virtualx-engine/scene/3d/baked_lightmap.cpp
lawnjelly 3d981b8265 Add option to use handles to RID
Adds an option to compile an alternative implementation for RIDs, which allows checks for erroneous usage patterns as well as providing leak tests.
2021-12-06 14:43:34 +00:00

1636 lines
56 KiB
C++

/*************************************************************************/
/* baked_lightmap.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "baked_lightmap.h"
#include "core/io/config_file.h"
#include "core/io/resource_saver.h"
#include "core/math/math_defs.h"
#include "core/os/dir_access.h"
#include "core/os/os.h"
#include "voxel_light_baker.h"
void BakedLightmapData::set_bounds(const AABB &p_bounds) {
bounds = p_bounds;
VS::get_singleton()->lightmap_capture_set_bounds(baked_light, p_bounds);
}
AABB BakedLightmapData::get_bounds() const {
return bounds;
}
void BakedLightmapData::set_octree(const PoolVector<uint8_t> &p_octree) {
VS::get_singleton()->lightmap_capture_set_octree(baked_light, p_octree);
}
PoolVector<uint8_t> BakedLightmapData::get_octree() const {
return VS::get_singleton()->lightmap_capture_get_octree(baked_light);
}
void BakedLightmapData::set_cell_space_transform(const Transform &p_xform) {
cell_space_xform = p_xform;
VS::get_singleton()->lightmap_capture_set_octree_cell_transform(baked_light, p_xform);
}
Transform BakedLightmapData::get_cell_space_transform() const {
return cell_space_xform;
}
void BakedLightmapData::set_cell_subdiv(int p_cell_subdiv) {
cell_subdiv = p_cell_subdiv;
VS::get_singleton()->lightmap_capture_set_octree_cell_subdiv(baked_light, p_cell_subdiv);
}
int BakedLightmapData::get_cell_subdiv() const {
return cell_subdiv;
}
void BakedLightmapData::set_energy(float p_energy) {
energy = p_energy;
VS::get_singleton()->lightmap_capture_set_energy(baked_light, energy);
}
float BakedLightmapData::get_energy() const {
return energy;
}
void BakedLightmapData::set_interior(bool p_interior) {
interior = p_interior;
VS::get_singleton()->lightmap_capture_set_interior(baked_light, interior);
}
bool BakedLightmapData::is_interior() const {
return interior;
}
void BakedLightmapData::add_user(const NodePath &p_path, const Ref<Resource> &p_lightmap, int p_lightmap_slice, const Rect2 &p_lightmap_uv_rect, int p_instance) {
ERR_FAIL_COND_MSG(p_lightmap.is_null(), "It's not a reference to a valid Texture object.");
ERR_FAIL_COND(p_lightmap_slice == -1 && !Object::cast_to<Texture>(p_lightmap.ptr()));
ERR_FAIL_COND(p_lightmap_slice != -1 && !Object::cast_to<TextureLayered>(p_lightmap.ptr()));
User user;
user.path = p_path;
if (p_lightmap_slice == -1) {
user.lightmap.single = p_lightmap;
} else {
user.lightmap.layered = p_lightmap;
}
user.lightmap_slice = p_lightmap_slice;
user.lightmap_uv_rect = p_lightmap_uv_rect;
user.instance_index = p_instance;
users.push_back(user);
}
int BakedLightmapData::get_user_count() const {
return users.size();
}
NodePath BakedLightmapData::get_user_path(int p_user) const {
ERR_FAIL_INDEX_V(p_user, users.size(), NodePath());
return users[p_user].path;
}
Ref<Resource> BakedLightmapData::get_user_lightmap(int p_user) const {
