virtualx-engine/modules/webrtc/library_godot_webrtc.js
Rémi Verschelde 1426cd3b3a
One Copyright Update to rule them all
As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.

It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).

We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).

Also fixed "cf." Frenchism - it's meant as "refer to / see".

Backported from #70885.
2023-01-10 15:26:54 +01:00

438 lines
14 KiB
JavaScript

/**************************************************************************/
/* library_godot_webrtc.js */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
const GodotRTCDataChannel = {
// Our socket implementation that forwards events to C++.
$GodotRTCDataChannel__deps: ['$IDHandler', '$GodotRuntime'],
$GodotRTCDataChannel: {
connect: function (p_id, p_on_open, p_on_message, p_on_error, p_on_close) {
const ref = IDHandler.get(p_id);
if (!ref) {
return;
}
ref.binaryType = 'arraybuffer';
ref.onopen = function (event) {
p_on_open();
};
ref.onclose = function (event) {
p_on_close();
};
ref.onerror = function (event) {
p_on_error();
};
ref.onmessage = function (event) {
let buffer;
let is_string = 0;
if (event.data instanceof ArrayBuffer) {
buffer = new Uint8Array(event.data);
} else if (event.data instanceof Blob) {
GodotRuntime.error('Blob type not supported');
return;
} else if (typeof event.data === 'string') {
is_string = 1;
const enc = new TextEncoder('utf-8');
buffer = new Uint8Array(enc.encode(event.data));
} else {
GodotRuntime.error('Unknown message type');
return;
}
const len = buffer.length * buffer.BYTES_PER_ELEMENT;
const out = GodotRuntime.malloc(len);
HEAPU8.set(buffer, out);
p_on_message(out, len, is_string);
GodotRuntime.free(out);
};
},
close: function (p_id) {
const ref = IDHandler.get(p_id);
if (!ref) {
return;
}
ref.onopen = null;
ref.onmessage = null;
ref.onerror = null;
ref.onclose = null;
ref.close();
},
get_prop: function (p_id, p_prop, p_def) {
const ref = IDHandler.get(p_id);
return (ref && ref[p_prop] !== undefined) ? ref[p_prop] : p_def;
},
},
godot_js_rtc_datachannel_ready_state_get__sig: 'ii',
godot_js_rtc_datachannel_ready_state_get: function (p_id) {
const ref = IDHandler.get(p_id);
if (!ref) {
return 3; // CLOSED
}
switch (ref.readyState) {
case 'connecting':
return 0;
case 'open':
return 1;
case 'closing':
return 2;
case 'closed':
default:
return 3;
}
},
godot_js_rtc_datachannel_send__sig: 'iiiii',
godot_js_rtc_datachannel_send: function (p_id, p_buffer, p_length, p_raw) {
const ref = IDHandler.get(p_id);
if (!ref) {
return 1;
}
const bytes_array = new Uint8Array(p_length);
for (let i = 0; i < p_length; i++) {
bytes_array[i] = GodotRuntime.getHeapValue(p_buffer + i, 'i8');
}
if (p_raw) {
ref.send(bytes_array.buffer);
} else {
const string = new TextDecoder('utf-8').decode(bytes_array);
ref.send(string);
}
return 0;
},
godot_js_rtc_datachannel_is_ordered__sig: 'ii',
godot_js_rtc_datachannel_is_ordered: function (p_id) {
return GodotRTCDataChannel.get_prop(p_id, 'ordered', true);
},
godot_js_rtc_datachannel_id_get__sig: 'ii',
godot_js_rtc_datachannel_id_get: function (p_id) {
return GodotRTCDataChannel.get_prop(p_id, 'id', 65535);
},
godot_js_rtc_datachannel_max_packet_lifetime_get__sig: 'ii',
godot_js_rtc_datachannel_max_packet_lifetime_get: function (p_id) {
const ref = IDHandler.get(p_id);
if (!ref) {
return 65535;
}
if (ref['maxPacketLifeTime'] !== undefined) {
return ref['maxPacketLifeTime'];
} else if (ref['maxRetransmitTime'] !== undefined) {
// Guess someone didn't appreciate the standardization process.
return ref['maxRetransmitTime'];
}
return 65535;
},
godot_js_rtc_datachannel_max_retransmits_get__sig: 'ii',
godot_js_rtc_datachannel_max_retransmits_get: function (p_id) {
return GodotRTCDataChannel.get_prop(p_id, 'maxRetransmits', 65535);
