virtualx-engine/thirdparty/vulkan/loader/trampoline.c
Rémi Verschelde 511f65214f SCons: Streamline Vulkan buildsystem + fixups
- Renamed option to `builtin_vulkan`, since that's the name of the
  library and if we were to add new components, we'd likely use that
  same option.
- Merge `vulkan_loader/SCsub` in `vulkan/SCsub`.
- Accordingly, don't use built-in Vulkan headers when not building
  against the built-in loader library.
- Drop Vulkan registry which we don't appear to need currently.
- Style and permission fixes.
2020-02-11 11:59:04 +01:00

2480 lines
111 KiB
C

/*
*
* Copyright (c) 2015-2016 The Khronos Group Inc.
* Copyright (c) 2015-2016 Valve Corporation
* Copyright (c) 2015-2016 LunarG, Inc.
* Copyright (C) 2015 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Author: Courtney Goeltzenleuchter <courtney@lunarg.com>
* Author: Jon Ashburn <jon@lunarg.com>
* Author: Tony Barbour <tony@LunarG.com>
* Author: Chia-I Wu <olv@lunarg.com>
*/
#ifndef _GNU_SOURCE
#define _GNU_SOURCE
#endif
#include <stdlib.h>
#include <string.h>
#include "vk_loader_platform.h"
#include "loader.h"
#include "debug_utils.h"
#include "wsi.h"
#include "vk_loader_extensions.h"
#include "gpa_helper.h"
// Trampoline entrypoints are in this file for core Vulkan commands
// Get an instance level or global level entry point address.
// @param instance
// @param pName
// @return
// If instance == NULL returns a global level functions only
// If instance is valid returns a trampoline entry point for all dispatchable Vulkan
// functions both core and extensions.
LOADER_EXPORT VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vkGetInstanceProcAddr(VkInstance instance, const char *pName) {
void *addr;
addr = globalGetProcAddr(pName);
if (instance == VK_NULL_HANDLE || addr != NULL) {
return addr;
}
struct loader_instance *ptr_instance = loader_get_instance(instance);
if (ptr_instance == NULL) return NULL;
// Return trampoline code for non-global entrypoints including any extensions.
// Device extensions are returned if a layer or ICD supports the extension.
// Instance extensions are returned if the extension is enabled and the
// loader or someone else supports the extension
return trampolineGetProcAddr(ptr_instance, pName);
}
// Get a device level or global level entry point address.
// @param device
// @param pName
// @return
// If device is valid, returns a device relative entry point for device level
// entry points both core and extensions.
// Device relative means call down the device chain.
LOADER_EXPORT VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vkGetDeviceProcAddr(VkDevice device, const char *pName) {
void *addr;
// For entrypoints that loader must handle (ie non-dispatchable or create object)
// make sure the loader entrypoint is returned
addr = loader_non_passthrough_gdpa(pName);
if (addr) {
return addr;
}
// Although CreateDevice is on device chain it's dispatchable object isn't
// a VkDevice or child of VkDevice so return NULL.
if (!strcmp(pName, "CreateDevice")) return NULL;
// Return the dispatch table entrypoint for the fastest case
const VkLayerDispatchTable *disp_table = *(VkLayerDispatchTable **)device;
if (disp_table == NULL) return NULL;
addr = loader_lookup_device_dispatch_table(disp_table, pName);
if (addr) return addr;
if (disp_table->GetDeviceProcAddr == NULL) return NULL;
return disp_table->GetDeviceProcAddr(device, pName);
}
LOADER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateInstanceExtensionProperties(const char *pLayerName,
uint32_t *pPropertyCount,
VkExtensionProperties *pProperties) {
tls_instance = NULL;
LOADER_PLATFORM_THREAD_ONCE(&once_init, loader_initialize);
// We know we need to call at least the terminator
VkResult res = VK_SUCCESS;
VkEnumerateInstanceExtensionPropertiesChain chain_tail = {
.header =
{
.type = VK_CHAIN_TYPE_ENUMERATE_INSTANCE_EXTENSION_PROPERTIES,
.version = VK_CURRENT_CHAIN_VERSION,
.size = sizeof(chain_tail),
},
.pfnNextLayer = &terminator_EnumerateInstanceExtensionProperties,
.pNextLink = NULL,
};
VkEnumerateInstanceExtensionPropertiesChain *chain_head = &chain_tail;
// Get the implicit layers
struct loader_layer_list layers;
memset(&layers, 0, sizeof(layers));
loaderScanForImplicitLayers(NULL, &layers);
// We'll need to save the dl handles so we can close them later
loader_platform_dl_handle *libs = malloc(sizeof(loader_platform_dl_handle) * layers.count);
if (libs == NULL) {
return VK_ERROR_OUT_OF_HOST_MEMORY;
}
size_t lib_count = 0;
// Prepend layers onto the chain if they implment this entry point
for (uint32_t i = 0; i < layers.count; ++i) {
if (!loaderImplicitLayerIsEnabled(NULL, layers.list + i) ||
layers.list[i].pre_instance_functions.enumerate_instance_extension_properties[0] == '\0') {
continue;
}
loader_platform_dl_handle layer_lib = loader_platform_open_library(layers.list[i].lib_name);
libs[lib_count++] = layer_lib;
void *pfn = loader_platform_get_proc_address(layer_lib,
layers.list[i].pre_instance_functions.enumerate_instance_extension_properties);
if (pfn == NULL) {
loader_log(NULL, VK_DEBUG_REPORT_WARNING_BIT_EXT, 0,
"%s: Unable to resolve symbol \"%s\" in implicit layer library \"%s\"", __FUNCTION__,
layers.list[i].pre_instance_functions.enumerate_instance_extension_properties, layers.list[i].lib_name);
continue;
}
VkEnumerateInstanceExtensionPropertiesChain *chain_link = malloc(sizeof(VkEnumerateInstanceExtensionPropertiesChain));
if (chain_link == NULL) {
res = VK_ERROR_OUT_OF_HOST_MEMORY;
break;
}
chain_link->header.type = VK_CHAIN_TYPE_ENUMERATE_INSTANCE_EXTENSION_PROPERTIES;
chain_link->header.version = VK_CURRENT_CHAIN_VERSION;
chain_link->header.size = sizeof(*chain_link);
chain_link->pfnNextLayer = pfn;
chain_link->pNextLink = chain_head;
chain_head = chain_link;
}
// Call down the chain
if (res == VK_SUCCESS) {
res = chain_head->pfnNextLayer(chain_head->pNextLink, pLayerName, pPropertyCount, pProperties);
}
// Free up the layers
loaderDeleteLayerListAndProperties(NULL, &layers);
// Tear down the chain
while (chain_head != &chain_tail) {
VkEnumerateInstanceExtensionPropertiesChain *holder = chain_head;
chain_head = (VkEnumerateInstanceExtensionPropertiesChain *)chain_head->pNextLink;
free(holder);
}
// Close the dl handles
for (size_t i = 0; i < lib_count; ++i) {
loader_platform_close_library(libs[i]);
}
free(libs);
return res;
}
LOADER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateInstanceLayerProperties(uint32_t *pPropertyCount,
VkLayerProperties *pProperties) {
tls_instance = NULL;
LOADER_PLATFORM_THREAD_ONCE(&once_init, loader_initialize);
// We know we need to call at least the terminator
VkResult res = VK_SUCCESS;
VkEnumerateInstanceLayerPropertiesChain chain_tail = {
.header =
{
.type = VK_CHAIN_TYPE_ENUMERATE_INSTANCE_LAYER_PROPERTIES,
.version = VK_CURRENT_CHAIN_VERSION,
.size = sizeof(chain_tail),
},
.pfnNextLayer = &terminator_EnumerateInstanceLayerProperties,
.pNextLink = NULL,
};
VkEnumerateInstanceLayerPropertiesChain *chain_head = &chain_tail;
// Get the implicit layers
struct loader_layer_list layers;
memset(&layers, 0, sizeof(layers));
loaderScanForImplicitLayers(NULL, &layers);
// We'll need to save the dl handles so we can close them later
loader_platform_dl_handle *libs = malloc(sizeof(loader_platform_dl_handle) * layers.count);
if (libs == NULL) {
return VK_ERROR_OUT_OF_HOST_MEMORY;
}
size_t lib_count = 0;
// Prepend layers onto the chain if they implment this entry point
for (uint32_t i = 0; i < layers.count; ++i) {
if (!loaderImplicitLayerIsEnabled(NULL, layers.list + i) ||
layers.list[i].pre_instance_functions.enumerate_instance_layer_properties[0] == '\0') {
continue;
}
loader_platform_dl_handle layer_lib = loader_platform_open_library(layers.list[i].lib_name);
libs[lib_count++] = layer_lib;
void *pfn =
loader_platform_get_proc_address(layer_lib, layers.list[i].pre_instance_functions.enumerate_instance_layer_properties);
if (pfn == NULL) {
loader_log(NULL, VK_DEBUG_REPORT_WARNING_BIT_EXT, 0,
"%s: Unable to resolve symbol \"%s\" in implicit layer library \"%s\"", __FUNCTION__,
layers.list[i].pre_instance_functions.enumerate_instance_layer_properties, layers.list[i].lib_name);
continue;
}
VkEnumerateInstanceLayerPropertiesChain *chain_link = malloc(sizeof(VkEnumerateInstanceLayerPropertiesChain));
if (chain_link == NULL) {
res = VK_ERROR_OUT_OF_HOST_MEMORY;
break;
}
chain_link->header.type = VK_CHAIN_TYPE_ENUMERATE_INSTANCE_LAYER_PROPERTIES;
chain_link->header.version = VK_CURRENT_CHAIN_VERSION;
chain_link->header.size = sizeof(*chain_link);
chain_link->pfnNextLayer = pfn;
chain_link->pNextLink = chain_head;
chain_head = chain_link;
}
// Call down the chain
if (res == VK_SUCCESS) {
res = chain_head->pfnNextLayer(chain_head->pNextLink, pPropertyCount, pProperties);
}
// Free up the layers
loaderDeleteLayerListAndProperties(NULL, &layers);
// Tear down the chain
while (chain_head != &chain_tail) {
VkEnumerateInstanceLayerPropertiesChain *holder = chain_head;