ERR_FAIL_INDEX_V(p_user, users.size(), Ref<Resource>());
if (users[p_user].lightmap_slice == -1) {
return users[p_user].lightmap.single;
} else {
return users[p_user].lightmap.layered;
}
}
int BakedLightmapData::get_user_lightmap_slice(int p_user) const {
ERR_FAIL_INDEX_V(p_user, users.size(), -1);
return users[p_user].lightmap_slice;
}
Rect2 BakedLightmapData::get_user_lightmap_uv_rect(int p_user) const {
ERR_FAIL_INDEX_V(p_user, users.size(), Rect2(0, 0, 1, 1));
return users[p_user].lightmap_uv_rect;
}
int BakedLightmapData::get_user_instance(int p_user) const {
ERR_FAIL_INDEX_V(p_user, users.size(), -1);
return users[p_user].instance_index;
}
void BakedLightmapData::clear_users() {
users.clear();
}
void BakedLightmapData::clear_data() {
clear_users();
if (baked_light.is_valid()) {
VS::get_singleton()->free(baked_light);
}
baked_light = RID_PRIME(VS::get_singleton()->lightmap_capture_create());
}
void BakedLightmapData::_set_user_data(const Array &p_data) {
ERR_FAIL_COND(p_data.size() <= 0);
// Detect old lightmapper format
if (p_data.size() % 3 == 0) {
bool is_old_format = true;
for (int i = 0; i < p_data.size(); i += 3) {
is_old_format = is_old_format && p_data[i + 0].get_type() == Variant::NODE_PATH;
is_old_format = is_old_format && p_data[i + 1].is_ref();
is_old_format = is_old_format && p_data[i + 2].get_type() == Variant::INT;
if (!is_old_format) {
break;
}
}
if (is_old_format) {
#ifdef DEBUG_ENABLED
WARN_PRINT("Geometry at path " + String(p_data[0]) + " is using old lightmapper data. Please re-bake.");
#endif
Array adapted_data;
adapted_data.resize((p_data.size() / 3) * 5);
for (int i = 0; i < p_data.size() / 3; i++) {
adapted_data[i * 5 + 0] = p_data[i * 3 + 0];
adapted_data[i * 5 + 1] = p_data[i * 3 + 1];
adapted_data[i * 5 + 2] = -1;
adapted_data[i * 5 + 3] = Rect2(0, 0, 1, 1);
adapted_data[i * 5 + 4] = p_data[i * 3 + 2];
}
_set_user_data(adapted_data);
return;
}
}
ERR_FAIL_COND((p_data.size() % 5) != 0);
for (int i = 0; i < p_data.size(); i += 5) {
add_user(p_data[i], p_data[i + 1], p_data[i + 2], p_data[i + 3], p_data[i + 4]);
}
}
Array BakedLightmapData::_get_user_data() const {
Array ret;
for (int i = 0; i < users.size(); i++) {
ret.push_back(users[i].path);
ret.push_back(users[i].lightmap_slice == -1 ? Ref<Resource>(users[i].lightmap.single) : Ref<Resource>(users[i].lightmap.layered));
ret.push_back(users[i].lightmap_slice);
ret.push_back(users[i].lightmap_uv_rect);
ret.push_back(users[i].instance_index);
}
return ret;
}
RID BakedLightmapData::get_rid() const {
return baked_light;
}
void BakedLightmapData::_bind_methods() {
ClassDB::bind_method(D_METHOD("_set_user_data", "data"), &BakedLightmapData::_set_user_data);
ClassDB::bind_method(D_METHOD("_get_user_data"), &BakedLightmapData::_get_user_data);
ClassDB::bind_method(D_METHOD("set_bounds", "bounds"), &BakedLightmapData::set_bounds);
ClassDB::bind_method(D_METHOD("get_bounds"), &BakedLightmapData::get_bounds);
ClassDB::bind_method(D_METHOD("set_cell_space_transform", "xform"), &BakedLightmapData::set_cell_space_transform);
