virtualx-engine/drivers/gles3/shaders
2017-12-21 17:36:39 -03:00
..
blend_shape.glsl
canvas.glsl Fix pixel snap not being used in 3.0 2017-12-19 15:18:07 -02:00
canvas_shadow.glsl
copy.glsl Fix issues when rendering panoramic sky in stereoscopic 2017-10-10 22:51:37 +11:00
cube_to_dp.glsl
cubemap_filter.glsl
effect_blur.glsl Fixed orthogonal projection in all effects and post processes 2017-09-07 20:16:33 -03:00
exposure.glsl
particles.glsl Stop particles resetting on pause. 2017-11-30 17:51:18 +00:00
resolve.glsl
scene.glsl Change skeleton processing to work on global coordinates, should help fix many import problems from Blender, GLTF2, etc. 2017-12-21 17:36:39 -03:00
screen_space_reflection.glsl Fixed orthogonal projection in all effects and post processes 2017-09-07 20:16:33 -03:00
SCsub
ssao.glsl Many fixes to SSAO, should be good now. 2017-10-22 13:52:48 -03:00
ssao_blur.glsl Many fixes to SSAO, should be good now. 2017-10-22 13:52:48 -03:00
ssao_minify.glsl Fixed orthogonal projection in all effects and post processes 2017-09-07 20:16:33 -03:00
subsurf_scattering.glsl Fix type error in subsurface scattering shader code 2017-10-04 19:47:45 +09:00
tonemap.glsl Fix viewport vflip 2017-10-12 16:25:13 +09:00