virtualx-engine/scene/gui/split_container.cpp
Rémi Verschelde 1426cd3b3a
One Copyright Update to rule them all
As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.

It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).

We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).

Also fixed "cf." Frenchism - it's meant as "refer to / see".

Backported from #70885.
2023-01-10 15:26:54 +01:00

357 lines
11 KiB
C++

/**************************************************************************/
/* split_container.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "split_container.h"
#include "label.h"
#include "margin_container.h"
Control *SplitContainer::_getch(int p_idx) const {
int idx = 0;
for (int i = 0; i < get_child_count(); i++) {
Control *c = Object::cast_to<Control>(get_child(i));
if (!c || !c->is_visible()) {
continue;
}
if (c->is_set_as_toplevel()) {
continue;
}
if (idx == p_idx) {
return c;
}
idx++;
}
return nullptr;
}
void SplitContainer::_resort() {
int axis = vertical ? 1 : 0;
Control *first = _getch(0);
Control *second = _getch(1);
// If we have only one element
if (!first || !second) {
if (first) {
fit_child_in_rect(first, Rect2(Point2(), get_size()));
} else if (second) {
fit_child_in_rect(second, Rect2(Point2(), get_size()));
}
return;
}
// Determine expanded children
bool first_expanded = (vertical ? first->get_v_size_flags() : first->get_h_size_flags()) & SIZE_EXPAND;
bool second_expanded = (vertical ? second->get_v_size_flags() : second->get_h_size_flags()) & SIZE_EXPAND;
// Determine the separation between items
Ref<Texture> g = get_icon("grabber");
int sep = get_constant("separation");
sep = (dragger_visibility != DRAGGER_HIDDEN_COLLAPSED) ? MAX(sep, vertical ? g->get_height() : g->get_width()) : 0;
// Compute the minimum size
Size2 ms_first = first->get_combined_minimum_size();
Size2 ms_second = second->get_combined_minimum_size();
// Compute the separator position without the split offset
float ratio = first->get_stretch_ratio() / (first->get_stretch_ratio() + second->get_stretch_ratio());
int no_offset_middle_sep = 0;
if (first_expanded && second_expanded) {
no_offset_middle_sep = get_size()[axis] * ratio - sep / 2;
} else if (first_expanded) {
no_offset_middle_sep = get_size()[axis] - ms_second[axis] - sep;
} else {
no_offset_middle_sep = ms_first[axis];
}
// Compute the final middle separation
middle_sep = no_offset_middle_sep;
if (!collapsed) {
int clamped_split_offset = CLAMP(split_offset, ms_first[axis] - no_offset_middle_sep, (get_size()[axis] - ms_second[axis] - sep) - no_offset_middle_sep);
middle_sep += clamped_split_offset;
if (should_clamp_split_offset) {
split_offset = clamped_split_offset;
_change_notify("split_offset");
should_clamp_split_offset = false;
}
}
if (vertical) {
fit_child_in_rect(first, Rect2(Point2(0, 0), Size2(get_size().width, middle_sep)));
int sofs = middle_sep + sep;
fit_child_in_rect(second, Rect2(Point2(0, sofs), Size2(get_size().width, get_size().height - sofs)));
} else {
fit_child_in_rect(first, Rect2(Point2(0, 0), Size2(middle_sep, get_size().height)));
int sofs = middle_sep + sep;
fit_child_in_rect(second, Rect2(Point2(sofs, 0), Size2(get_size().width - sofs, get_size().height)));
}
update();
}
Size2 SplitContainer::get_minimum_size() const {
/* Calculate MINIMUM SIZE */
Size2i minimum;
Ref<Texture> g = get_icon("grabber");
int sep = get_constant("separation");
sep = (dragger_visibility != DRAGGER_HIDDEN_COLLAPSED) ? MAX(sep, vertical ? g->get_height() : g->get_width()) : 0;
for (int i = 0; i < 2; i++) {
if (!_getch(i)) {
break;
}
if (i == 1) {
if (vertical) {
minimum.height += sep;
} else {
minimum.width += sep;
}
}
Size2 ms = _getch(i)->get_combined_minimum_size();
if (vertical) {
minimum.height += ms.height;
minimum.width = MAX(minimum.width, ms.width);
} else {
minimum.width += ms.width;
minimum.height = MAX(minimum.height, ms.height);
}
}
return minimum;
}
void SplitContainer::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_SORT_CHILDREN: {
_resort();
} break;
case NOTIFICATION_MOUSE_EXIT: {
mouse_inside = false;
if (get_constant("autohide")) {
update();
}
} break;
case NOTIFICATION_DRAW: {
if (!_getch(0) || !_getch(1)) {
return;
}
if (collapsed || (!dragging && !mouse_inside && get_constant("autohide"))) {
return;
}
if (dragger_visibility != DRAGGER_VISIBLE) {
return;
}
int sep = dragger_visibility != DRAGGER_HIDDEN_COLLAPSED ? get_constant("separation") : 0;
Ref<Texture> tex = get_icon("grabber");
Size2 size = get_size();
if (vertical) {
draw_texture(tex, Point2i((size.x - tex->get_width()) / 2, middle_sep + (sep - tex->get_height()) / 2));
} else {
draw_texture(tex, Point2i(middle_sep + (sep - tex->get_width()) / 2, (size.y - tex->get_height()) / 2));
}
} break;
case NOTIFICATION_THEME_CHANGED: {
minimum_size_changed();
} break;
}
}
void SplitContainer::_gui_input(const Ref<InputEvent> &p_event) {
ERR_FAIL_COND(p_event.is_null());
if (collapsed || !_getch(0) || !_getch(1) || dragger_visibility != DRAGGER_VISIBLE) {
return;
}
Ref<InputEventMouseButton> mb = p_event;
if (mb.is_valid()) {
if (mb->get_button_index() == BUTTON_LEFT) {
if (mb->is_pressed()) {
int sep = get_constant("separation");
if (vertical) {
if (mb->get_position().y > middle_sep && mb->get_position().y < middle_sep + sep) {
dragging = true;
drag_from = mb->get_position().y;
drag_ofs = split_offset;
}
} else {
if (mb->get_position().x > middle_sep && mb->get_position().x < middle_sep + sep) {
dragging = true;
drag_from = mb->get_position().x;
drag_ofs = split_offset;
}
}
} else {
dragging = false;
}
}
}
Ref<InputEventMouseMotion> mm = p_event;
if (mm.is_valid()) {
bool mouse_inside_state = false;
if (vertical) {
mouse_inside_state = mm->get_position().y > middle_sep && mm->get_position().y < middle_sep + get_constant("separation");
} else {
mouse_inside_state = mm->get_position().x > middle_sep && mm->get_position().x < middle_sep + get_constant("separation");
}
if (mouse_inside != mouse_inside_state) {
mouse_inside = mouse_inside_state;
if (get_constant("autohide")) {
update();
}
}
if (!dragging) {
return;
}
split_offset = drag_ofs + ((vertical ? mm->get_position().y : mm->get_position().x) - drag_from);
should_clamp_split_offset = true;
queue_sort();
emit_signal("dragged", get_split_offset());
}
}
Control::CursorShape SplitContainer::get_cursor_shape(const Point2 &p_pos) const {
if (dragging) {
return (vertical ? CURSOR_VSPLIT : CURSOR_HSPLIT);
}
if (!collapsed && _getch(0) && _getch(1) && dragger_visibility == DRAGGER_VISIBLE) {
int sep = get_constant("separation");
if (vertical) {
if (p_pos.y > middle_sep && p_pos.y < middle_sep + sep) {
return CURSOR_VSPLIT;
}
} else {
if (p_pos.x > middle_sep && p_pos.x < middle_sep + sep) {
return CURSOR_HSPLIT;
}
}
}
return Control::get_cursor_shape(p_pos);
}
void SplitContainer::set_split_offset(int p_offset) {
if (split_offset == p_offset) {
return;
}
split_offset = p_offset;
queue_sort();
}
int SplitContainer::get_split_offset() const {
return split_offset;
}
void SplitContainer::clamp_split_offset() {
should_clamp_split_offset = true;
queue_sort();
}
void SplitContainer::set_collapsed(bool p_collapsed) {
if (collapsed == p_collapsed) {
return;
}
collapsed = p_collapsed;
queue_sort();
}
void SplitContainer::set_dragger_visibility(DraggerVisibility p_visibility) {
dragger_visibility = p_visibility;
queue_sort();
update();
}
SplitContainer::DraggerVisibility SplitContainer::get_dragger_visibility() const {
return dragger_visibility;
}
bool SplitContainer::is_collapsed() const {
return collapsed;
}
void SplitContainer::_bind_methods() {
ClassDB::bind_method(D_METHOD("_gui_input"), &SplitContainer::_gui_input);
ClassDB::bind_method(D_METHOD("set_split_offset", "offset"), &SplitContainer::set_split_offset);
ClassDB::bind_method(D_METHOD("get_split_offset"), &SplitContainer::get_split_offset);
ClassDB::bind_method(D_METHOD("clamp_split_offset"), &SplitContainer::clamp_split_offset);
ClassDB::bind_method(D_METHOD("set_collapsed", "collapsed"), &SplitContainer::set_collapsed);
ClassDB::bind_method(D_METHOD("is_collapsed"), &SplitContainer::is_collapsed);
ClassDB::bind_method(D_METHOD("set_dragger_visibility", "mode"), &SplitContainer::set_dragger_visibility);
ClassDB::bind_method(D_METHOD("get_dragger_visibility"), &SplitContainer::get_dragger_visibility);
ADD_SIGNAL(MethodInfo("dragged", PropertyInfo(Variant::INT, "offset")));
ADD_PROPERTY(PropertyInfo(Variant::INT, "split_offset"), "set_split_offset", "get_split_offset");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collapsed"), "set_collapsed", "is_collapsed");
ADD_PROPERTY(PropertyInfo(Variant::INT, "dragger_visibility", PROPERTY_HINT_ENUM, "Visible,Hidden,Hidden & Collapsed"), "set_dragger_visibility", "get_dragger_visibility");
BIND_ENUM_CONSTANT(DRAGGER_VISIBLE);
BIND_ENUM_CONSTANT(DRAGGER_HIDDEN);
BIND_ENUM_CONSTANT(DRAGGER_HIDDEN_COLLAPSED);
}
SplitContainer::SplitContainer(bool p_vertical) {
mouse_inside = false;
split_offset = 0;
should_clamp_split_offset = false;
middle_sep = 0;
vertical = p_vertical;
dragging = false;
collapsed = false;
dragger_visibility = DRAGGER_VISIBLE;
}