ClassDB::bind_method(D_METHOD("get_cell_space_transform"), &BakedLightmapData::get_cell_space_transform);
ClassDB::bind_method(D_METHOD("set_cell_subdiv", "cell_subdiv"), &BakedLightmapData::set_cell_subdiv);
ClassDB::bind_method(D_METHOD("get_cell_subdiv"), &BakedLightmapData::get_cell_subdiv);
ClassDB::bind_method(D_METHOD("set_octree", "octree"), &BakedLightmapData::set_octree);
ClassDB::bind_method(D_METHOD("get_octree"), &BakedLightmapData::get_octree);
ClassDB::bind_method(D_METHOD("set_energy", "energy"), &BakedLightmapData::set_energy);
ClassDB::bind_method(D_METHOD("get_energy"), &BakedLightmapData::get_energy);
ClassDB::bind_method(D_METHOD("set_interior", "interior"), &BakedLightmapData::set_interior);
ClassDB::bind_method(D_METHOD("is_interior"), &BakedLightmapData::is_interior);
ClassDB::bind_method(D_METHOD("add_user", "path", "lightmap", "lightmap_slice", "lightmap_uv_rect", "instance"), &BakedLightmapData::add_user);
ClassDB::bind_method(D_METHOD("get_user_count"), &BakedLightmapData::get_user_count);
ClassDB::bind_method(D_METHOD("get_user_path", "user_idx"), &BakedLightmapData::get_user_path);
ClassDB::bind_method(D_METHOD("get_user_lightmap", "user_idx"), &BakedLightmapData::get_user_lightmap);
ClassDB::bind_method(D_METHOD("clear_users"), &BakedLightmapData::clear_users);
ClassDB::bind_method(D_METHOD("clear_data"), &BakedLightmapData::clear_data);
ADD_PROPERTY(PropertyInfo(Variant::AABB, "bounds", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_bounds", "get_bounds");
ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM, "cell_space_transform", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_cell_space_transform", "get_cell_space_transform");
ADD_PROPERTY(PropertyInfo(Variant::INT, "cell_subdiv", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_cell_subdiv", "get_cell_subdiv");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "energy", PROPERTY_HINT_RANGE, "0,16,0.01,or_greater"), "set_energy", "get_energy");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "interior"), "set_interior", "is_interior");
ADD_PROPERTY(PropertyInfo(Variant::POOL_BYTE_ARRAY, "octree", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_octree", "get_octree");
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "user_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_user_data", "_get_user_data");
}
BakedLightmapData::BakedLightmapData() {
baked_light = RID_PRIME(VS::get_singleton()->lightmap_capture_create());
energy = 1;
cell_subdiv = 1;
interior = false;
}
BakedLightmapData::~BakedLightmapData() {
VS::get_singleton()->free(baked_light);
}
///////////////////////////
Lightmapper::BakeStepFunc BakedLightmap::bake_step_function;
Lightmapper::BakeStepFunc BakedLightmap::bake_substep_function;
Lightmapper::BakeEndFunc BakedLightmap::bake_end_function;
Size2i BakedLightmap::_compute_lightmap_size(const MeshesFound &p_mesh) {
double area = 0;
double uv_area = 0;
for (int i = 0; i < p_mesh.mesh->get_surface_count(); i++) {
Array arrays = p_mesh.mesh->surface_get_arrays(i);
PoolVector<Vector3> vertices = arrays[Mesh::ARRAY_VERTEX];
