;
|
|
PopupMenu *animations_menu;
|
|
Vector<String> animations_to_add;
|
|
Vector2 add_point_pos;
|
|
Vector<Vector2> points;
|
|
|
|
bool dragging_selected_attempt;
|
|
bool dragging_selected;
|
|
Vector2 drag_from;
|
|
Vector2 drag_ofs;
|
|
|
|
Vector<int> making_triangle;
|
|
|
|
void _add_menu_type(int p_index);
|
|
void _add_animation_type(int p_index);
|
|
|
|
void _tool_switch(int p_tool);
|
|
void _update_edited_point_pos();
|
|
void _update_tool_erase();
|
|
void _erase_selected();
|
|
void _edit_point_pos(double);
|
|
void _open_editor();
|
|
|
|
void _goto_parent();
|
|
|
|
void _removed_from_graph();
|
|
|
|
void _auto_triangles_toggled();
|
|
|
|
protected:
|
|
void _notification(int p_what);
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
static AnimationNodeBlendSpaceEditor *get_singleton() { return singleton; }
|
|
void edit(AnimationNodeBlendSpace *p_blend_space);
|
|
AnimationNodeBlendSpaceEditor();
|
|
};
|
|
|
|
class AnimationNodeBlendSpaceEditorPlugin : public EditorPlugin {
|
|
|
|
GDCLASS(AnimationNodeBlendSpaceEditorPlugin, EditorPlugin);
|
|
|
|
AnimationNodeBlendSpaceEditor *anim_tree_editor;
|
|
EditorNode *editor;
|
|
Button *button;
|
|
|
|
public:
|
|
virtual String get_name() const { return "BlendSpace"; }
|
|
bool has_main_screen() const { return false; }
|
|
virtual void edit(Object *p_object);
|
|
virtual bool handles(Object *p_object) const;
|
|
virtual void make_visible(bool p_visible);
|
|
|
|
AnimationNodeBlendSpaceEditorPlugin(EditorNode *p_node);
|
|
~AnimationNodeBlendSpaceEditorPlugin();
|
|
};
|
|
#endif // ANIMATION_BLEND_SPACE_EDITOR_H
|