chain_head = (VkEnumerateInstanceLayerPropertiesChain *)chain_head->pNextLink;
free(holder);
}
// Close the dl handles
for (size_t i = 0; i < lib_count; ++i) {
loader_platform_close_library(libs[i]);
}
free(libs);
return res;
}
LOADER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateInstanceVersion(uint32_t* pApiVersion) {
tls_instance = NULL;
LOADER_PLATFORM_THREAD_ONCE(&once_init, loader_initialize);
// We know we need to call at least the terminator
VkResult res = VK_SUCCESS;
VkEnumerateInstanceVersionChain chain_tail = {
.header =
{
.type = VK_CHAIN_TYPE_ENUMERATE_INSTANCE_VERSION,
.version = VK_CURRENT_CHAIN_VERSION,
.size = sizeof(chain_tail),
},
.pfnNextLayer = &terminator_EnumerateInstanceVersion,
.pNextLink = NULL,
};
VkEnumerateInstanceVersionChain *chain_head = &chain_tail;
// Get the implicit layers
struct loader_layer_list layers;
memset(&layers, 0, sizeof(layers));
loaderScanForImplicitLayers(NULL, &layers);
// We'll need to save the dl handles so we can close them later
loader_platform_dl_handle *libs = malloc(sizeof(loader_platform_dl_handle) * layers.count);
if (libs == NULL) {
return VK_ERROR_OUT_OF_HOST_MEMORY;
}
size_t lib_count = 0;
// Prepend layers onto the chain if they implment this entry point
for (uint32_t i = 0; i < layers.count; ++i) {
if (!loaderImplicitLayerIsEnabled(NULL, layers.list + i) ||
layers.list[i].pre_instance_functions.enumerate_instance_version[0] == '\0') {
continue;
}
loader_platform_dl_handle layer_lib = loader_platform_open_library(layers.list[i].lib_name);
libs[lib_count++] = layer_lib;
void *pfn = loader_platform_get_proc_address(layer_lib,
layers.list[i].pre_instance_functions.enumerate_instance_version);
if (pfn == NULL) {
loader_log(NULL, VK_DEBUG_REPORT_WARNING_BIT_EXT, 0,
"%s: Unable to resolve symbol \"%s\" in implicit layer library \"%s\"", __FUNCTION__,
layers.list[i].pre_instance_functions.enumerate_instance_version, layers.list[i].lib_name);
continue;
}
VkEnumerateInstanceVersionChain *chain_link = malloc(sizeof(VkEnumerateInstanceVersionChain));
if (chain_link == NULL) {
res = VK_ERROR_OUT_OF_HOST_MEMORY;
break;
}
chain_link->header.type = VK_CHAIN_TYPE_ENUMERATE_INSTANCE_VERSION;
chain_link->header.version = VK_CURRENT_CHAIN_VERSION;
chain_link->header.size = sizeof(*chain_link);
chain_link->pfnNextLayer = pfn;
chain_link->pNextLink = chain_head;
chain_head = chain_link;
}
// Call down the chain
if (res == VK_SUCCESS) {
res = chain_head->pfnNextLayer(chain_head->pNextLink, pApiVersion);
}
// Free up the layers
loaderDeleteLayerListAndProperties(NULL, &layers);
// Tear down the chain
while (chain_head != &chain_tail) {
VkEnumerateInstanceVersionChain *holder = chain_head;
chain_head = (VkEnumerateInstanceVersionChain *)chain_head->pNextLink;
free(holder);
}
// Close the dl handles
for (size_t i = 0; i < lib_count; ++i) {
loader_platform_close_library(libs[i]);
}
free(libs);
return res;
}
LOADER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkCreateInstance(const VkInstanceCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkInstance *pInstance) {
struct loader_instance *ptr_instance = NULL;
VkInstance created_instance = VK_NULL_HANDLE;
bool loaderLocked = false;
VkResult res = VK_ERROR_INITIALIZATION_FAILED;
LOADER_PLATFORM_THREAD_ONCE(&once_init, loader_initialize);
#if (DEBUG_DISABLE_APP_ALLOCATORS == 1)
{
#else
if (pAllocator) {
ptr_instance = (struct loader_instance *)pAllocator->pfnAllocation(pAllocator->pUserData, sizeof(struct loader_instance),
sizeof(int *), VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE);
} else {
#endif
ptr_instance = (struct loader_instance *)malloc(sizeof(struct loader_instance));
}
VkInstanceCreateInfo ici = *pCreateInfo;
if (ptr_instance == NULL) {
res = VK_ERROR_OUT_OF_HOST_MEMORY;
goto out;
}
tls_instance = ptr_instance;
loader_platform_thread_lock_mutex(&loader_lock);
loaderLocked = true;
memset(ptr_instance, 0, sizeof(struct loader_instance));
if (pAllocator) {
ptr_instance->alloc_callbacks = *pAllocator;
}
// Save the application version
if (NULL == pCreateInfo || NULL == pCreateInfo->pApplicationInfo || 0 == pCreateInfo->pApplicationInfo->apiVersion)
{
ptr_instance->app_api_major_version = 1;
ptr_instance->app_api_minor_version = 0;
} else {
ptr_instance->app_api_major_version = VK_VERSION_MAJOR(pCreateInfo->pApplicationInfo->apiVersion);
ptr_instance->app_api_minor_version = VK_VERSION_MINOR(pCreateInfo->pApplicationInfo->apiVersion);
}
// Look for one or more VK_EXT_debug_report or VK_EXT_debug_utils create info structures
// and setup a callback(s) for each one found.
ptr_instance->num_tmp_report_callbacks = 0;
ptr_instance->tmp_report_create_infos = NULL;
ptr_instance->tmp_report_callbacks = NULL;
ptr_instance->num_tmp_messengers = 0;
ptr_instance->tmp_messenger_create_infos = NULL;
ptr_instance->tmp_messengers = NULL;
// Handle cases of VK_EXT_debug_utils
if (util_CopyDebugUtilsMessengerCreateInfos(pCreateInfo->pNext, pAllocator, &ptr_instance->num_tmp_messengers,
&ptr_instance->tmp_messenger_create_infos, &ptr_instance->tmp_messengers)) {
// One or more were found, but allocation failed. Therefore, clean up and fail this function:
res = VK_ERROR_OUT_OF_HOST_MEMORY;
goto out;
} else if (ptr_instance->num_tmp_messengers > 0) {
// Setup the temporary messenger(s) here to catch early issues:
if (util_CreateDebugUtilsMessengers(ptr_instance, pAllocator, ptr_instance->num_tmp_messengers,
ptr_instance->tmp_messenger_create_infos, ptr_instance->tmp_messengers)) {
// Failure of setting up one or more of the messenger. Therefore, clean up and fail this function:
res = VK_ERROR_OUT_OF_HOST_MEMORY;
goto out;
}
}
// Handle cases of VK_EXT_debug_report
if (util_CopyDebugReportCreateInfos(pCreateInfo->pNext, pAllocator, &ptr_instance->num_tmp_report_callbacks,
&ptr_instance->tmp_report_create_infos, &ptr_instance->tmp_report_callbacks)) {
// One or more were found, but allocation failed. Therefore, clean up and fail this function:
res = VK_ERROR_OUT_OF_HOST_MEMORY;
goto out;
} else if (ptr_instance->num_tmp_report_callbacks > 0) {
// Setup the temporary callback(s) here to catch early issues:
if (util_CreateDebugReportCallbacks(ptr_instance, pAllocator, ptr_instance->num_tmp_report_callbacks,
ptr_instance->tmp_report_create_infos, ptr_instance->tmp_report_callbacks)) {
// Failure of setting up one or more of the callback. Therefore, clean up and fail this function:
res = VK_ERROR_OUT_OF_HOST_MEMORY;
goto out;
}
}
// Due to implicit layers need to get layer list even if
// enabledLayerCount == 0 and VK_INSTANCE_LAYERS is unset. For now always
// get layer list via loaderScanForLayers().
memset(&ptr_instance->instance_layer_list, 0, sizeof(ptr_instance->instance_layer_list));
loaderScanForLayers(ptr_instance, &ptr_instance->instance_layer_list);
// Validate the app requested layers to be enabled
if (pCreateInfo->enabledLayerCount > 0) {
res = loaderValidateLayers(ptr_instance, pCreateInfo->enabledLayerCount, pCreateInfo->ppEnabledLayerNames,
&ptr_instance->instance_layer_list);
if (res != VK_SUCCESS) {
goto out;
}
}
// Scan/discover all ICD libraries
memset(&ptr_instance->icd_tramp_list, 0, sizeof(ptr_instance->icd_tramp_list));
res = loader_icd_scan(ptr_instance, &ptr_instance->icd_tramp_list);
if (res != VK_SUCCESS) {
goto out;
}
// Get extensions from all ICD's, merge so no duplicates, then validate
res = loader_get_icd_loader_instance_extensions(ptr_instance, &ptr_instance->icd_tramp_list, &ptr_instance->ext_list);
if (res != VK_SUCCESS) {
goto out;
}
res = loader_validate_instance_extensions(ptr_instance, &ptr_instance->ext_list, &ptr_instance->instance_layer_list, &ici);
if (res != VK_SUCCESS) {
goto out;
}
ptr_instance->disp = loader_instance_heap_alloc(ptr_instance, sizeof(struct loader_instance_dispatch_table),
VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE);
if (ptr_instance->disp == NULL) {
loader_log(ptr_instance, VK_DEBUG_REPORT_ERROR_BIT_EXT, 0,
"vkCreateInstance: Failed to allocate Loader's full Instance dispatch table.");
res = VK_ERROR_OUT_OF_HOST_MEMORY;
goto out;
}
memcpy(&ptr_instance->disp->layer_inst_disp, &instance_disp, sizeof(instance_disp));
ptr_instance->next = loader.instances;
loader.instances = ptr_instance;
// Activate any layers on instance chain
res = loaderEnableInstanceLayers(ptr_instance, &ici, &ptr_instance->instance_layer_list);
if (res != VK_SUCCESS) {
goto out;
}
created_instance = (VkInstance)ptr_instance;
res = loader_create_instance_chain(&ici, pAllocator, ptr_instance, &created_instance);
if (res == VK_SUCCESS) {
memset(ptr_instance->enabled_known_extensions.padding, 0, sizeof(uint64_t) * 4);
wsi_create_instance(ptr_instance, &ici);
debug_utils_CreateInstance(ptr_instance, &ici);
extensions_create_instance(ptr_instance, &ici);
*pInstance = created_instance;
// Finally have the layers in place and everyone has seen
// the CreateInstance command go by. This allows the layer's
// GetInstanceProcAddr functions to return valid extension functions
// if enabled.