PoolVector<Vector2> uv2 = arrays[Mesh::ARRAY_TEX_UV2];
PoolVector<int> indices = arrays[Mesh::ARRAY_INDEX];
ERR_FAIL_COND_V(vertices.size() == 0, Vector2());
ERR_FAIL_COND_V(uv2.size() == 0, Vector2());
int vc = vertices.size();
PoolVector<Vector3>::Read vr = vertices.read();
PoolVector<Vector2>::Read u2r = uv2.read();
PoolVector<int>::Read ir;
int ic = 0;
if (indices.size()) {
ic = indices.size();
ir = indices.read();
}
int faces = ic ? ic / 3 : vc / 3;
for (int j = 0; j < faces; j++) {
Vector3 vertex[3];
Vector2 uv[3];
for (int k = 0; k < 3; k++) {
int idx = ic ? ir[j * 3 + k] : j * 3 + k;
vertex[k] = p_mesh.xform.xform(vr[idx]);
uv[k] = u2r[idx];
}
Vector3 p1 = vertex[0];
Vector3 p2 = vertex[1];
Vector3 p3 = vertex[2];
double a = p1.distance_to(p2);
double b = p2.distance_to(p3);
double c = p3.distance_to(p1);
double halfPerimeter = (a + b + c) / 2.0;
area += sqrt(halfPerimeter * (halfPerimeter - a) * (halfPerimeter - b) * (halfPerimeter - c));
Vector2 uv_p1 = uv[0];
Vector2 uv_p2 = uv[1];
Vector2 uv_p3 = uv[2];
double uv_a = uv_p1.distance_to(uv_p2);
double uv_b = uv_p2.distance_to(uv_p3);
double uv_c = uv_p3.distance_to(uv_p1);
double uv_halfPerimeter = (uv_a + uv_b + uv_c) / 2.0;
uv_area += sqrt(
uv_halfPerimeter * (uv_halfPerimeter - uv_a) * (uv_halfPerimeter - uv_b) * (uv_halfPerimeter - uv_c));
}
}
if (uv_area < 0.0001f) {
uv_area = 1.0;
}
int pixels = Math::round(ceil((1.0 / sqrt(uv_area)) * sqrt(area * default_texels_per_unit)));
int size = CLAMP(pixels, 2, 4096);
return Vector2i(size, size);
}
void BakedLightmap::_find_meshes_and_lights(Node *p_at_node, Vector<MeshesFound> &meshes, Vector<LightsFound> &lights) {
AABB bounds = AABB(-extents, extents * 2.0);
MeshInstance *mi = Object::cast_to<MeshInstance>(p_at_node);
if (mi && mi->get_flag(GeometryInstance::FLAG_USE_BAKED_LIGHT) && mi->is_visible_in_tree()) {
Ref<Mesh> mesh = mi->get_mesh();
if (mesh.is_valid()) {
bool all_have_uv2_and_normal = true;
bool surfaces_found = false;
for (int i = 0; i < mesh->get_surface_count(); i++) {
if (mesh->surface_get_primitive_type(i) != Mesh::PRIMITIVE_TRIANGLES) {
continue;
}
if (!(mesh->surface_get_format(i) & Mesh::ARRAY_FORMAT_TEX_UV2)) {
all_have_uv2_and_normal = false;
break;
}
if (!(mesh->surface_get_format(i) & Mesh::ARRAY_FORMAT_NORMAL)) {
all_have_uv2_and_normal = false;
break;
}
surfaces_found = true;
}
if (surfaces_found && all_have_uv2_and_normal) {
Transform mesh_xform = get_global_transform().affine_inverse() * mi->get_global_transform();
AABB aabb = mesh_xform.xform(mesh->get_aabb());
if (bounds.intersects(aabb)) {
MeshesFound mf;
mf.cast_shadows = mi->get_cast_shadows_setting() != GeometryInstance::SHADOW_CASTING_SETTING_OFF;
mf.generate_lightmap = mi->get_generate_lightmap();
mf.xform = mesh_xform;
mf.node_path = get_path_to(mi);
mf.subindex = -1;
mf.mesh = mesh;
static const int lightmap_scale[4] = { 1, 2, 4, 8 }; //GeometryInstance3D::LIGHTMAP_SCALE_MAX = { 1, 2, 4, 8 };
mf.lightmap_scale = lightmap_scale[mi->get_lightmap_scale()];
Ref<Material> all_override = mi->get_material_override();
