virtualx-engine/modules/mono/glue/GodotSharp/GodotSharp
Raul Santos 509d4f5302
C#: Fix ExprMatch for case sensitive matching
We were accidentally stopping the recursion when matching in the case sensitive scenario.

Took the opportunity to also rename the private method to follow the Core method naming more closely so it's easier to compare the implementations in the future.

Also, the private method now uses `ReadOnlySpan<char>` to avoid allocating strings on each recursion.
2024-04-15 03:15:28 +02:00
..
Core C#: Fix ExprMatch for case sensitive matching 2024-04-15 03:15:28 +02:00
Properties C#/netcore: Add base desktop game export implementation 2022-08-22 03:36:51 +02:00
Compat.cs Cleanup C# projects, code quality & style 2024-02-27 20:11:24 +01:00
GlobalUsings.cs C#: Upgrade to .NET 6 (5.0 -> 6.0) 2022-08-22 03:36:51 +02:00
GodotSharp.csproj DebugView for Array and dictionary 2024-04-05 19:55:37 +02:00
GodotSharp.csproj.DotSettings C#: Move marshaling logic and generated glue to C# 2022-08-22 03:35:59 +02:00