loaderActivateInstanceLayerExtensions(ptr_instance, *pInstance);
}
out:
if (NULL != ptr_instance) {
if (res != VK_SUCCESS) {
if (NULL != ptr_instance->next) {
loader.instances = ptr_instance->next;
}
if (NULL != ptr_instance->disp) {
loader_instance_heap_free(ptr_instance, ptr_instance->disp);
}
if (ptr_instance->num_tmp_report_callbacks > 0) {
// Remove temporary VK_EXT_debug_report items
util_DestroyDebugReportCallbacks(ptr_instance, pAllocator, ptr_instance->num_tmp_report_callbacks,
ptr_instance->tmp_report_callbacks);
util_FreeDebugReportCreateInfos(pAllocator, ptr_instance->tmp_report_create_infos,
ptr_instance->tmp_report_callbacks);
}
if (ptr_instance->num_tmp_messengers > 0) {
// Remove temporary VK_EXT_debug_utils items
util_DestroyDebugUtilsMessengers(ptr_instance, pAllocator, ptr_instance->num_tmp_messengers,
ptr_instance->tmp_messengers);
util_FreeDebugUtilsMessengerCreateInfos(pAllocator, ptr_instance->tmp_messenger_create_infos,
ptr_instance->tmp_messengers);
}
if (NULL != ptr_instance->expanded_activated_layer_list.list) {
loaderDeactivateLayers(ptr_instance, NULL, &ptr_instance->expanded_activated_layer_list);
}
if (NULL != ptr_instance->app_activated_layer_list.list) {
loaderDestroyLayerList(ptr_instance, NULL, &ptr_instance->app_activated_layer_list);
}
loaderDeleteLayerListAndProperties(ptr_instance, &ptr_instance->instance_layer_list);
loader_scanned_icd_clear(ptr_instance, &ptr_instance->icd_tramp_list);
loader_destroy_generic_list(ptr_instance, (struct loader_generic_list *)&ptr_instance->ext_list);
loader_instance_heap_free(ptr_instance, ptr_instance);
} else {
// Remove temporary VK_EXT_debug_report or VK_EXT_debug_utils items
util_DestroyDebugUtilsMessengers(ptr_instance, pAllocator, ptr_instance->num_tmp_messengers,
ptr_instance->tmp_messengers);
util_DestroyDebugReportCallbacks(ptr_instance, pAllocator, ptr_instance->num_tmp_report_callbacks,
ptr_instance->tmp_report_callbacks);
}
if (loaderLocked) {
loader_platform_thread_unlock_mutex(&loader_lock);
}
}
return res;
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkDestroyInstance(VkInstance instance, const VkAllocationCallbacks *pAllocator) {
const VkLayerInstanceDispatchTable *disp;
struct loader_instance *ptr_instance = NULL;
bool callback_setup = false;
bool messenger_setup = false;
if (instance == VK_NULL_HANDLE) {
return;
}
disp = loader_get_instance_layer_dispatch(instance);
loader_platform_thread_lock_mutex(&loader_lock);
ptr_instance = loader_get_instance(instance);
if (pAllocator) {
ptr_instance->alloc_callbacks = *pAllocator;
}
if (ptr_instance->num_tmp_messengers > 0) {
// Setup the temporary VK_EXT_debug_utils messenger(s) here to catch cleanup issues:
if (!util_CreateDebugUtilsMessengers(ptr_instance, pAllocator, ptr_instance->num_tmp_messengers,
ptr_instance->tmp_messenger_create_infos, ptr_instance->tmp_messengers)) {
messenger_setup = true;
}
}
if (ptr_instance->num_tmp_report_callbacks > 0) {
// Setup the temporary VK_EXT_debug_report callback(s) here to catch cleanup issues:
if (!util_CreateDebugReportCallbacks(ptr_instance, pAllocator, ptr_instance->num_tmp_report_callbacks,
ptr_instance->tmp_report_create_infos, ptr_instance->tmp_report_callbacks)) {
callback_setup = true;
}
}
disp->DestroyInstance(instance, pAllocator);
if (NULL != ptr_instance->expanded_activated_layer_list.list) {
loaderDeactivateLayers(ptr_instance, NULL, &ptr_instance->expanded_activated_layer_list);
}
if (NULL != ptr_instance->app_activated_layer_list.list) {
loaderDestroyLayerList(ptr_instance, NULL, &ptr_instance->app_activated_layer_list);
}
if (ptr_instance->phys_devs_tramp) {
for (uint32_t i = 0; i < ptr_instance->phys_dev_count_tramp; i++) {
loader_instance_heap_free(ptr_instance, ptr_instance->phys_devs_tramp[i]);
}
loader_instance_heap_free(ptr_instance, ptr_instance->phys_devs_tramp);
}
if (ptr_instance->phys_dev_groups_tramp) {
for (uint32_t i = 0; i < ptr_instance->phys_dev_group_count_tramp; i++) {
loader_instance_heap_free(ptr_instance, ptr_instance->phys_dev_groups_tramp[i]);
}
loader_instance_heap_free(ptr_instance, ptr_instance->phys_dev_groups_tramp);
}
if (messenger_setup) {
util_DestroyDebugUtilsMessengers(ptr_instance, pAllocator, ptr_instance->num_tmp_messengers, ptr_instance->tmp_messengers);
util_FreeDebugUtilsMessengerCreateInfos(pAllocator, ptr_instance->tmp_messenger_create_infos, ptr_instance->tmp_messengers);
}
if (callback_setup) {
util_DestroyDebugReportCallbacks(ptr_instance, pAllocator, ptr_instance->num_tmp_report_callbacks,
ptr_instance->tmp_report_callbacks);
util_FreeDebugReportCreateInfos(pAllocator, ptr_instance->tmp_report_create_infos, ptr_instance->tmp_report_callbacks);
}
loader_instance_heap_free(ptr_instance, ptr_instance->disp);
loader_instance_heap_free(ptr_instance, ptr_instance);
loader_platform_thread_unlock_mutex(&loader_lock);
}
LOADER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkEnumeratePhysicalDevices(VkInstance instance, uint32_t *pPhysicalDeviceCount,
VkPhysicalDevice *pPhysicalDevices) {
VkResult res = VK_SUCCESS;
uint32_t count;
uint32_t i;
struct loader_instance *inst;
loader_platform_thread_lock_mutex(&loader_lock);
inst = loader_get_instance(instance);
if (NULL == inst) {
res = VK_ERROR_INITIALIZATION_FAILED;
goto out;
}
if (NULL == pPhysicalDeviceCount) {
loader_log(inst, VK_DEBUG_REPORT_ERROR_BIT_EXT, 0,
"vkEnumeratePhysicalDevices: Received NULL pointer for physical device count return value.");
res = VK_ERROR_INITIALIZATION_FAILED;
goto out;
}
// Setup the trampoline loader physical devices. This will actually
// call down and setup the terminator loader physical devices during the
// process.
VkResult setup_res = setupLoaderTrampPhysDevs(instance);
if (setup_res != VK_SUCCESS && setup_res != VK_INCOMPLETE) {
res = setup_res;
goto out;
}
count = inst->phys_dev_count_tramp;
// Wrap the PhysDev object for loader usage, return wrapped objects
if (NULL != pPhysicalDevices) {
if (inst->phys_dev_count_tramp > *pPhysicalDeviceCount) {
loader_log(inst, VK_DEBUG_REPORT_INFORMATION_BIT_EXT, 0,
"vkEnumeratePhysicalDevices: Trimming device count down"
" by application request from %d to %d physical devices",
inst->phys_dev_count_tramp, *pPhysicalDeviceCount);
count = *pPhysicalDeviceCount;
res = VK_INCOMPLETE;
}
for (i = 0; i < count; i++) {
pPhysicalDevices[i] = (VkPhysicalDevice)inst->phys_devs_tramp[i];
}
}
*pPhysicalDeviceCount = count;
out:
loader_platform_thread_unlock_mutex(&loader_lock);
return res;
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceFeatures(VkPhysicalDevice physicalDevice,
VkPhysicalDeviceFeatures *pFeatures) {
const VkLayerInstanceDispatchTable *disp;
VkPhysicalDevice unwrapped_phys_dev = loader_unwrap_physical_device(physicalDevice);
disp = loader_get_instance_layer_dispatch(physicalDevice);
disp->GetPhysicalDeviceFeatures(unwrapped_phys_dev, pFeatures);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceFormatProperties(VkPhysicalDevice physicalDevice, VkFormat format,
VkFormatProperties *pFormatInfo) {
const VkLayerInstanceDispatchTable *disp;
VkPhysicalDevice unwrapped_pd = loader_unwrap_physical_device(physicalDevice);
disp = loader_get_instance_layer_dispatch(physicalDevice);
disp->GetPhysicalDeviceFormatProperties(unwrapped_pd, format, pFormatInfo);
}
LOADER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceImageFormatProperties(
VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkImageTiling tiling, VkImageUsageFlags usage,
VkImageCreateFlags flags, VkImageFormatProperties *pImageFormatProperties) {
const VkLayerInstanceDispatchTable *disp;
VkPhysicalDevice unwrapped_phys_dev = loader_unwrap_physical_device(physicalDevice);
disp = loader_get_instance_layer_dispatch(physicalDevice);
return disp->GetPhysicalDeviceImageFormatProperties(unwrapped_phys_dev, format, type, tiling, usage, flags,
pImageFormatProperties);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceProperties(VkPhysicalDevice physicalDevice,
VkPhysicalDeviceProperties *pProperties) {
const VkLayerInstanceDispatchTable *disp;
VkPhysicalDevice unwrapped_phys_dev = loader_unwrap_physical_device(physicalDevice);
disp = loader_get_instance_layer_dispatch(physicalDevice);
disp->GetPhysicalDeviceProperties(unwrapped_phys_dev, pProperties);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceQueueFamilyProperties(VkPhysicalDevice physicalDevice,
uint32_t *pQueueFamilyPropertyCount,
VkQueueFamilyProperties *pQueueProperties) {
const VkLayerInstanceDispatchTable *disp;
VkPhysicalDevice unwrapped_phys_dev = loader_unwrap_physical_device(physicalDevice);
disp = loader_get_instance_layer_dispatch(physicalDevice);
disp->GetPhysicalDeviceQueueFamilyProperties(unwrapped_phys_dev, pQueueFamilyPropertyCount, pQueueProperties);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceMemoryProperties(VkPhysicalDevice physicalDevice,
VkPhysicalDeviceMemoryProperties *pMemoryProperties) {
const VkLayerInstanceDispatchTable *disp;
VkPhysicalDevice unwrapped_phys_dev = loader_unwrap_physical_device(physicalDevice);
disp = loader_get_instance_layer_dispatch(physicalDevice);
disp->GetPhysicalDeviceMemoryProperties(unwrapped_phys_dev, pMemoryProperties);
}
LOADER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkCreateDevice(VkPhysicalDevice physicalDevice, const VkDeviceCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkDevice *pDevice) {
loader_platform_thread_lock_mutex(&loader_lock);
VkResult res = loader_layer_create_device(NULL, physicalDevice, pCreateInfo, pAllocator, pDevice, NULL, NULL);
loader_platform_thread_unlock_mutex(&loader_lock);
return res;
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkDestroyDevice(VkDevice device, const VkAllocationCallbacks *pAllocator) {
const VkLayerDispatchTable *disp;
if (device == VK_NULL_HANDLE) {
return;
}
disp = loader_get_dispatch(device);
loader_platform_thread_lock_mutex(&loader_lock);
loader_layer_destroy_device(device, pAllocator, disp->DestroyDevice);
loader_platform_thread_unlock_mutex(&loader_lock);
}
LOADER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateDeviceExtensionProperties(VkPhysicalDevice physicalDevice,
const char *pLayerName, uint32_t *pPropertyCount,
VkExtensionProperties *pProperties) {
VkResult res = VK_SUCCESS;
struct loader_physical_device_tramp *phys_dev;
const VkLayerInstanceDispatchTable *disp;
phys_dev = (struct loader_physical_device_tramp *)physicalDevice;
loader_platform_thread_lock_mutex(&loader_lock);
// always pass this call down the instance chain which will terminate
// in the ICD. This allows layers to filter the extensions coming back
// up the chain. In the terminator we look up layer extensions from the
// manifest file if it wasn't provided by the layer itself.
disp = loader_get_instance_layer_dispatch(physicalDevice);
res = disp->EnumerateDeviceExtensionProperties(phys_dev->phys_dev, pLayerName, pPropertyCount, pProperties);
loader_platform_thread_unlock_mutex(&loader_lock);
return res;
}
LOADER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateDeviceLayerProperties(VkPhysicalDevice physicalDevice,
uint32_t *pPropertyCount,
VkLayerProperties *pProperties) {
uint32_t copy_size;
struct loader_physical_device_tramp *phys_dev;
struct loader_layer_list *enabled_layers, layers_list;
memset(&layers_list, 0, sizeof(layers_list));
loader_platform_thread_lock_mutex(&loader_lock);
// Don't dispatch this call down the instance chain, want all device layers
// enumerated and instance chain may not contain all device layers
// TODO re-evaluate the above statement we maybe able to start calling
// down the chain
phys_dev = (struct loader_physical_device_tramp *)physicalDevice;
const struct loader_instance *inst = phys_dev->this_instance;
uint32_t count = inst->app_activated_layer_list.count;
if (count == 0 || pProperties == NULL) {
*pPropertyCount = count;
loader_platform_thread_unlock_mutex(&loader_lock);
return VK_SUCCESS;
}
enabled_layers = (struct loader_layer_list *)&inst->app_activated_layer_list;
copy_size = (*pPropertyCount < count) ? *pPropertyCount : count;
for (uint32_t i = 0; i < copy_size; i++) {
memcpy(&pProperties[i], &(enabled_layers->list[i].info), sizeof(VkLayerProperties));
}
*pPropertyCount = copy_size;
if (copy_size < count) {
loader_platform_thread_unlock_mutex(&loader_lock);
return VK_INCOMPLETE;
}
loader_platform_thread_unlock_mutex(&loader_lock);
return VK_SUCCESS;
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkGetDeviceQueue(VkDevice device, uint32_t queueNodeIndex, uint32_t queueIndex,
VkQueue *pQueue) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
disp->GetDeviceQueue(device, queueNodeIndex, queueIndex, pQueue);
loader_set_dispatch(*pQueue, disp);
}
LOADER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkQueueSubmit(VkQueue queue, uint32_t submitCount, const VkSubmitInfo *pSubmits,
VkFence fence) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(queue);
return disp->QueueSubmit(queue, submitCount, pSubmits, fence);
}
LOADER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkQueueWaitIdle(VkQueue queue) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(queue);
return disp->QueueWaitIdle(queue);
}
LOADER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkDeviceWaitIdle(VkDevice device) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
return disp->DeviceWaitIdle(device);
}
LOADER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkAllocateMemory(VkDevice device, const VkMemoryAllocateInfo *pAllocateInfo,
const VkAllocationCallbacks *pAllocator, VkDeviceMemory *pMemory) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
return disp->AllocateMemory(device, pAllocateInfo, pAllocator, pMemory);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkFreeMemory(VkDevice device, VkDeviceMemory mem,
const VkAllocationCallbacks *pAllocator) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
disp->FreeMemory(device, mem, pAllocator);
}
LOADER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkMapMemory(VkDevice device, VkDeviceMemory mem, VkDeviceSize offset,
VkDeviceSize size, VkFlags flags, void **ppData) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
return disp->MapMemory(device, mem, offset, size, flags, ppData);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkUnmapMemory(VkDevice device, VkDeviceMemory mem) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
disp->UnmapMemory(device, mem);
}
LOADER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkFlushMappedMemoryRanges(VkDevice device, uint32_t memoryRangeCount,
const VkMappedMemoryRange *pMemoryRanges) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
return disp->FlushMappedMemoryRanges(device, memoryRangeCount, pMemoryRanges);
}
LOADER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkInvalidateMappedMemoryRanges(VkDevice device, uint32_t memoryRangeCount,
const VkMappedMemoryRange *pMemoryRanges) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
return disp->InvalidateMappedMemoryRanges(device, memoryRangeCount, pMemoryRanges);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkGetDeviceMemoryCommitment(VkDevice device, VkDeviceMemory memory,
VkDeviceSize *pCommittedMemoryInBytes) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
disp->GetDeviceMemoryCommitment(device, memory, pCommittedMemoryInBytes);
}
LOADER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkBindBufferMemory(VkDevice device, VkBuffer buffer, VkDeviceMemory mem,
VkDeviceSize offset) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
return disp->BindBufferMemory(device, buffer, mem, offset);
}
LOADER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkBindImageMemory(VkDevice device, VkImage image, VkDeviceMemory mem,
VkDeviceSize offset) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
return disp->BindImageMemory(device, image, mem, offset);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkGetBufferMemoryRequirements(VkDevice device, VkBuffer buffer,
VkMemoryRequirements *pMemoryRequirements) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
disp->GetBufferMemoryRequirements(device, buffer, pMemoryRequirements);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkGetImageMemoryRequirements(VkDevice device, VkImage image,
VkMemoryRequirements *pMemoryRequirements) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
disp->GetImageMemoryRequirements(device, image, pMemoryRequirements);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL
vkGetImageSparseMemoryRequirements(VkDevice device, VkImage image, uint32_t *pSparseMemoryRequirementCount,
VkSparseImageMemoryRequirements *pSparseMemoryRequirements) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
disp->GetImageSparseMemoryRequirements(device, image, pSparseMemoryRequirementCount, pSparseMemoryRequirements);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceSparseImageFormatProperties(
VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkSampleCountFlagBits samples, VkImageUsageFlags usage,
VkImageTiling tiling, uint32_t *pPropertyCount, VkSparseImageFormatProperties *pProperties) {
const VkLayerInstanceDispatchTable *disp;
VkPhysicalDevice unwrapped_phys_dev = loader_unwrap_physical_device(physicalDevice);
disp = loader_get_instance_layer_dispatch(physicalDevice);
disp->GetPhysicalDeviceSparseImageFormatProperties(unwrapped_phys_dev, format, type, samples, usage, tiling, pPropertyCount,
pProperties);
}
LOADER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkQueueBindSparse(VkQueue queue, uint32_t bindInfoCount,
const VkBindSparseInfo *pBindInfo, VkFence fence) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(queue);
return disp->QueueBindSparse(queue, bindInfoCount, pBindInfo, fence);
}
LOADER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkCreateFence(VkDevice device, const VkFenceCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkFence *pFence) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
return disp->CreateFence(device, pCreateInfo, pAllocator, pFence);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkDestroyFence(VkDevice device, VkFence fence, const VkAllocationCallbacks *pAllocator) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
disp->DestroyFence(device, fence, pAllocator);
}
LOADER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkResetFences(VkDevice device, uint32_t fenceCount, const VkFence *pFences) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
return disp->ResetFences(device, fenceCount, pFences);
}
LOADER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkGetFenceStatus(VkDevice device, VkFence fence) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
return disp->GetFenceStatus(device, fence);
}
LOADER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkWaitForFences(VkDevice device, uint32_t fenceCount, const VkFence *pFences,
VkBool32 waitAll, uint64_t timeout) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
return disp->WaitForFences(device, fenceCount, pFences, waitAll, timeout);
}
LOADER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkCreateSemaphore(VkDevice device, const VkSemaphoreCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkSemaphore *pSemaphore) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
return disp->CreateSemaphore(device, pCreateInfo, pAllocator, pSemaphore);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkDestroySemaphore(VkDevice device, VkSemaphore semaphore,
const VkAllocationCallbacks *pAllocator) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
disp->DestroySemaphore(device, semaphore, pAllocator);
}
LOADER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkCreateEvent(VkDevice device, const VkEventCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkEvent *pEvent) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
return disp->CreateEvent(device, pCreateInfo, pAllocator, pEvent);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkDestroyEvent(VkDevice device, VkEvent event, const VkAllocationCallbacks *pAllocator) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
disp->DestroyEvent(device, event, pAllocator);
}
LOADER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkGetEventStatus(VkDevice device, VkEvent event) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
return disp->GetEventStatus(device, event);
}
LOADER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkSetEvent(VkDevice device, VkEvent event) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
return disp->SetEvent(device, event);
}
LOADER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkResetEvent(VkDevice device, VkEvent event) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
return disp->ResetEvent(device, event);
}
LOADER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkCreateQueryPool(VkDevice device, const VkQueryPoolCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkQueryPool *pQueryPool) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
return disp->CreateQueryPool(device, pCreateInfo, pAllocator, pQueryPool);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkDestroyQueryPool(VkDevice device, VkQueryPool queryPool,
const VkAllocationCallbacks *pAllocator) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
disp->DestroyQueryPool(device, queryPool, pAllocator);
}
LOADER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkGetQueryPoolResults(VkDevice device, VkQueryPool queryPool, uint32_t firstQuery,
uint32_t queryCount, size_t dataSize, void *pData,
VkDeviceSize stride, VkQueryResultFlags flags) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
return disp->GetQueryPoolResults(device, queryPool, firstQuery, queryCount, dataSize, pData, stride, flags);
}
LOADER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkCreateBuffer(VkDevice device, const VkBufferCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkBuffer *pBuffer) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
return disp->CreateBuffer(device, pCreateInfo, pAllocator, pBuffer);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkDestroyBuffer(VkDevice device, VkBuffer buffer,
const VkAllocationCallbacks *pAllocator) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
disp->DestroyBuffer(device, buffer, pAllocator);
}
LOADER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkCreateBufferView(VkDevice device, const VkBufferViewCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkBufferView *pView) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
return disp->CreateBufferView(device, pCreateInfo, pAllocator, pView);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkDestroyBufferView(VkDevice device, VkBufferView bufferView,
const VkAllocationCallbacks *pAllocator) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
disp->DestroyBufferView(device, bufferView, pAllocator);
}
LOADER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkCreateImage(VkDevice device, const VkImageCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkImage *pImage) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
return disp->CreateImage(device, pCreateInfo, pAllocator, pImage);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkDestroyImage(VkDevice device, VkImage image, const VkAllocationCallbacks *pAllocator) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
disp->DestroyImage(device, image, pAllocator);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkGetImageSubresourceLayout(VkDevice device, VkImage image,
const VkImageSubresource *pSubresource,
VkSubresourceLayout *pLayout) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
disp->GetImageSubresourceLayout(device, image, pSubresource, pLayout);
}
LOADER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkCreateImageView(VkDevice device, const VkImageViewCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkImageView *pView) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
return disp->CreateImageView(device, pCreateInfo, pAllocator, pView);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkDestroyImageView(VkDevice device, VkImageView imageView,
const VkAllocationCallbacks *pAllocator) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
disp->DestroyImageView(device, imageView, pAllocator);
}