for (int i = 0; i < mesh->get_surface_count(); i++) {
if (all_override.is_valid()) {
mf.overrides.push_back(all_override);
} else {
mf.overrides.push_back(mi->get_surface_material(i));
}
}
meshes.push_back(mf);
}
}
}
}
Spatial *s = Object::cast_to<Spatial>(p_at_node);
if (!mi && s) {
Array bmeshes = p_at_node->call("get_bake_meshes");
if (bmeshes.size() && (bmeshes.size() & 1) == 0) {
Transform xf = get_global_transform().affine_inverse() * s->get_global_transform();
Ref<Material> all_override;
GeometryInstance *gi = Object::cast_to<GeometryInstance>(p_at_node);
if (gi) {
all_override = mi->get_material_override();
}
for (int i = 0; i < bmeshes.size(); i += 2) {
Ref<Mesh> mesh = bmeshes[i];
if (!mesh.is_valid()) {
continue;
}
Transform mesh_xform = xf * bmeshes[i + 1];
AABB aabb = mesh_xform.xform(mesh->get_aabb());
if (!bounds.intersects(aabb)) {
continue;
}
MeshesFound mf;
mf.xform = mesh_xform;
mf.node_path = get_path_to(s);
mf.subindex = i / 2;
mf.lightmap_scale = 1;
mf.mesh = mesh;
if (gi) {
mf.cast_shadows = mi->get_cast_shadows_setting() != GeometryInstance::SHADOW_CASTING_SETTING_OFF;
mf.generate_lightmap = mi->get_generate_lightmap();
} else {
mf.cast_shadows = true;
mf.generate_lightmap = true;
}
for (int j = 0; j < mesh->get_surface_count(); j++) {
mf.overrides.push_back(all_override);
}
meshes.push_back(mf);
}
}
}
Light *light = Object::cast_to<Light>(p_at_node);
if (light && light->get_bake_mode() != Light::BAKE_DISABLED) {
LightsFound lf;
lf.xform = get_global_transform().affine_inverse() * light->get_global_transform();
lf.light = light;
lights.push_back(lf);
}
for (int i = 0; i < p_at_node->get_child_count(); i++) {
Node *child = p_at_node->get_child(i);
if (!child->get_owner()) {
continue; //maybe a helper
}
_find_meshes_and_lights(child, meshes, lights);
}
}
void BakedLightmap::_get_material_images(const MeshesFound &p_found_mesh, Lightmapper::MeshData &r_mesh_data, Vector<Ref<Texture>> &r_albedo_textures, Vector<Ref<Texture>> &r_emission_textures) {
for (int i = 0; i < p_found_mesh.mesh->get_surface_count(); ++i) {
Ref<SpatialMaterial> mat = p_found_mesh.overrides[i];
if (mat.is_null()) {
mat = p_found_mesh.mesh->surface_get_material(i);
}
Ref<Texture> albedo_texture;
Color albedo_add = Color(1, 1, 1, 1);
Color albedo_mul = Color(1, 1, 1, 1);
Ref<Texture> emission_texture;
Color emission_add = Color(0, 0, 0, 0);
Color emission_mul = Color(1, 1, 1, 1);
if (mat.is_valid()) {
albedo_texture = mat->get_texture(SpatialMaterial::TEXTURE_ALBEDO);
if (albedo_texture.is_valid()) {
albedo_mul = mat->get_albedo();
albedo_add = Color(0, 0, 0, 0);
} else {
albedo_add = mat->get_albedo();
}
emission_texture = mat->get_texture(SpatialMaterial::TEXTURE_EMISSION);
Color emission_color = mat->get_emission();
float emission_energy = mat->get_emission_energy();
if (mat->get_emission_operator() == SpatialMaterial::EMISSION_OP_ADD) {
emission_mul = Color(1, 1, 1) * emission_energy;
emission_add = emission_color * emission_energy;
} else {
emission_mul = emission_color * emission_energy;
emission_add = Color(0, 0, 0);
}
}
Lightmapper::MeshData::TextureDef albedo;
albedo.mul = albedo_mul;
albedo.add = albedo_add;
if (albedo_texture.is_valid()) {
albedo.tex_rid = albedo_texture->get_rid();
r_albedo_textures.push_back(albedo_texture);
}
r_mesh_data.albedo.push_back(albedo);
Lightmapper::MeshData::TextureDef emission;
emission.mul = emission_mul;
emission.add = emission_add;
if (emission_texture.is_valid()) {
emission.tex_rid = emission_texture->get_rid();
r_emission_textures.push_back(emission_texture);
}
r_mesh_data.emission.push_back(emission);
}
}
void BakedLightmap::_save_image(String &r_base_path, Ref<Image> r_img, bool p_use_srgb) {
if (use_hdr) {
r_base_path += ".exr";
} else {
r_base_path += ".png";
}
String relative_path = r_base_path;
if (relative_path.begins_with("res://")) {
relative_path = relative_path.substr(6, relative_path.length());
}
bool hdr_grayscale = use_hdr && !use_color;
r_img->lock();
for (int i = 0; i < r_img->get_height(); i++) {
for (int j = 0; j < r_img->get_width(); j++) {
Color c = r_img->get_pixel(j, i);
c.r = MAX(c.r, environment_min_light.r);
c.g = MAX(c.g, environment_min_light.g);
c.b = MAX(c.b, environment_min_light.b);
if (hdr_grayscale) {
c = Color(c.get_v(), 0.0f, 0.0f);
}
if (p_use_srgb) {
c = c.to_srgb();
}
r_img->set_pixel(j, i, c);
}
}
r_img->unlock();
if (!use_color) {
if (use_hdr) {
r_img->convert(Image::FORMAT_RH);
} else {
r_img->convert(Image::FORMAT_L8);
}
}
if (use_hdr) {
r_img->save_exr(relative_path, !use_color);
} else {
r_img->save_png(relative_path);
}
}
bool BakedLightmap::_lightmap_bake_step_function(float p_completion, const String &p_text, void *ud, bool p_refresh) {
BakeStepUD *bsud = (BakeStepUD *)ud;
bool ret = false;
if (bsud->func) {
ret = bsud->func(bsud->from_percent + p_completion * (bsud->to_percent - bsud->from_percent), p_text, bsud->ud, p_refresh);
}
return ret;
}
BakedLightmap::BakeError BakedLightmap::bake(Node *p_from_node, String p_data_save_path) {
if (!p_from_node && !get_parent()) {
return BAKE_ERROR_NO_ROOT;
}
bool no_save_path = false;
if (p_data_save_path == "" && (get_light_data().is_null() || !get_light_data()->get_path().is_resource_file())) {
no_save_path = true;
}
if (p_data_save_path == "") {
if (get_light_data().is_null()) {
no_save_path = true;
} else {
p_data_save_path = get_light_data()->get_path();
if (!p_data_save_path.is_resource_file()) {
no_save_path = true;
}
}
}
if (no_save_path) {
if (image_path == "") {
return BAKE_ERROR_NO_SAVE_PATH;
} else {
p_data_save_path = image_path;
}
WARN_PRINT("Using the deprecated property \"image_path\" as a save path, consider providing a better save path via the \"data_save_path\" parameter");
p_data_save_path = image_path.plus_file("BakedLightmap.lmbake");
}
{
//check for valid save path
DirAccessRef d = DirAccess::open(p_data_save_path.get_base_dir());
if (!d) {
ERR_FAIL_V_MSG(BAKE_ERROR_NO_SAVE_PATH, "Invalid save path '" + p_data_save_path + "'.");
}
}
uint32_t time_started = OS::get_singleton()->get_ticks_msec();
if (bake_step_function) {
bool cancelled = bake_step_function(0.0, TTR("Finding meshes and lights"), nullptr, true);
if (cancelled) {
