11 lines
237 B
GDScript
11 lines
237 B
GDScript
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extends Control
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func _ready():
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get_node("score").set_text("HIGH SCORE: " + str(get_node("/root/game_state").max_points))
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func _on_play_pressed():
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get_node("/root/game_state").points = 0
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get_tree().change_scene("res://level.scn")
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