LOADER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkCreateShaderModule(VkDevice device, const VkShaderModuleCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator,
VkShaderModule *pShader) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
return disp->CreateShaderModule(device, pCreateInfo, pAllocator, pShader);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkDestroyShaderModule(VkDevice device, VkShaderModule shaderModule,
const VkAllocationCallbacks *pAllocator) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
disp->DestroyShaderModule(device, shaderModule, pAllocator);
}
LOADER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkCreatePipelineCache(VkDevice device, const VkPipelineCacheCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator,
VkPipelineCache *pPipelineCache) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
return disp->CreatePipelineCache(device, pCreateInfo, pAllocator, pPipelineCache);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkDestroyPipelineCache(VkDevice device, VkPipelineCache pipelineCache,
const VkAllocationCallbacks *pAllocator) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
disp->DestroyPipelineCache(device, pipelineCache, pAllocator);
}
LOADER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkGetPipelineCacheData(VkDevice device, VkPipelineCache pipelineCache,
size_t *pDataSize, void *pData) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
return disp->GetPipelineCacheData(device, pipelineCache, pDataSize, pData);
}
LOADER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkMergePipelineCaches(VkDevice device, VkPipelineCache dstCache,
uint32_t srcCacheCount, const VkPipelineCache *pSrcCaches) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
return disp->MergePipelineCaches(device, dstCache, srcCacheCount, pSrcCaches);
}
LOADER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkCreateGraphicsPipelines(VkDevice device, VkPipelineCache pipelineCache,
uint32_t createInfoCount,
const VkGraphicsPipelineCreateInfo *pCreateInfos,
const VkAllocationCallbacks *pAllocator,
VkPipeline *pPipelines) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
return disp->CreateGraphicsPipelines(device, pipelineCache, createInfoCount, pCreateInfos, pAllocator, pPipelines);
}
LOADER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkCreateComputePipelines(VkDevice device, VkPipelineCache pipelineCache,
uint32_t createInfoCount,
const VkComputePipelineCreateInfo *pCreateInfos,
const VkAllocationCallbacks *pAllocator,
VkPipeline *pPipelines) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
return disp->CreateComputePipelines(device, pipelineCache, createInfoCount, pCreateInfos, pAllocator, pPipelines);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkDestroyPipeline(VkDevice device, VkPipeline pipeline,
const VkAllocationCallbacks *pAllocator) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
disp->DestroyPipeline(device, pipeline, pAllocator);
}
LOADER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkCreatePipelineLayout(VkDevice device, const VkPipelineLayoutCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator,
VkPipelineLayout *pPipelineLayout) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
return disp->CreatePipelineLayout(device, pCreateInfo, pAllocator, pPipelineLayout);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkDestroyPipelineLayout(VkDevice device, VkPipelineLayout pipelineLayout,
const VkAllocationCallbacks *pAllocator) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
disp->DestroyPipelineLayout(device, pipelineLayout, pAllocator);
}
LOADER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkCreateSampler(VkDevice device, const VkSamplerCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkSampler *pSampler) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
return disp->CreateSampler(device, pCreateInfo, pAllocator, pSampler);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkDestroySampler(VkDevice device, VkSampler sampler,
const VkAllocationCallbacks *pAllocator) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
disp->DestroySampler(device, sampler, pAllocator);
}
LOADER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkCreateDescriptorSetLayout(VkDevice device,
const VkDescriptorSetLayoutCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator,
VkDescriptorSetLayout *pSetLayout) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
return disp->CreateDescriptorSetLayout(device, pCreateInfo, pAllocator, pSetLayout);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkDestroyDescriptorSetLayout(VkDevice device, VkDescriptorSetLayout descriptorSetLayout,
const VkAllocationCallbacks *pAllocator) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
disp->DestroyDescriptorSetLayout(device, descriptorSetLayout, pAllocator);
}
LOADER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkCreateDescriptorPool(VkDevice device, const VkDescriptorPoolCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator,
VkDescriptorPool *pDescriptorPool) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
return disp->CreateDescriptorPool(device, pCreateInfo, pAllocator, pDescriptorPool);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkDestroyDescriptorPool(VkDevice device, VkDescriptorPool descriptorPool,
const VkAllocationCallbacks *pAllocator) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
disp->DestroyDescriptorPool(device, descriptorPool, pAllocator);
}
LOADER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkResetDescriptorPool(VkDevice device, VkDescriptorPool descriptorPool,
VkDescriptorPoolResetFlags flags) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
return disp->ResetDescriptorPool(device, descriptorPool, flags);
}
LOADER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkAllocateDescriptorSets(VkDevice device,
const VkDescriptorSetAllocateInfo *pAllocateInfo,
VkDescriptorSet *pDescriptorSets) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
return disp->AllocateDescriptorSets(device, pAllocateInfo, pDescriptorSets);
}
LOADER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkFreeDescriptorSets(VkDevice device, VkDescriptorPool descriptorPool,
uint32_t descriptorSetCount,
const VkDescriptorSet *pDescriptorSets) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
return disp->FreeDescriptorSets(device, descriptorPool, descriptorSetCount, pDescriptorSets);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkUpdateDescriptorSets(VkDevice device, uint32_t descriptorWriteCount,
const VkWriteDescriptorSet *pDescriptorWrites,
uint32_t descriptorCopyCount,
const VkCopyDescriptorSet *pDescriptorCopies) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
disp->UpdateDescriptorSets(device, descriptorWriteCount, pDescriptorWrites, descriptorCopyCount, pDescriptorCopies);
}
LOADER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkCreateFramebuffer(VkDevice device, const VkFramebufferCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator,
VkFramebuffer *pFramebuffer) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
return disp->CreateFramebuffer(device, pCreateInfo, pAllocator, pFramebuffer);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkDestroyFramebuffer(VkDevice device, VkFramebuffer framebuffer,
const VkAllocationCallbacks *pAllocator) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
disp->DestroyFramebuffer(device, framebuffer, pAllocator);
}
LOADER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkCreateRenderPass(VkDevice device, const VkRenderPassCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator,
VkRenderPass *pRenderPass) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
return disp->CreateRenderPass(device, pCreateInfo, pAllocator, pRenderPass);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkDestroyRenderPass(VkDevice device, VkRenderPass renderPass,
const VkAllocationCallbacks *pAllocator) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
disp->DestroyRenderPass(device, renderPass, pAllocator);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkGetRenderAreaGranularity(VkDevice device, VkRenderPass renderPass,
VkExtent2D *pGranularity) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
disp->GetRenderAreaGranularity(device, renderPass, pGranularity);
}
LOADER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkCreateCommandPool(VkDevice device, const VkCommandPoolCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator,
VkCommandPool *pCommandPool) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
return disp->CreateCommandPool(device, pCreateInfo, pAllocator, pCommandPool);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkDestroyCommandPool(VkDevice device, VkCommandPool commandPool,
const VkAllocationCallbacks *pAllocator) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
disp->DestroyCommandPool(device, commandPool, pAllocator);
}
LOADER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkResetCommandPool(VkDevice device, VkCommandPool commandPool,
VkCommandPoolResetFlags flags) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
return disp->ResetCommandPool(device, commandPool, flags);
}
LOADER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkAllocateCommandBuffers(VkDevice device,
const VkCommandBufferAllocateInfo *pAllocateInfo,
VkCommandBuffer *pCommandBuffers) {
const VkLayerDispatchTable *disp;
VkResult res;
disp = loader_get_dispatch(device);
res = disp->AllocateCommandBuffers(device, pAllocateInfo, pCommandBuffers);
if (res == VK_SUCCESS) {
for (uint32_t i = 0; i < pAllocateInfo->commandBufferCount; i++) {
if (pCommandBuffers[i]) {
loader_init_dispatch(pCommandBuffers[i], disp);
}
}
}
return res;
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkFreeCommandBuffers(VkDevice device, VkCommandPool commandPool,
uint32_t commandBufferCount, const VkCommandBuffer *pCommandBuffers) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(device);
disp->FreeCommandBuffers(device, commandPool, commandBufferCount, pCommandBuffers);
}
LOADER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkBeginCommandBuffer(VkCommandBuffer commandBuffer,
const VkCommandBufferBeginInfo *pBeginInfo) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(commandBuffer);
return disp->BeginCommandBuffer(commandBuffer, pBeginInfo);
}
LOADER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkEndCommandBuffer(VkCommandBuffer commandBuffer) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(commandBuffer);
return disp->EndCommandBuffer(commandBuffer);
}
LOADER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkResetCommandBuffer(VkCommandBuffer commandBuffer, VkCommandBufferResetFlags flags) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(commandBuffer);
return disp->ResetCommandBuffer(commandBuffer, flags);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkCmdBindPipeline(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint,
VkPipeline pipeline) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(commandBuffer);
disp->CmdBindPipeline(commandBuffer, pipelineBindPoint, pipeline);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkCmdSetViewport(VkCommandBuffer commandBuffer, uint32_t firstViewport,
uint32_t viewportCount, const VkViewport *pViewports) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(commandBuffer);
disp->CmdSetViewport(commandBuffer, firstViewport, viewportCount, pViewports);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkCmdSetScissor(VkCommandBuffer commandBuffer, uint32_t firstScissor,
uint32_t scissorCount, const VkRect2D *pScissors) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(commandBuffer);
disp->CmdSetScissor(commandBuffer, firstScissor, scissorCount, pScissors);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkCmdSetLineWidth(VkCommandBuffer commandBuffer, float lineWidth) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(commandBuffer);
disp->CmdSetLineWidth(commandBuffer, lineWidth);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkCmdSetDepthBias(VkCommandBuffer commandBuffer, float depthBiasConstantFactor,
float depthBiasClamp, float depthBiasSlopeFactor) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(commandBuffer);
disp->CmdSetDepthBias(commandBuffer, depthBiasConstantFactor, depthBiasClamp, depthBiasSlopeFactor);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkCmdSetBlendConstants(VkCommandBuffer commandBuffer, const float blendConstants[4]) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(commandBuffer);
disp->CmdSetBlendConstants(commandBuffer, blendConstants);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkCmdSetDepthBounds(VkCommandBuffer commandBuffer, float minDepthBounds,
float maxDepthBounds) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(commandBuffer);
disp->CmdSetDepthBounds(commandBuffer, minDepthBounds, maxDepthBounds);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkCmdSetStencilCompareMask(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask,
uint32_t compareMask) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(commandBuffer);
disp->CmdSetStencilCompareMask(commandBuffer, faceMask, compareMask);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkCmdSetStencilWriteMask(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask,
uint32_t writeMask) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(commandBuffer);
disp->CmdSetStencilWriteMask(commandBuffer, faceMask, writeMask);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkCmdSetStencilReference(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask,
uint32_t reference) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(commandBuffer);
disp->CmdSetStencilReference(commandBuffer, faceMask, reference);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkCmdBindDescriptorSets(VkCommandBuffer commandBuffer,
VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout,
uint32_t firstSet, uint32_t descriptorSetCount,
const VkDescriptorSet *pDescriptorSets,
uint32_t dynamicOffsetCount, const uint32_t *pDynamicOffsets) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(commandBuffer);
disp->CmdBindDescriptorSets(commandBuffer, pipelineBindPoint, layout, firstSet, descriptorSetCount, pDescriptorSets,
dynamicOffsetCount, pDynamicOffsets);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkCmdBindIndexBuffer(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset,
VkIndexType indexType) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(commandBuffer);
disp->CmdBindIndexBuffer(commandBuffer, buffer, offset, indexType);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkCmdBindVertexBuffers(VkCommandBuffer commandBuffer, uint32_t firstBinding,
uint32_t bindingCount, const VkBuffer *pBuffers,
const VkDeviceSize *pOffsets) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(commandBuffer);
disp->CmdBindVertexBuffers(commandBuffer, firstBinding, bindingCount, pBuffers, pOffsets);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkCmdDraw(VkCommandBuffer commandBuffer, uint32_t vertexCount, uint32_t instanceCount,
uint32_t firstVertex, uint32_t firstInstance) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(commandBuffer);
disp->CmdDraw(commandBuffer, vertexCount, instanceCount, firstVertex, firstInstance);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndexed(VkCommandBuffer commandBuffer, uint32_t indexCount,
uint32_t instanceCount, uint32_t firstIndex, int32_t vertexOffset,
uint32_t firstInstance) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(commandBuffer);
disp->CmdDrawIndexed(commandBuffer, indexCount, instanceCount, firstIndex, vertexOffset, firstInstance);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset,
uint32_t drawCount, uint32_t stride) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(commandBuffer);
disp->CmdDrawIndirect(commandBuffer, buffer, offset, drawCount, stride);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndexedIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer,
VkDeviceSize offset, uint32_t drawCount, uint32_t stride) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(commandBuffer);
disp->CmdDrawIndexedIndirect(commandBuffer, buffer, offset, drawCount, stride);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkCmdDispatch(VkCommandBuffer commandBuffer, uint32_t x, uint32_t y, uint32_t z) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(commandBuffer);
disp->CmdDispatch(commandBuffer, x, y, z);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkCmdDispatchIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer,
VkDeviceSize offset) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(commandBuffer);
disp->CmdDispatchIndirect(commandBuffer, buffer, offset);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkCmdCopyBuffer(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkBuffer dstBuffer,
uint32_t regionCount, const VkBufferCopy *pRegions) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(commandBuffer);
disp->CmdCopyBuffer(commandBuffer, srcBuffer, dstBuffer, regionCount, pRegions);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkCmdCopyImage(VkCommandBuffer commandBuffer, VkImage srcImage,
VkImageLayout srcImageLayout, VkImage dstImage,
VkImageLayout dstImageLayout, uint32_t regionCount,
const VkImageCopy *pRegions) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(commandBuffer);
disp->CmdCopyImage(commandBuffer, srcImage, srcImageLayout, dstImage, dstImageLayout, regionCount, pRegions);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkCmdBlitImage(VkCommandBuffer commandBuffer, VkImage srcImage,
VkImageLayout srcImageLayout, VkImage dstImage,
VkImageLayout dstImageLayout, uint32_t regionCount,
const VkImageBlit *pRegions, VkFilter filter) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(commandBuffer);
disp->CmdBlitImage(commandBuffer, srcImage, srcImageLayout, dstImage, dstImageLayout, regionCount, pRegions, filter);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkCmdCopyBufferToImage(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkImage dstImage,
VkImageLayout dstImageLayout, uint32_t regionCount,
const VkBufferImageCopy *pRegions) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(commandBuffer);
disp->CmdCopyBufferToImage(commandBuffer, srcBuffer, dstImage, dstImageLayout, regionCount, pRegions);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkCmdCopyImageToBuffer(VkCommandBuffer commandBuffer, VkImage srcImage,
VkImageLayout srcImageLayout, VkBuffer dstBuffer,
uint32_t regionCount, const VkBufferImageCopy *pRegions) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(commandBuffer);
disp->CmdCopyImageToBuffer(commandBuffer, srcImage, srcImageLayout, dstBuffer, regionCount, pRegions);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkCmdUpdateBuffer(VkCommandBuffer commandBuffer, VkBuffer dstBuffer,
VkDeviceSize dstOffset, VkDeviceSize dataSize, const void *pData) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(commandBuffer);
disp->CmdUpdateBuffer(commandBuffer, dstBuffer, dstOffset, dataSize, pData);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkCmdFillBuffer(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset,
VkDeviceSize size, uint32_t data) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(commandBuffer);
disp->CmdFillBuffer(commandBuffer, dstBuffer, dstOffset, size, data);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkCmdClearColorImage(VkCommandBuffer commandBuffer, VkImage image,
VkImageLayout imageLayout, const VkClearColorValue *pColor,
uint32_t rangeCount, const VkImageSubresourceRange *pRanges) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(commandBuffer);
disp->CmdClearColorImage(commandBuffer, image, imageLayout, pColor, rangeCount, pRanges);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkCmdClearDepthStencilImage(VkCommandBuffer commandBuffer, VkImage image,
VkImageLayout imageLayout,
const VkClearDepthStencilValue *pDepthStencil,
uint32_t rangeCount, const VkImageSubresourceRange *pRanges) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(commandBuffer);
disp->CmdClearDepthStencilImage(commandBuffer, image, imageLayout, pDepthStencil, rangeCount, pRanges);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkCmdClearAttachments(VkCommandBuffer commandBuffer, uint32_t attachmentCount,
const VkClearAttachment *pAttachments, uint32_t rectCount,
const VkClearRect *pRects) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(commandBuffer);
disp->CmdClearAttachments(commandBuffer, attachmentCount, pAttachments, rectCount, pRects);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkCmdResolveImage(VkCommandBuffer commandBuffer, VkImage srcImage,
VkImageLayout srcImageLayout, VkImage dstImage,
VkImageLayout dstImageLayout, uint32_t regionCount,
const VkImageResolve *pRegions) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(commandBuffer);
disp->CmdResolveImage(commandBuffer, srcImage, srcImageLayout, dstImage, dstImageLayout, regionCount, pRegions);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkCmdSetEvent(VkCommandBuffer commandBuffer, VkEvent event,
VkPipelineStageFlags stageMask) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(commandBuffer);
disp->CmdSetEvent(commandBuffer, event, stageMask);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkCmdResetEvent(VkCommandBuffer commandBuffer, VkEvent event,
VkPipelineStageFlags stageMask) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(commandBuffer);
disp->CmdResetEvent(commandBuffer, event, stageMask);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkCmdWaitEvents(VkCommandBuffer commandBuffer, uint32_t eventCount, const VkEvent *pEvents,
VkPipelineStageFlags sourceStageMask, VkPipelineStageFlags dstStageMask,
uint32_t memoryBarrierCount, const VkMemoryBarrier *pMemoryBarriers,
uint32_t bufferMemoryBarrierCount,
const VkBufferMemoryBarrier *pBufferMemoryBarriers,
uint32_t imageMemoryBarrierCount,
const VkImageMemoryBarrier *pImageMemoryBarriers) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(commandBuffer);
disp->CmdWaitEvents(commandBuffer, eventCount, pEvents, sourceStageMask, dstStageMask, memoryBarrierCount, pMemoryBarriers,
bufferMemoryBarrierCount, pBufferMemoryBarriers, imageMemoryBarrierCount, pImageMemoryBarriers);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkCmdPipelineBarrier(VkCommandBuffer commandBuffer, VkPipelineStageFlags srcStageMask,
VkPipelineStageFlags dstStageMask, VkDependencyFlags dependencyFlags,
uint32_t memoryBarrierCount, const VkMemoryBarrier *pMemoryBarriers,
uint32_t bufferMemoryBarrierCount,
const VkBufferMemoryBarrier *pBufferMemoryBarriers,
uint32_t imageMemoryBarrierCount,
const VkImageMemoryBarrier *pImageMemoryBarriers) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(commandBuffer);
disp->CmdPipelineBarrier(commandBuffer, srcStageMask, dstStageMask, dependencyFlags, memoryBarrierCount, pMemoryBarriers,
bufferMemoryBarrierCount, pBufferMemoryBarriers, imageMemoryBarrierCount, pImageMemoryBarriers);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkCmdBeginQuery(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t slot,
VkFlags flags) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(commandBuffer);
disp->CmdBeginQuery(commandBuffer, queryPool, slot, flags);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkCmdEndQuery(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t slot) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(commandBuffer);
disp->CmdEndQuery(commandBuffer, queryPool, slot);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkCmdResetQueryPool(VkCommandBuffer commandBuffer, VkQueryPool queryPool,
uint32_t firstQuery, uint32_t queryCount) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(commandBuffer);
disp->CmdResetQueryPool(commandBuffer, queryPool, firstQuery, queryCount);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkCmdWriteTimestamp(VkCommandBuffer commandBuffer, VkPipelineStageFlagBits pipelineStage,
VkQueryPool queryPool, uint32_t slot) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(commandBuffer);
disp->CmdWriteTimestamp(commandBuffer, pipelineStage, queryPool, slot);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkCmdCopyQueryPoolResults(VkCommandBuffer commandBuffer, VkQueryPool queryPool,
uint32_t firstQuery, uint32_t queryCount, VkBuffer dstBuffer,
VkDeviceSize dstOffset, VkDeviceSize stride, VkFlags flags) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(commandBuffer);
disp->CmdCopyQueryPoolResults(commandBuffer, queryPool, firstQuery, queryCount, dstBuffer, dstOffset, stride, flags);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkCmdPushConstants(VkCommandBuffer commandBuffer, VkPipelineLayout layout,
VkShaderStageFlags stageFlags, uint32_t offset, uint32_t size,
const void *pValues) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(commandBuffer);
disp->CmdPushConstants(commandBuffer, layout, stageFlags, offset, size, pValues);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkCmdBeginRenderPass(VkCommandBuffer commandBuffer,
const VkRenderPassBeginInfo *pRenderPassBegin,
VkSubpassContents contents) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(commandBuffer);
disp->CmdBeginRenderPass(commandBuffer, pRenderPassBegin, contents);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkCmdNextSubpass(VkCommandBuffer commandBuffer, VkSubpassContents contents) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(commandBuffer);
disp->CmdNextSubpass(commandBuffer, contents);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkCmdEndRenderPass(VkCommandBuffer commandBuffer) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(commandBuffer);
disp->CmdEndRenderPass(commandBuffer);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkCmdExecuteCommands(VkCommandBuffer commandBuffer, uint32_t commandBuffersCount,
const VkCommandBuffer *pCommandBuffers) {
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(commandBuffer);
disp->CmdExecuteCommands(commandBuffer, commandBuffersCount, pCommandBuffers);
}
// ---- Vulkan core 1.1 trampolines
VkResult setupLoaderTrampPhysDevGroups(VkInstance instance) {
VkResult res = VK_SUCCESS;
struct loader_instance *inst;
uint32_t total_count = 0;
VkPhysicalDeviceGroupPropertiesKHR **new_phys_dev_groups = NULL;
VkPhysicalDeviceGroupPropertiesKHR *local_phys_dev_groups = NULL;
PFN_vkEnumeratePhysicalDeviceGroups fpEnumeratePhysicalDeviceGroups = NULL;
inst = loader_get_instance(instance);
if (NULL == inst) {
res = VK_ERROR_INITIALIZATION_FAILED;
goto out;
}
// Get the function pointer to use to call into the ICD. This could be the core or KHR version
if (inst->enabled_known_extensions.khr_device_group_creation) {
fpEnumeratePhysicalDeviceGroups = inst->disp->layer_inst_disp.EnumeratePhysicalDeviceGroupsKHR;
} else {
fpEnumeratePhysicalDeviceGroups = inst->disp->layer_inst_disp.EnumeratePhysicalDeviceGroups;
}
// Setup the trampoline loader physical devices. This will actually
// call down and setup the terminator loader physical devices during the
// process.
VkResult setup_res = setupLoaderTrampPhysDevs(instance);
if (setup_res != VK_SUCCESS && setup_res != VK_INCOMPLETE) {
res = setup_res;
goto out;
}
// Query how many physical device groups there
res = fpEnumeratePhysicalDeviceGroups(instance, &total_count, NULL);
if (res != VK_SUCCESS) {
loader_log(inst, VK_DEBUG_REPORT_ERROR_BIT_EXT, 0,
"setupLoaderTrampPhysDevGroups: Failed during dispatch call of "
"\'EnumeratePhysicalDeviceGroupsKHR\' to lower layers or "
"loader to get count.");
goto out;
}
// Create an array for the new physical device groups, which will be stored
// in the instance for the trampoline code.
new_phys_dev_groups = (VkPhysicalDeviceGroupPropertiesKHR **)loader_instance_heap_alloc(
inst, total_count * sizeof(VkPhysicalDeviceGroupPropertiesKHR *), VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE);
if (NULL == new_phys_dev_groups) {
loader_log(inst, VK_DEBUG_REPORT_ERROR_BIT_EXT, 0,
"setupLoaderTrampPhysDevGroups: Failed to allocate new physical device"
" group array of size %d",
total_count);
res = VK_ERROR_OUT_OF_HOST_MEMORY;
goto out;
}
memset(new_phys_dev_groups, 0, total_count * sizeof(VkPhysicalDeviceGroupPropertiesKHR *));
// Create a temporary array (on the stack) to keep track of the
// returned VkPhysicalDevice values.
local_phys_dev_groups = loader_stack_alloc(sizeof(VkPhysicalDeviceGroupPropertiesKHR) * total_count);
if (NULL == local_phys_dev_groups) {
loader_log(inst, VK_DEBUG_REPORT_ERROR_BIT_EXT, 0,
"setupLoaderTrampPhysDevGroups: Failed to allocate local "
"physical device group array of size %d",
total_count);
res = VK_ERROR_OUT_OF_HOST_MEMORY;
goto out;
}
// Initialize the memory to something valid
memset(local_phys_dev_groups, 0, sizeof(VkPhysicalDeviceGroupPropertiesKHR) * total_count);
for (uint32_t group = 0; group < total_count; group++) {
local_phys_dev_groups[group].sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GROUP_PROPERTIES_KHR;
local_phys_dev_groups[group].pNext = NULL;
local_phys_dev_groups[group].subsetAllocation = false;
}
// Call down and get the content
fpEnumeratePhysicalDeviceGroups(instance, &total_count, local_phys_dev_groups);
if (VK_SUCCESS != res) {
loader_log(inst, VK_DEBUG_REPORT_ERROR_BIT_EXT, 0,
"setupLoaderTrampPhysDevGroups: Failed during dispatch call of "
"\'EnumeratePhysicalDeviceGroupsKHR\' to lower layers or "
"loader to get content.");
goto out;
}
// Replace all the physical device IDs with the proper loader values
for (uint32_t group = 0; group < total_count; group++) {
for (uint32_t group_gpu = 0; group_gpu < local_phys_dev_groups[group].physicalDeviceCount; group_gpu++) {
bool found = false;
for (uint32_t tramp_gpu = 0; tramp_gpu < inst->phys_dev_count_tramp; tramp_gpu++) {
if (local_phys_dev_groups[group].physicalDevices[group_gpu] == inst->phys_devs_tramp[tramp_gpu]->phys_dev) {
local_phys_dev_groups[group].physicalDevices[group_gpu] = (VkPhysicalDevice)inst->phys_devs_tramp[tramp_gpu];
found = true;
break;
}
}
if (!found) {
loader_log(inst, VK_DEBUG_REPORT_ERROR_BIT_EXT, 0,
"setupLoaderTrampPhysDevGroups: Failed to find GPU %d in group %d"
" returned by \'EnumeratePhysicalDeviceGroupsKHR\' in list returned"
" by \'EnumeratePhysicalDevices\'", group_gpu, group);
res = VK_ERROR_INITIALIZATION_FAILED;
goto out;
}
}
}
// Copy or create everything to fill the new array of physical device groups
for (uint32_t new_idx = 0; new_idx < total_count; new_idx++) {
// Check if this physical device group with the same contents is already in the old buffer
for (uint32_t old_idx = 0; old_idx < inst->phys_dev_group_count_tramp; old_idx++) {
if (local_phys_dev_groups[new_idx].physicalDeviceCount == inst->phys_dev_groups_tramp[old_idx]->physicalDeviceCount) {
bool found_all_gpus = true;
for (uint32_t old_gpu = 0; old_gpu < inst->phys_dev_groups_tramp[old_idx]->physicalDeviceCount; old_gpu++) {
bool found_gpu = false;
for (uint32_t new_gpu = 0; new_gpu < local_phys_dev_groups[new_idx].physicalDeviceCount; new_gpu++) {
if (local_phys_dev_groups[new_idx].physicalDevices[new_gpu] == inst->phys_dev_groups_tramp[old_idx]->physicalDevices[old_gpu]) {
found_gpu = true;
break;
}
}
if (!found_gpu) {
found_all_gpus = false;
break;
}
}
if (!found_all_gpus) {
continue;
} else {
new_phys_dev_groups[new_idx] = inst->phys_dev_groups_tramp[old_idx];
break;
}
}
}
// If this physical device group isn't in the old buffer, create it
if (NULL == new_phys_dev_groups[new_idx]) {
new_phys_dev_groups[new_idx] = (VkPhysicalDeviceGroupPropertiesKHR *)loader_instance_heap_alloc(
inst, sizeof(VkPhysicalDeviceGroupPropertiesKHR), VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE);
if (NULL == new_phys_dev_groups[new_idx]) {
loader_log(inst, VK_DEBUG_REPORT_ERROR_BIT_EXT, 0,
"setupLoaderTrampPhysDevGroups: Failed to allocate "
"physical device group trampoline object %d",
new_idx);
total_count = new_idx;
res = VK_ERROR_OUT_OF_HOST_MEMORY;
goto out;
}
memcpy(new_phys_dev_groups[new_idx], &local_phys_dev_groups[new_idx],
sizeof(VkPhysicalDeviceGroupPropertiesKHR));
}
}
out:
if (VK_SUCCESS != res) {
if (NULL != new_phys_dev_groups) {
for (uint32_t i = 0; i < total_count; i++) {
loader_instance_heap_free(inst, new_phys_dev_groups[i]);
}
loader_instance_heap_free(inst, new_phys_dev_groups);
}
total_count = 0;
} else {
// Free everything that didn't carry over to the new array of
// physical device groups
if (NULL != inst->phys_dev_groups_tramp) {
for (uint32_t i = 0; i < inst->phys_dev_group_count_tramp; i++) {
bool found = false;
for (uint32_t j = 0; j < total_count; j++) {
if (inst->phys_dev_groups_tramp[i] == new_phys_dev_groups[j]) {
found = true;
break;
}
}
if (!found) {
loader_instance_heap_free(inst, inst->phys_dev_groups_tramp[i]);
}
}
loader_instance_heap_free(inst, inst->phys_dev_groups_tramp);
}
// Swap in the new physical device group list
inst->phys_dev_group_count_tramp = total_count;
inst->phys_dev_groups_tramp = new_phys_dev_groups;
}
return res;
}
LOADER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkEnumeratePhysicalDeviceGroups(
VkInstance instance, uint32_t *pPhysicalDeviceGroupCount,
VkPhysicalDeviceGroupProperties *pPhysicalDeviceGroupProperties) {
VkResult res = VK_SUCCESS;
uint32_t count;
uint32_t i;
struct loader_instance *inst = NULL;
loader_platform_thread_lock_mutex(&loader_lock);
inst = loader_get_instance(instance);
if (NULL == inst) {
res = VK_ERROR_INITIALIZATION_FAILED;
goto out;
}
if (NULL == pPhysicalDeviceGroupCount) {
loader_log(inst, VK_DEBUG_REPORT_ERROR_BIT_EXT, 0,
"vkEnumeratePhysicalDeviceGroupsKHR: Received NULL pointer for physical "
"device group count return value.");
res = VK_ERROR_INITIALIZATION_FAILED;
goto out;
}
VkResult setup_res = setupLoaderTrampPhysDevGroups(instance);
if (VK_SUCCESS != setup_res) {
res = setup_res;
goto out;
}
count = inst->phys_dev_group_count_tramp;
// Wrap the PhysDev object for loader usage, return wrapped objects
if (NULL != pPhysicalDeviceGroupProperties) {
if (inst->phys_dev_group_count_tramp > *pPhysicalDeviceGroupCount) {
loader_log(inst, VK_DEBUG_REPORT_INFORMATION_BIT_EXT, 0,
"vkEnumeratePhysicalDeviceGroupsKHR: Trimming device group count down"
" by application request from %d to %d physical device groups",
inst->phys_dev_group_count_tramp, *pPhysicalDeviceGroupCount);
count = *pPhysicalDeviceGroupCount;
res = VK_INCOMPLETE;
}
for (i = 0; i < count; i++) {
memcpy(&pPhysicalDeviceGroupProperties[i], inst->phys_dev_groups_tramp[i],
sizeof(VkPhysicalDeviceGroupPropertiesKHR));
}
}
*pPhysicalDeviceGroupCount = count;
out:
loader_platform_thread_unlock_mutex(&loader_lock);
return res;
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceFeatures2(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures2 *pFeatures) {
VkPhysicalDevice unwrapped_phys_dev = loader_unwrap_physical_device(physicalDevice);
const VkLayerInstanceDispatchTable *disp = loader_get_instance_layer_dispatch(physicalDevice);
const struct loader_instance *inst = ((struct loader_physical_device_tramp*) physicalDevice)->this_instance;
if (inst != NULL && inst->enabled_known_extensions.khr_get_physical_device_properties2) {
disp->GetPhysicalDeviceFeatures2KHR(unwrapped_phys_dev, pFeatures);
} else {
disp->GetPhysicalDeviceFeatures2(unwrapped_phys_dev, pFeatures);
}
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceProperties2(VkPhysicalDevice physicalDevice,
VkPhysicalDeviceProperties2 *pProperties) {
VkPhysicalDevice unwrapped_phys_dev = loader_unwrap_physical_device(physicalDevice);
const VkLayerInstanceDispatchTable *disp = loader_get_instance_layer_dispatch(physicalDevice);
const struct loader_instance *inst = ((struct loader_physical_device_tramp*) physicalDevice)->this_instance;
if (inst != NULL && inst->enabled_known_extensions.khr_get_physical_device_properties2) {
disp->GetPhysicalDeviceProperties2KHR(unwrapped_phys_dev, pProperties);
} else {
disp->GetPhysicalDeviceProperties2(unwrapped_phys_dev, pProperties);
}
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceFormatProperties2(VkPhysicalDevice physicalDevice, VkFormat format,
VkFormatProperties2 *pFormatProperties) {
VkPhysicalDevice unwrapped_phys_dev = loader_unwrap_physical_device(physicalDevice);
const VkLayerInstanceDispatchTable *disp = loader_get_instance_layer_dispatch(physicalDevice);
const struct loader_instance *inst = ((struct loader_physical_device_tramp*) physicalDevice)->this_instance;
if (inst != NULL && inst->enabled_known_extensions.khr_get_physical_device_properties2) {
disp->GetPhysicalDeviceFormatProperties2KHR(unwrapped_phys_dev, format, pFormatProperties);
} else {
disp->GetPhysicalDeviceFormatProperties2(unwrapped_phys_dev, format, pFormatProperties);
}
}
LOADER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceImageFormatProperties2(
VkPhysicalDevice physicalDevice, const VkPhysicalDeviceImageFormatInfo2 *pImageFormatInfo,
VkImageFormatProperties2 *pImageFormatProperties) {
VkPhysicalDevice unwrapped_phys_dev = loader_unwrap_physical_device(physicalDevice);
const VkLayerInstanceDispatchTable *disp = loader_get_instance_layer_dispatch(physicalDevice);
const struct loader_instance *inst = ((struct loader_physical_device_tramp*) physicalDevice)->this_instance;
if (inst != NULL && inst->enabled_known_extensions.khr_get_physical_device_properties2) {
return disp->GetPhysicalDeviceImageFormatProperties2KHR(unwrapped_phys_dev, pImageFormatInfo, pImageFormatProperties);
} else {
return disp->GetPhysicalDeviceImageFormatProperties2(unwrapped_phys_dev, pImageFormatInfo, pImageFormatProperties);
}
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceQueueFamilyProperties2(VkPhysicalDevice physicalDevice,
uint32_t *pQueueFamilyPropertyCount,
VkQueueFamilyProperties2 *pQueueFamilyProperties) {
VkPhysicalDevice unwrapped_phys_dev = loader_unwrap_physical_device(physicalDevice);
const VkLayerInstanceDispatchTable *disp = loader_get_instance_layer_dispatch(physicalDevice);
const struct loader_instance *inst = ((struct loader_physical_device_tramp*) physicalDevice)->this_instance;
if (inst != NULL && inst->enabled_known_extensions.khr_get_physical_device_properties2) {
disp->GetPhysicalDeviceQueueFamilyProperties2KHR(unwrapped_phys_dev, pQueueFamilyPropertyCount, pQueueFamilyProperties);
} else {
disp->GetPhysicalDeviceQueueFamilyProperties2(unwrapped_phys_dev, pQueueFamilyPropertyCount, pQueueFamilyProperties);
}
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceMemoryProperties2(VkPhysicalDevice physicalDevice,
VkPhysicalDeviceMemoryProperties2 *pMemoryProperties) {
VkPhysicalDevice unwrapped_phys_dev = loader_unwrap_physical_device(physicalDevice);
const VkLayerInstanceDispatchTable *disp = loader_get_instance_layer_dispatch(physicalDevice);
const struct loader_instance *inst = ((struct loader_physical_device_tramp*) physicalDevice)->this_instance;
if (inst != NULL && inst->enabled_known_extensions.khr_get_physical_device_properties2) {
disp->GetPhysicalDeviceMemoryProperties2KHR(unwrapped_phys_dev, pMemoryProperties);
} else {
disp->GetPhysicalDeviceMemoryProperties2(unwrapped_phys_dev, pMemoryProperties);
}
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceSparseImageFormatProperties2(
VkPhysicalDevice physicalDevice, const VkPhysicalDeviceSparseImageFormatInfo2 *pFormatInfo, uint32_t *pPropertyCount,
VkSparseImageFormatProperties2 *pProperties) {
VkPhysicalDevice unwrapped_phys_dev = loader_unwrap_physical_device(physicalDevice);
const VkLayerInstanceDispatchTable *disp = loader_get_instance_layer_dispatch(physicalDevice);
const struct loader_instance *inst = ((struct loader_physical_device_tramp*) physicalDevice)->this_instance;
if (inst != NULL && inst->enabled_known_extensions.khr_get_physical_device_properties2) {
disp->GetPhysicalDeviceSparseImageFormatProperties2KHR(unwrapped_phys_dev, pFormatInfo, pPropertyCount, pProperties);
} else {
disp->GetPhysicalDeviceSparseImageFormatProperties2(unwrapped_phys_dev, pFormatInfo, pPropertyCount, pProperties);
}
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceExternalBufferProperties(
VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalBufferInfo *pExternalBufferInfo,
VkExternalBufferProperties *pExternalBufferProperties) {
VkPhysicalDevice unwrapped_phys_dev = loader_unwrap_physical_device(physicalDevice);
const VkLayerInstanceDispatchTable *disp = loader_get_instance_layer_dispatch(physicalDevice);
const struct loader_instance *inst = ((struct loader_physical_device_tramp*) physicalDevice)->this_instance;
if (inst != NULL && inst->enabled_known_extensions.khr_external_memory_capabilities){
disp->GetPhysicalDeviceExternalBufferPropertiesKHR(unwrapped_phys_dev, pExternalBufferInfo, pExternalBufferProperties);
} else {
disp->GetPhysicalDeviceExternalBufferProperties(unwrapped_phys_dev, pExternalBufferInfo, pExternalBufferProperties);
}
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceExternalSemaphoreProperties(
VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalSemaphoreInfoKHR *pExternalSemaphoreInfo,
VkExternalSemaphoreProperties *pExternalSemaphoreProperties) {
VkPhysicalDevice unwrapped_phys_dev = loader_unwrap_physical_device(physicalDevice);
const VkLayerInstanceDispatchTable *disp = loader_get_instance_layer_dispatch(physicalDevice);
const struct loader_instance *inst = ((struct loader_physical_device_tramp*) physicalDevice)->this_instance;
if (inst != NULL && inst->enabled_known_extensions.khr_external_semaphore_capabilities) {
disp->GetPhysicalDeviceExternalSemaphorePropertiesKHR(unwrapped_phys_dev, pExternalSemaphoreInfo, pExternalSemaphoreProperties);
} else {
disp->GetPhysicalDeviceExternalSemaphoreProperties(unwrapped_phys_dev, pExternalSemaphoreInfo, pExternalSemaphoreProperties);
}
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceExternalFenceProperties(
VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalFenceInfo *pExternalFenceInfo,
VkExternalFenceProperties *pExternalFenceProperties) {
VkPhysicalDevice unwrapped_phys_dev = loader_unwrap_physical_device(physicalDevice);
const VkLayerInstanceDispatchTable *disp = loader_get_instance_layer_dispatch(physicalDevice);
const struct loader_instance *inst = ((struct loader_physical_device_tramp*) physicalDevice)->this_instance;
if (inst != NULL && inst->enabled_known_extensions.khr_external_fence_capabilities) {
disp->GetPhysicalDeviceExternalFencePropertiesKHR(unwrapped_phys_dev, pExternalFenceInfo, pExternalFenceProperties);
} else {
disp->GetPhysicalDeviceExternalFenceProperties(unwrapped_phys_dev, pExternalFenceInfo, pExternalFenceProperties);
}
}
LOADER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkBindBufferMemory2(
VkDevice device,
uint32_t bindInfoCount,
const VkBindBufferMemoryInfo* pBindInfos) {
const VkLayerDispatchTable *disp = loader_get_dispatch(device);
return disp->BindBufferMemory2(device, bindInfoCount, pBindInfos);
}
LOADER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkBindImageMemory2(
VkDevice device,
uint32_t bindInfoCount,
const VkBindImageMemoryInfo* pBindInfos) {
const VkLayerDispatchTable *disp = loader_get_dispatch(device);
return disp->BindImageMemory2(device, bindInfoCount, pBindInfos);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkGetDeviceGroupPeerMemoryFeatures(
VkDevice device,
uint32_t heapIndex,
uint32_t localDeviceIndex,
uint32_t remoteDeviceIndex,
VkPeerMemoryFeatureFlags* pPeerMemoryFeatures) {
const VkLayerDispatchTable *disp = loader_get_dispatch(device);
disp->GetDeviceGroupPeerMemoryFeatures(device, heapIndex, localDeviceIndex, remoteDeviceIndex, pPeerMemoryFeatures);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkCmdSetDeviceMask(
VkCommandBuffer commandBuffer,
uint32_t deviceMask) {
const VkLayerDispatchTable *disp = loader_get_dispatch(commandBuffer);
disp->CmdSetDeviceMask(commandBuffer, deviceMask);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkCmdDispatchBase(
VkCommandBuffer commandBuffer,
uint32_t baseGroupX,
uint32_t baseGroupY,
uint32_t baseGroupZ,
uint32_t groupCountX,
uint32_t groupCountY,
uint32_t groupCountZ) {
const VkLayerDispatchTable *disp = loader_get_dispatch(commandBuffer);
disp->CmdDispatchBase(commandBuffer, baseGroupX, baseGroupY, baseGroupZ, groupCountX, groupCountY, groupCountZ);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkGetImageMemoryRequirements2(
VkDevice device,
const VkImageMemoryRequirementsInfo2* pInfo,
VkMemoryRequirements2* pMemoryRequirements) {
const VkLayerDispatchTable *disp = loader_get_dispatch(device);
disp->GetImageMemoryRequirements2(device, pInfo, pMemoryRequirements);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkGetBufferMemoryRequirements2(
VkDevice device,
const VkBufferMemoryRequirementsInfo2* pInfo,
VkMemoryRequirements2* pMemoryRequirements) {
const VkLayerDispatchTable *disp = loader_get_dispatch(device);
disp->GetBufferMemoryRequirements2(device, pInfo, pMemoryRequirements);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkGetImageSparseMemoryRequirements2(
VkDevice device,
const VkImageSparseMemoryRequirementsInfo2* pInfo,
uint32_t* pSparseMemoryRequirementCount,
VkSparseImageMemoryRequirements2* pSparseMemoryRequirements) {
const VkLayerDispatchTable *disp = loader_get_dispatch(device);
disp->GetImageSparseMemoryRequirements2(device, pInfo, pSparseMemoryRequirementCount, pSparseMemoryRequirements);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkTrimCommandPool(
VkDevice device,
VkCommandPool commandPool,
VkCommandPoolTrimFlags flags) {
const VkLayerDispatchTable *disp = loader_get_dispatch(device);
disp->TrimCommandPool(device, commandPool, flags);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkGetDeviceQueue2(VkDevice device, const VkDeviceQueueInfo2 *pQueueInfo, VkQueue *pQueue) {
const VkLayerDispatchTable *disp = loader_get_dispatch(device);
disp->GetDeviceQueue2(device, pQueueInfo, pQueue);
if (*pQueue != VK_NULL_HANDLE)
{
loader_set_dispatch(*pQueue, disp);
}
}
LOADER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkCreateSamplerYcbcrConversion(
VkDevice device,
const VkSamplerYcbcrConversionCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkSamplerYcbcrConversion* pYcbcrConversion) {
const VkLayerDispatchTable *disp = loader_get_dispatch(device);
return disp->CreateSamplerYcbcrConversion(device, pCreateInfo, pAllocator, pYcbcrConversion);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkDestroySamplerYcbcrConversion(
VkDevice device,
VkSamplerYcbcrConversion ycbcrConversion,
const VkAllocationCallbacks* pAllocator) {
const VkLayerDispatchTable *disp = loader_get_dispatch(device);
disp->DestroySamplerYcbcrConversion(device, ycbcrConversion, pAllocator);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkGetDescriptorSetLayoutSupport(
VkDevice device,
const VkDescriptorSetLayoutCreateInfo* pCreateInfo,
VkDescriptorSetLayoutSupport* pSupport) {
const VkLayerDispatchTable *disp = loader_get_dispatch(device);
disp->GetDescriptorSetLayoutSupport(device, pCreateInfo, pSupport);
}
LOADER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL
vkCreateDescriptorUpdateTemplate(VkDevice device, const VkDescriptorUpdateTemplateCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkDescriptorUpdateTemplate *pDescriptorUpdateTemplate) {
const VkLayerDispatchTable *disp = loader_get_dispatch(device);
return disp->CreateDescriptorUpdateTemplate(device, pCreateInfo, pAllocator, pDescriptorUpdateTemplate);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkDestroyDescriptorUpdateTemplate(VkDevice device,
VkDescriptorUpdateTemplate descriptorUpdateTemplate,
const VkAllocationCallbacks *pAllocator) {
const VkLayerDispatchTable *disp = loader_get_dispatch(device);
disp->DestroyDescriptorUpdateTemplate(device, descriptorUpdateTemplate, pAllocator);
}
LOADER_EXPORT VKAPI_ATTR void VKAPI_CALL vkUpdateDescriptorSetWithTemplate(VkDevice device, VkDescriptorSet descriptorSet,
VkDescriptorUpdateTemplate descriptorUpdateTemplate,
const void *pData) {
const VkLayerDispatchTable *disp = loader_get_dispatch(device);
disp->UpdateDescriptorSetWithTemplate(device, descriptorSet, descriptorUpdateTemplate, pData);
}