bake_end_function(time_started);
return BAKE_ERROR_USER_ABORTED;
}
}
Ref<Lightmapper> lightmapper = Lightmapper::create();
if (lightmapper.is_null()) {
bake_end_function(time_started);
return BAKE_ERROR_NO_LIGHTMAPPER;
}
Vector<LightsFound> lights_found;
Vector<MeshesFound> meshes_found;
_find_meshes_and_lights(p_from_node ? p_from_node : get_parent(), meshes_found, lights_found);
if (meshes_found.size() == 0) {
bake_end_function(time_started);
return BAKE_ERROR_NO_MESHES;
}
for (int m_i = 0; m_i < meshes_found.size(); m_i++) {
if (bake_step_function) {
float p = (float)(m_i) / meshes_found.size();
bool cancelled = bake_step_function(p * 0.05, vformat(TTR("Preparing geometry (%d/%d)"), m_i + 1, meshes_found.size()), nullptr, false);
if (cancelled) {
bake_end_function(time_started);
return BAKE_ERROR_USER_ABORTED;
}
}
MeshesFound &mf = meshes_found.write[m_i];
Size2i lightmap_size = mf.mesh->get_lightmap_size_hint();
if (lightmap_size == Vector2i(0, 0)) {
lightmap_size = _compute_lightmap_size(mf);
}
lightmap_size *= mf.lightmap_scale;
Lightmapper::MeshData md;
{
Dictionary d;
d["path"] = mf.node_path;
if (mf.subindex >= 0) {
d["subindex"] = mf.subindex;
}
d["cast_shadows"] = mf.cast_shadows;
d["generate_lightmap"] = mf.generate_lightmap;
d["node_name"] = mf.node_path.get_name(mf.node_path.get_name_count() - 1);
md.userdata = d;
}
Basis normal_xform = mf.xform.basis.inverse().transposed();
for (int i = 0; i < mf.mesh->get_surface_count(); i++) {
if (mf.mesh->surface_get_primitive_type(i) != Mesh::PRIMITIVE_TRIANGLES) {
continue;
}
Array a = mf.mesh->surface_get_arrays(i);
Vector<Vector3> vertices = a[Mesh::ARRAY_VERTEX];
const Vector3 *vr = vertices.ptr();
Vector<Vector2> uv2 = a[Mesh::ARRAY_TEX_UV2];
const Vector2 *uv2r = nullptr;
Vector<Vector2> uv = a[Mesh::ARRAY_TEX_UV];
const Vector2 *uvr = nullptr;
Vector<Vector3> normals = a[Mesh::ARRAY_NORMAL];
const Vector3 *nr = nullptr;
Vector<int> index = a[Mesh::ARRAY_INDEX];
ERR_CONTINUE(uv2.size() == 0);
ERR_CONTINUE(normals.size() == 0);
if (!uv.empty()) {
uvr = uv.ptr();
}
uv2r = uv2.ptr();
nr = normals.ptr();
int facecount;
const int *ir = nullptr;
if (index.size()) {
facecount = index.size() / 3;
ir = index.ptr();
} else {
facecount = vertices.size() / 3;
}
md.surface_facecounts.push_back(facecount);
for (int j = 0; j < facecount; j++) {
uint32_t vidx[3];
if (ir) {
for (int k = 0; k < 3; k++) {
vidx[k] = ir[j * 3 + k];
}
} else {
for (int k = 0; k < 3; k++) {
vidx[k] = j * 3 + k;
}
}
for (int k = 0; k < 3; k++) {
Vector3 v = mf.xform.xform(vr[vidx[k]]);
md.points.push_back(v);
md.uv2.push_back(uv2r[vidx[k]]);
md.normal.push_back(normal_xform.xform(nr[vidx[k]]).normalized());
if (uvr != nullptr) {
md.uv.push_back(uvr[vidx[k]]);
}
}
}
}
Vector<Ref<Texture>> albedo_textures;
Vector<Ref<Texture>> emission_textures;
_get_material_images(mf, md, albedo_textures, emission_textures);
for (int j = 0; j < albedo_textures.size(); j++) {
lightmapper->add_albedo_texture(albedo_textures[j]);
}
for (int j = 0; j < emission_textures.size(); j++) {
lightmapper->add_emission_texture(emission_textures[j]);
}
