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GodotSharpTools
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Mono: Fix opening code editors in OSX and cleanup
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2018-09-17 20:00:19 +02:00 |
bindings_generator.cpp
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
bindings_generator.h
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
csharp_project.cpp
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
csharp_project.h
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
godotsharp_builds.cpp
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Mono: Fix opening code editors in OSX and cleanup
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2018-09-17 20:00:19 +02:00 |
godotsharp_builds.h
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Mono: Fix opening code editors in OSX and cleanup
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2018-09-17 20:00:19 +02:00 |
godotsharp_editor.cpp
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Fix missing mono internal call
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2018-09-17 22:54:47 +02:00 |
godotsharp_editor.h
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Mono: Fix opening code editors in OSX and cleanup
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2018-09-17 20:00:19 +02:00 |
godotsharp_export.cpp
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Mono: Better versioning and gracefully unloading of Godot API assemblies
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2018-02-25 20:56:27 +01:00 |
godotsharp_export.h
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Mono: Add project export plugin
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2018-02-22 13:39:41 +01:00 |
mono_bottom_panel.cpp
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Fix/workaround for issue #21667
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2018-09-12 03:24:08 +02:00 |
mono_bottom_panel.h
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Mono: Add 'View log' button to open the MSBuild log of a build
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2018-06-05 22:21:52 +02:00 |
mono_build_info.cpp
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Mono: Add 'View log' button to open the MSBuild log of a build
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2018-06-05 22:21:52 +02:00 |
mono_build_info.h
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Mono: Add 'View log' button to open the MSBuild log of a build
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2018-06-05 22:21:52 +02:00 |
monodevelop_instance.cpp
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Mono: Fix opening code editors in OSX and cleanup
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2018-09-17 20:00:19 +02:00 |
monodevelop_instance.h
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Mono: Fix opening code editors in OSX and cleanup
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2018-09-17 20:00:19 +02:00 |
net_solution.cpp
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
net_solution.h
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |