128 lines
5.1 KiB
C++
128 lines
5.1 KiB
C++
/*************************************************************************/
|
|
/* create_dialog.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#ifndef CREATE_DIALOG_H
|
|
#define CREATE_DIALOG_H
|
|
|
|
#include "editor/editor_help.h"
|
|
#include "scene/gui/button.h"
|
|
#include "scene/gui/dialogs.h"
|
|
#include "scene/gui/item_list.h"
|
|
#include "scene/gui/line_edit.h"
|
|
#include "scene/gui/tree.h"
|
|
|
|
class CreateDialog : public ConfirmationDialog {
|
|
GDCLASS(CreateDialog, ConfirmationDialog);
|
|
|
|
enum TypeCategory {
|
|
CPP_TYPE,
|
|
PATH_TYPE,
|
|
OTHER_TYPE
|
|
};
|
|
|
|
LineEdit *search_box = nullptr;
|
|
Tree *search_options = nullptr;
|
|
|
|
String base_type;
|
|
String icon_fallback;
|
|
String preferred_search_result_type;
|
|
|
|
Button *favorite = nullptr;
|
|
Vector<String> favorite_list;
|
|
Tree *favorites = nullptr;
|
|
ItemList *recent = nullptr;
|
|
EditorHelpBit *help_bit = nullptr;
|
|
|
|
HashMap<String, TreeItem *> search_options_types;
|
|
HashMap<String, String> custom_type_parents;
|
|
HashMap<String, int> custom_type_indices;
|
|
List<StringName> type_list;
|
|
HashSet<StringName> type_blacklist;
|
|
|
|
void _update_search();
|
|
bool _should_hide_type(const String &p_type) const;
|
|
void _add_type(const String &p_type, const TypeCategory p_type_category);
|
|
void _configure_search_option_item(TreeItem *r_item, const String &p_type, const TypeCategory p_type_category);
|
|
String _top_result(const Vector<String> p_candidates, const String &p_search_text) const;
|
|
float _score_type(const String &p_type, const String &p_search) const;
|
|
bool _is_type_preferred(const String &p_type) const;
|
|
|
|
void _fill_type_list();
|
|
void _cleanup();
|
|
|
|
void _sbox_input(const Ref<InputEvent> &p_ie);
|
|
void _text_changed(const String &p_newtext);
|
|
void select_type(const String &p_type, bool p_center_on_item = true);
|
|
void _item_selected();
|
|
void _hide_requested();
|
|
|
|
void _confirmed();
|
|
virtual void cancel_pressed() override;
|
|
|
|
void _favorite_toggled();
|
|
|
|
void _history_selected(int p_idx);
|
|
void _favorite_selected();
|
|
|
|
void _history_activated(int p_idx);
|
|
void _favorite_activated();
|
|
|
|
Variant get_drag_data_fw(const Point2 &p_point, Control *p_from);
|
|
bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
|
|
void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);
|
|
|
|
bool _is_class_disabled_by_feature_profile(const StringName &p_class) const;
|
|
void _load_favorites_and_history();
|
|
|
|
void _update_theme();
|
|
|
|
protected:
|
|
void _notification(int p_what);
|
|
static void _bind_methods();
|
|
|
|
void _save_and_update_favorite_list();
|
|
|
|
public:
|
|
Variant instance_selected();
|
|
String get_selected_type();
|
|
|
|
void set_base_type(const String &p_base) { base_type = p_base; }
|
|
String get_base_type() const { return base_type; }
|
|
void select_base();
|
|
|
|
void set_preferred_search_result_type(const String &p_preferred_type) { preferred_search_result_type = p_preferred_type; }
|
|
String get_preferred_search_result_type() { return preferred_search_result_type; }
|
|
|
|
void popup_create(bool p_dont_clear, bool p_replace_mode = false, const String &p_select_type = "Node", const String &p_select_name = "");
|
|
|
|
CreateDialog();
|
|
};
|
|
|
|
#endif // CREATE_DIALOG_H
|