},
godot_js_rtc_datachannel_is_negotiated__sig: 'ii',
godot_js_rtc_datachannel_is_negotiated: function (p_id) {
return GodotRTCDataChannel.get_prop(p_id, 'negotiated', 65535);
},
godot_js_rtc_datachannel_get_buffered_amount__sig: 'ii',
godot_js_rtc_datachannel_get_buffered_amount: function (p_id) {
return GodotRTCDataChannel.get_prop(p_id, 'bufferedAmount', 0);
},
godot_js_rtc_datachannel_label_get__sig: 'ii',
godot_js_rtc_datachannel_label_get: function (p_id) {
const ref = IDHandler.get(p_id);
if (!ref || !ref.label) {
return 0;
}
return GodotRuntime.allocString(ref.label);
},
godot_js_rtc_datachannel_protocol_get__sig: 'ii',
godot_js_rtc_datachannel_protocol_get: function (p_id) {
const ref = IDHandler.get(p_id);
if (!ref || !ref.protocol) {
return 0;
}
return GodotRuntime.allocString(ref.protocol);
},
godot_js_rtc_datachannel_destroy__sig: 'vi',
godot_js_rtc_datachannel_destroy: function (p_id) {
GodotRTCDataChannel.close(p_id);
IDHandler.remove(p_id);
},
godot_js_rtc_datachannel_connect__sig: 'viiiiii',
godot_js_rtc_datachannel_connect: function (p_id, p_ref, p_on_open, p_on_message, p_on_error, p_on_close) {
const onopen = GodotRuntime.get_func(p_on_open).bind(null, p_ref);
const onmessage = GodotRuntime.get_func(p_on_message).bind(null, p_ref);
const onerror = GodotRuntime.get_func(p_on_error).bind(null, p_ref);
const onclose = GodotRuntime.get_func(p_on_close).bind(null, p_ref);
GodotRTCDataChannel.connect(p_id, onopen, onmessage, onerror, onclose);
},
godot_js_rtc_datachannel_close__sig: 'vi',
godot_js_rtc_datachannel_close: function (p_id) {
const ref = IDHandler.get(p_id);
if (!ref) {
return;
}
GodotRTCDataChannel.close(p_id);
},
};
autoAddDeps(GodotRTCDataChannel, '$GodotRTCDataChannel');
mergeInto(LibraryManager.library, GodotRTCDataChannel);
const GodotRTCPeerConnection = {
$GodotRTCPeerConnection__deps: ['$IDHandler', '$GodotRuntime', '$GodotRTCDataChannel'],
$GodotRTCPeerConnection: {
onstatechange: function (p_id, p_conn, callback, event) {
const ref = IDHandler.get(p_id);
if (!ref) {
return;
}
let state;
switch (p_conn.iceConnectionState) {
case 'new':
state = 0;
break;
case 'checking':
state = 1;
break;
case 'connected':
case 'completed':
state = 2;
break;
case 'disconnected':
state = 3;
break;
case 'failed':
state = 4;
break;
case 'closed':
default:
state = 5;
break;
}
callback(state);
},
onicecandidate: function (p_id, callback, event) {
const ref = IDHandler.get(p_id);
if (!ref || !event.candidate) {
return;
}
const c = event.candidate;
const candidate_str = GodotRuntime.allocString(c.candidate);
const mid_str = GodotRuntime.allocString(c.sdpMid);
callback(mid_str, c.sdpMLineIndex, candidate_str);
GodotRuntime.free(candidate_str);
GodotRuntime.free(mid_str);
},
ondatachannel: function (p_id, callback, event) {
const ref = IDHandler.get(p_id);
if (!ref) {
return;
}
const cid = IDHandler.add(event.channel);
callback(cid);
},
onsession: function (p_id, callback, session) {
const ref = IDHandler.get(p_id);
if (!ref) {
return;
}
const type_str = GodotRuntime.allocString(session.type);
const sdp_str = GodotRuntime.allocString(session.sdp);
callback(type_str, sdp_str);
GodotRuntime.free(type_str);
GodotRuntime.free(sdp_str);
},
onerror: function (p_id, callback, error) {
const ref = IDHandler.get(p_id);
if (!ref) {
return;
}
GodotRuntime.error(error);
callback();
},
},
godot_js_rtc_pc_create__sig: 'iiiiii',
godot_js_rtc_pc_create: function (p_config, p_ref, p_on_state_change, p_on_candidate, p_on_datachannel) {
const onstatechange = GodotRuntime.get_func(p_on_state_change).bind(null, p_ref);
const oncandidate = GodotRuntime.get_func(p_on_candidate).bind(null, p_ref);
const ondatachannel = GodotRuntime.get_func(p_on_datachannel).bind(null, p_ref);
