virtualx-engine/platform/windows
Fredia Huya-Kouadio 764de7fe31 Collapse the gdextension arguments into the GDExtensionData struct
This is used to reduce the number of arguments to `OS::open_dynamic_library(...)`.
2024-04-19 07:56:02 -07:00
..
doc_classes Merge pull request #87042 from Mickeon/documentation-EditorExportPlatform-misc 2024-04-08 11:19:33 +02:00
export [.NET] Disable output embedding on macOS, move it to the advanced options on other platforms. 2024-04-09 17:47:39 +03:00
console_wrapper_windows.cpp
crash_handler_windows.cpp clang-tidy: Enforce modernize-use-nullptr 2024-03-12 10:59:53 -05:00
crash_handler_windows.h Windows: Remove MSVC define redundant with _MSC_VER 2023-09-26 11:11:45 +02:00
detect.py SCons: Fix silence_msvc regression 2024-04-13 08:58:29 -05:00
display_server_windows.cpp Polish interaction between windowing, input and rendering 2024-04-10 18:47:42 +02:00
display_server_windows.h Polish interaction between windowing, input and rendering 2024-04-10 18:47:42 +02:00
gl_manager_windows_angle.cpp [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching. 2023-09-21 14:21:00 +03:00
gl_manager_windows_angle.h [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching. 2023-09-21 14:21:00 +03:00
gl_manager_windows_native.cpp Polish interaction between windowing, input and rendering 2024-04-10 18:47:42 +02:00
gl_manager_windows_native.h Polish interaction between windowing, input and rendering 2024-04-10 18:47:42 +02:00
godot.ico
godot.natvis Fix natvis after CowData 64-bit changes 2024-02-01 13:40:06 -08:00
godot_console.ico
godot_res.rc Windows: Implement DisplayServer::dialog_show and DisplayServer::dialog_input_text 2024-03-04 12:53:22 -08:00
godot_res_wrap.rc Remove now unused year member from version.py 2024-01-25 15:08:34 +01:00
godot_windows.cpp Refactor OS exit code to be EXIT_SUCCESS by default 2024-03-08 23:31:24 +01:00
joypad_windows.cpp Update joypad_windows.cpp 2023-09-28 18:24:08 -07:00
joypad_windows.h
key_mapping_windows.cpp Add InputEventKey.location to tell left from right 2024-01-26 14:42:28 +01:00
key_mapping_windows.h Add InputEventKey.location to tell left from right 2024-01-26 14:42:28 +01:00
lang_table.h
msvs.py Add new VS proj generation logic that supports any platform that wants to opt in 2024-01-31 16:42:42 +01:00
native_menu_windows.cpp [NativeMenu] Fix changes lost due to incorrect rebase (menu goes under task bar, dark mode, item text get, docs) and check to ensure help menu is not using native menu on Windows. 2024-03-15 22:46:47 +02:00
native_menu_windows.h [NativeMenu] Move files to the display subfolder. 2024-03-26 10:18:08 +02:00
os_windows.cpp Collapse the gdextension arguments into the GDExtensionData struct 2024-04-19 07:56:02 -07:00
os_windows.h Collapse the gdextension arguments into the GDExtensionData struct 2024-04-19 07:56:02 -07:00
platform_config.h [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching. 2023-09-21 14:21:00 +03:00
platform_gl.h [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching. 2023-09-21 14:21:00 +03:00
platform_windows_builders.py SCons: Remove run_in_subprocess dependency 2024-03-11 13:20:09 -05:00
README.md
rendering_context_driver_vulkan_windows.cpp Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver. 2024-02-12 10:02:18 -03:00
rendering_context_driver_vulkan_windows.h Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver. 2024-02-12 10:02:18 -03:00
SCsub Add renaming of PDB files to avoid blocking them 2024-04-05 00:14:23 +03:00
tts_windows.cpp clang-tidy: Enforce modernize-use-nullptr 2024-03-12 10:59:53 -05:00
tts_windows.h
wgl_detect_version.cpp clang-tidy: Enforce modernize-use-nullptr 2024-03-12 10:59:53 -05:00
wgl_detect_version.h [ANGLE] Add fallback control options and defaults. 2023-10-03 16:23:43 +03:00
windows_terminal_logger.cpp UWP: Remove platform port, needs to be redone from scratch for 4.x 2023-09-07 15:01:59 +02:00
windows_terminal_logger.h
windows_utils.cpp Add renaming of PDB files to avoid blocking them 2024-04-05 00:14:23 +03:00
windows_utils.h Add renaming of PDB files to avoid blocking them 2024-04-05 00:14:23 +03:00

Windows platform port

This folder contains the C++ code for the Windows platform port.

See also misc/dist/windows folder for additional files used by this platform.

Documentation