124 lines
4.7 KiB
C++
124 lines
4.7 KiB
C++
/*************************************************************************/
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/* upnp.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef GODOT_UPNP_H
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#define GODOT_UPNP_H
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#include "core/object/reference.h"
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#include "upnp_device.h"
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#include <miniupnpc/miniupnpc.h>
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class UPNP : public Reference {
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GDCLASS(UPNP, Reference);
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private:
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String discover_multicast_if;
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int discover_local_port;
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bool discover_ipv6;
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Vector<Ref<UPNPDevice>> devices;
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bool is_common_device(const String &dev) const;
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void add_device_to_list(UPNPDev *dev, UPNPDev *devlist);
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void parse_igd(Ref<UPNPDevice> dev, UPNPDev *devlist);
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char *load_description(const String &url, int *size, int *status_code) const;
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protected:
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static void _bind_methods();
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public:
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enum UPNPResult {
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UPNP_RESULT_SUCCESS,
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UPNP_RESULT_NOT_AUTHORIZED,
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UPNP_RESULT_PORT_MAPPING_NOT_FOUND,
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UPNP_RESULT_INCONSISTENT_PARAMETERS,
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UPNP_RESULT_NO_SUCH_ENTRY_IN_ARRAY,
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UPNP_RESULT_ACTION_FAILED,
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UPNP_RESULT_SRC_IP_WILDCARD_NOT_PERMITTED,
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UPNP_RESULT_EXT_PORT_WILDCARD_NOT_PERMITTED,
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UPNP_RESULT_INT_PORT_WILDCARD_NOT_PERMITTED,
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UPNP_RESULT_REMOTE_HOST_MUST_BE_WILDCARD,
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UPNP_RESULT_EXT_PORT_MUST_BE_WILDCARD,
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UPNP_RESULT_NO_PORT_MAPS_AVAILABLE,
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UPNP_RESULT_CONFLICT_WITH_OTHER_MECHANISM,
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UPNP_RESULT_CONFLICT_WITH_OTHER_MAPPING,
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UPNP_RESULT_SAME_PORT_VALUES_REQUIRED,
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UPNP_RESULT_ONLY_PERMANENT_LEASE_SUPPORTED,
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UPNP_RESULT_INVALID_GATEWAY,
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UPNP_RESULT_INVALID_PORT,
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UPNP_RESULT_INVALID_PROTOCOL,
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UPNP_RESULT_INVALID_DURATION,
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UPNP_RESULT_INVALID_ARGS,
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UPNP_RESULT_INVALID_RESPONSE,
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UPNP_RESULT_INVALID_PARAM,
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UPNP_RESULT_HTTP_ERROR,
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UPNP_RESULT_SOCKET_ERROR,
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UPNP_RESULT_MEM_ALLOC_ERROR,
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UPNP_RESULT_NO_GATEWAY,
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UPNP_RESULT_NO_DEVICES,
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UPNP_RESULT_UNKNOWN_ERROR,
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};
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static int upnp_result(int in);
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int get_device_count() const;
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Ref<UPNPDevice> get_device(int index) const;
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void add_device(Ref<UPNPDevice> device);
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void set_device(int index, Ref<UPNPDevice> device);
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void remove_device(int index);
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void clear_devices();
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Ref<UPNPDevice> get_gateway() const;
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int discover(int timeout = 2000, int ttl = 2, const String &device_filter = "InternetGatewayDevice");
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String query_external_address() const;
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int add_port_mapping(int port, int port_internal = 0, String desc = "", String proto = "UDP", int duration = 0) const;
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int delete_port_mapping(int port, String proto = "UDP") const;
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void set_discover_multicast_if(const String &m_if);
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String get_discover_multicast_if() const;
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void set_discover_local_port(int port);
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int get_discover_local_port() const;
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void set_discover_ipv6(bool ipv6);
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bool is_discover_ipv6() const;
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UPNP();
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~UPNP();
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};
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VARIANT_ENUM_CAST(UPNP::UPNPResult)
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#endif // GODOT_UPNP_H
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