const config = JSON.parse(GodotRuntime.parseString(p_config));
let conn = null;
try {
conn = new RTCPeerConnection(config);
} catch (e) {
GodotRuntime.error(e);
return 0;
}
const base = GodotRTCPeerConnection;
const id = IDHandler.add(conn);
conn.oniceconnectionstatechange = base.onstatechange.bind(null, id, conn, onstatechange);
conn.onicecandidate = base.onicecandidate.bind(null, id, oncandidate);
conn.ondatachannel = base.ondatachannel.bind(null, id, ondatachannel);
return id;
},
godot_js_rtc_pc_close__sig: 'vi',
godot_js_rtc_pc_close: function (p_id) {
const ref = IDHandler.get(p_id);
if (!ref) {
return;
}
ref.close();
},
godot_js_rtc_pc_destroy__sig: 'vi',
godot_js_rtc_pc_destroy: function (p_id) {
const ref = IDHandler.get(p_id);
if (!ref) {
return;
}
ref.oniceconnectionstatechange = null;
ref.onicecandidate = null;
ref.ondatachannel = null;
IDHandler.remove(p_id);
},
godot_js_rtc_pc_offer_create__sig: 'viiii',
godot_js_rtc_pc_offer_create: function (p_id, p_obj, p_on_session, p_on_error) {
const ref = IDHandler.get(p_id);
if (!ref) {
return;
}
const onsession = GodotRuntime.get_func(p_on_session).bind(null, p_obj);
const onerror = GodotRuntime.get_func(p_on_error).bind(null, p_obj);
ref.createOffer().then(function (session) {
GodotRTCPeerConnection.onsession(p_id, onsession, session);
}).catch(function (error) {
GodotRTCPeerConnection.onerror(p_id, onerror, error);
});
},
godot_js_rtc_pc_local_description_set__sig: 'viiiii',
godot_js_rtc_pc_local_description_set: function (p_id, p_type, p_sdp, p_obj, p_on_error) {
const ref = IDHandler.get(p_id);
if (!ref) {
return;
}
const type = GodotRuntime.parseString(p_type);
const sdp = GodotRuntime.parseString(p_sdp);
const onerror = GodotRuntime.get_func(p_on_error).bind(null, p_obj);
ref.setLocalDescription({
'sdp': sdp,
'type': type,
}).catch(function (error) {
GodotRTCPeerConnection.onerror(p_id, onerror, error);
});
},
godot_js_rtc_pc_remote_description_set__sig: 'viiiiii',
godot_js_rtc_pc_remote_description_set: function (p_id, p_type, p_sdp, p_obj, p_session_created, p_on_error) {
const ref = IDHandler.get(p_id);
if (!ref) {
return;
}
const type = GodotRuntime.parseString(p_type);
const sdp = GodotRuntime.parseString(p_sdp);
const onerror = GodotRuntime.get_func(p_on_error).bind(null, p_obj);
const onsession = GodotRuntime.get_func(p_session_created).bind(null, p_obj);
ref.setRemoteDescription({
'sdp': sdp,
'type': type,
}).then(function () {
if (type !== 'offer') {
return Promise.resolve();
}
return ref.createAnswer().then(function (session) {
GodotRTCPeerConnection.onsession(p_id, onsession, session);
});
}).catch(function (error) {
GodotRTCPeerConnection.onerror(p_id, onerror, error);
});
},
godot_js_rtc_pc_ice_candidate_add__sig: 'viiii',
godot_js_rtc_pc_ice_candidate_add: function (p_id, p_mid_name, p_mline_idx, p_sdp) {
const ref = IDHandler.get(p_id);
if (!ref) {
return;
}
const sdpMidName = GodotRuntime.parseString(p_mid_name);
const sdpName = GodotRuntime.parseString(p_sdp);
ref.addIceCandidate(new RTCIceCandidate({
'candidate': sdpName,
'sdpMid': sdpMidName,
'sdpMlineIndex': p_mline_idx,
}));
},
godot_js_rtc_pc_datachannel_create__deps: ['$GodotRTCDataChannel'],
godot_js_rtc_pc_datachannel_create__sig: 'iiii',
godot_js_rtc_pc_datachannel_create: function (p_id, p_label, p_config) {
try {
const ref = IDHandler.get(p_id);
if (!ref) {
return 0;
}
const label = GodotRuntime.parseString(p_label);
const config = JSON.parse(GodotRuntime.parseString(p_config));
const channel = ref.createDataChannel(label, config);
return IDHandler.add(channel);
} catch (e) {
GodotRuntime.error(e);
return 0;
}
},
};
autoAddDeps(GodotRTCPeerConnection, '$GodotRTCPeerConnection');
mergeInto(LibraryManager.library, GodotRTCPeerConnection);