209 lines
No EOL
7.1 KiB
XML
209 lines
No EOL
7.1 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<resource_file type="PackedScene" subresource_count="2" version="2.0" version_name="Godot Engine v2.0.alpha.custom_build">
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<ext_resource path="res://grid.gd" type="Script" index="0"></ext_resource>
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<main_resource>
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<dictionary name="_bundled" shared="false">
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<string> "conn_count" </string>
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<int> 1 </int>
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<string> "conns" </string>
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<int_array len="6"> 1, 0, 30, 29, 2, 0 </int_array>
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<string> "editable_instances" </string>
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<array len="0" shared="false">
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</array>
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<string> "names" </string>
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<string_array len="31">
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<string> "Grid" </string>
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<string> "margin/right" </string>
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<string> "margin/bottom" </string>
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<string> "focus/ignore_mouse" </string>
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<string> "focus/stop_mouse" </string>
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<string> "size_flags/horizontal" </string>
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<string> "size_flags/vertical" </string>
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<string> "script/script" </string>
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<string> "__meta__" </string>
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<string> "Control" </string>
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<string> "timer" </string>
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<string> "process_mode" </string>
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<string> "wait_time" </string>
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<string> "one_shot" </string>
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<string> "autostart" </string>
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<string> "Timer" </string>
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<string> "gameover" </string>
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<string> "anchor/right" </string>
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<string> "anchor/bottom" </string>
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<string> "custom_colors/font_color" </string>
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<string> "custom_colors/font_color_shadow" </string>
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<string> "custom_constants/shadow_offset_x" </string>
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<string> "custom_constants/shadow_offset_y" </string>
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<string> "align" </string>
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<string> "valign" </string>
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<string> "percent_visible" </string>
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<string> "lines_skipped" </string>
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<string> "max_lines_visible" </string>
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<string> "Label" </string>
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<string> "piece_move_down" </string>
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<string> "timeout" </string>
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</string_array>
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<string> "node_count" </string>
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<int> 3 </int>
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<string> "node_paths" </string>
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<array len="0" shared="false">
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</array>
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<string> "nodes" </string>
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<int_array len="73"> -1, -1, 9, 0, -1, 8, 1, 0, 2, 0, 3, 1, 4, 2, 5, 3, 6, 3, 7, 4, 8, 5, 0, 0, 0, 15, 10, -1, 4, 11, 6, 12, 7, 13, 1, 14, 1, 0, 0, 0, 28, 16, -1, 14, 17, 6, 18, 6, 3, 2, 4, 2, 5, 3, 19, 8, 20, 9, 21, 6, 22, 6, 23, 6, 24, 6, 25, 7, 26, 10, 27, 11, 0 </int_array>
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<string> "variants" </string>
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<array len="12" shared="false">
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<real> 40 </real>
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<bool> False </bool>
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<bool> True </bool>
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<int> 2 </int>
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<resource external="0"> </resource>
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<dictionary shared="false">
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<string> "__editor_plugin_screen__" </string>
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<string> "2D" </string>
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<string> "__editor_plugin_states__" </string>
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<dictionary shared="false">
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<string> "2D" </string>
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<dictionary shared="false">
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<string> "ofs" </string>
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<vector2> -229.129, -80 </vector2>
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<string> "snap_grid" </string>
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<bool> False </bool>
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<string> "snap_offset" </string>
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<vector2> 0, 0 </vector2>
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<string> "snap_pixel" </string>
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<bool> False </bool>
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<string> "snap_relative" </string>
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<bool> False </bool>
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<string> "snap_rotation" </string>
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<bool> False </bool>
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<string> "snap_rotation_offset" </string>
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<real> 0 </real>
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<string> "snap_rotation_step" </string>
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<real> 0.261799 </real>
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<string> "snap_show_grid" </string>
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<bool> False </bool>
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<string> "snap_step" </string>
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<vector2> 10, 10 </vector2>
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<string> "zoom" </string>
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<real> 1 </real>
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</dictionary>
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<string> "3D" </string>
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<dictionary shared="false">
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<string> "ambient_light_color" </string>
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<color> 0.15, 0.15, 0.15, 1 </color>
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<string> "default_light" </string>
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<bool> True </bool>
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<string> "default_srgb" </string>
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<bool> False </bool>
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<string> "deflight_rot_x" </string>
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<real> 0.942478 </real>
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<string> "deflight_rot_y" </string>
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<real> 0.628319 </real>
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<string> "fov" </string>
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<real> 45 </real>
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<string> "show_grid" </string>
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<bool> True </bool>
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<string> "show_origin" </string>
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<bool> True </bool>
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<string> "viewport_mode" </string>
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<int> 1 </int>
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<string> "viewports" </string>
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<array len="4" shared="false">
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<dictionary shared="false">
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<string> "distance" </string>
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<real> 4 </real>
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<string> "listener" </string>
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<bool> True </bool>
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<string> "pos" </string>
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<vector3> 0, 0, 0 </vector3>
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<string> "use_environment" </string>
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<bool> False </bool>
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<string> "use_orthogonal" </string>
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<bool> False </bool>
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<string> "x_rot" </string>
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<real> 0 </real>
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<string> "y_rot" </string>
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<real> 0 </real>
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</dictionary>
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<dictionary shared="false">
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<string> "distance" </string>
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<real> 4 </real>
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<string> "listener" </string>
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<bool> False </bool>
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<string> "pos" </string>
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<vector3> 0, 0, 0 </vector3>
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<string> "use_environment" </string>
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<bool> False </bool>
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<string> "use_orthogonal" </string>
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<bool> False </bool>
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<string> "x_rot" </string>
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<real> 0 </real>
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<string> "y_rot" </string>
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<real> 0 </real>
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</dictionary>
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<dictionary shared="false">
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<string> "distance" </string>
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<real> 4 </real>
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<string> "listener" </string>
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<bool> False </bool>
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<string> "pos" </string>
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<vector3> 0, 0, 0 </vector3>
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<string> "use_environment" </string>
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<bool> False </bool>
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<string> "use_orthogonal" </string>
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<bool> False </bool>
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<string> "x_rot" </string>
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<real> 0 </real>
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<string> "y_rot" </string>
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<real> 0 </real>
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</dictionary>
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<dictionary shared="false">
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<string> "distance" </string>
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<real> 4 </real>
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<string> "listener" </string>
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<bool> False </bool>
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<string> "pos" </string>
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<vector3> 0, 0, 0 </vector3>
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<string> "use_environment" </string>
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<bool> False </bool>
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<string> "use_orthogonal" </string>
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<bool> False </bool>
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<string> "x_rot" </string>
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<real> 0 </real>
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<string> "y_rot" </string>
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<real> 0 </real>
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</dictionary>
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</array>
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<string> "zfar" </string>
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<real> 500 </real>
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<string> "znear" </string>
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<real> 0.1 </real>
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</dictionary>
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<string> "Anim" </string>
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<dictionary shared="false">
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<string> "visible" </string>
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<bool> False </bool>
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</dictionary>
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</dictionary>
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<string> "__editor_run_settings__" </string>
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<dictionary shared="false">
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<string> "custom_args" </string>
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<string> "-l $scene" </string>
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<string> "run_mode" </string>
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<int> 0 </int>
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</dictionary>
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</dictionary>
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<int> 1 </int>
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<real> 1 </real>
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<color> 1, 1, 1, 1 </color>
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<color> 0, 0, 0, 1 </color>
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<int> 0 </int>
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<int> -1 </int>
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</array>
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<string> "version" </string>
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<int> 2 </int>
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</dictionary>
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</main_resource>
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</resource_file> |