virtualx-engine/scene/main
Markus Sauermann 7fead979d6 Disable error condition for accessing safe rect
This PR removes the error-message, which is currently expected to happen.
The task of correctly fixing the underlying problem of window popup
closing is more complex, so this PR solves the immediate
error-notification-problem.
2023-07-26 20:21:30 +02:00
..
canvas_item.cpp Fix click-selecting Sprites with repeated texture 2023-06-22 16:37:08 +02:00
canvas_item.h Change GDScript tests to use InstancePlaceholder as the example abstract 2023-07-15 18:28:08 -05:00
canvas_layer.cpp
canvas_layer.h
http_request.cpp
http_request.h
instance_placeholder.cpp
instance_placeholder.h
missing_node.cpp
missing_node.h
multiplayer_api.cpp
multiplayer_api.h
multiplayer_peer.cpp
multiplayer_peer.h
node.cpp Merge pull request #78706 from RedworkDE/node-rename-inplace 2023-07-21 17:15:26 +02:00
node.h Display BitField[Enum] in docs to distinguish from Enum 2023-06-15 17:23:02 +03:00
resource_preloader.cpp
resource_preloader.h
scene_tree.cpp Merge pull request #78988 from RandomShaper/fix_change_scene 2023-07-26 18:39:43 +02:00
scene_tree.h Merge pull request #78988 from RandomShaper/fix_change_scene 2023-07-26 18:39:43 +02:00
SCsub
shader_globals_override.cpp
shader_globals_override.h
timer.cpp
timer.h
viewport.cpp Disable error condition for accessing safe rect 2023-07-26 20:21:30 +02:00
viewport.h Embedded Popups store their safe_rect in their embedder 2023-06-20 18:06:26 +02:00
window.cpp Unify and streamline connecting to Resource changes 2023-07-17 19:35:57 +02:00
window.h [macOS] Implement optional native file selection dialog support for sandboxed apps. 2023-07-12 22:36:24 +03:00