lightmapper->add_mesh(md, lightmap_size);
}
for (int i = 0; i < lights_found.size(); i++) {
Light *light = lights_found[i].light;
Transform xf = lights_found[i].xform;
if (Object::cast_to<DirectionalLight>(light)) {
DirectionalLight *l = Object::cast_to<DirectionalLight>(light);
lightmapper->add_directional_light(light->get_bake_mode() == Light::BAKE_ALL, -xf.basis.get_axis(Vector3::AXIS_Z).normalized(), l->get_color(), l->get_param(Light::PARAM_ENERGY), l->get_param(Light::PARAM_INDIRECT_ENERGY), l->get_param(Light::PARAM_SIZE));
} else if (Object::cast_to<OmniLight>(light)) {
OmniLight *l = Object::cast_to<OmniLight>(light);
lightmapper->add_omni_light(light->get_bake_mode() == Light::BAKE_ALL, xf.origin, l->get_color(), l->get_param(Light::PARAM_ENERGY), l->get_param(Light::PARAM_INDIRECT_ENERGY), l->get_param(Light::PARAM_RANGE), l->get_param(Light::PARAM_ATTENUATION), l->get_param(Light::PARAM_SIZE));
} else if (Object::cast_to<SpotLight>(light)) {
SpotLight *l = Object::cast_to<SpotLight>(light);
lightmapper->add_spot_light(light->get_bake_mode() == Light::BAKE_ALL, xf.origin, -xf.basis.get_axis(Vector3::AXIS_Z).normalized(), l->get_color(), l->get_param(Light::PARAM_ENERGY), l->get_param(Light::PARAM_INDIRECT_ENERGY), l->get_param(Light::PARAM_RANGE), l->get_param(Light::PARAM_ATTENUATION), l->get_param(Light::PARAM_SPOT_ANGLE), l->get_param(Light::PARAM_SPOT_ATTENUATION), l->get_param(Light::PARAM_SIZE));
}
}
Ref<Image> environment_image;
Basis environment_xform;
if (environment_mode != ENVIRONMENT_MODE_DISABLED) {
if (bake_step_function) {
bake_step_function(0.1, TTR("Preparing environment"), nullptr, true);
}
switch (environment_mode) {
case ENVIRONMENT_MODE_DISABLED: {
//nothing
} break;
case ENVIRONMENT_MODE_SCENE: {
Ref<World> world = get_world();
if (world.is_valid()) {
Ref<Environment> env = world->get_environment();
if (env.is_null()) {
env = world->get_fallback_environment();
}
if (env.is_valid()) {
environment_image = _get_irradiance_map(env, Vector2i(128, 64));
environment_xform = get_global_transform().affine_inverse().basis * env->get_sky_orientation();
}
}
} break;
case ENVIRONMENT_MODE_CUSTOM_SKY: {
if (environment_custom_sky.is_valid()) {
environment_image = _get_irradiance_from_sky(environment_custom_sky, environment_custom_energy, Vector2i(128, 64));
environment_xform.set_euler(environment_custom_sky_rotation_degrees * Math_PI / 180.0);
}
} break;
case ENVIRONMENT_MODE_CUSTOM_COLOR: {
environment_image.instance();
environment_image->create(128, 64, false, Image::FORMAT_RGBF);
Color c = environment_custom_color;
c.r *= environment_custom_energy;
c.g *= environment_custom_energy;
c.b *= environment_custom_energy;
environment_image->lock();
for (int i = 0; i < 128; i++) {
for (int j = 0; j < 64; j++) {
environment_image->set_pixel(i, j, c);
}
}
environment_image->unlock();
} break;
}
}
BakeStepUD bsud;
bsud.func = bake_step_function;
bsud.ud = nullptr;
bsud.from_percent = 0.1;
bsud.to_percent = 0.9;
bool gen_atlas = OS::get_singleton()->get_current_video_driver() == OS::VIDEO_DRIVER_GLES2 ? false : generate_atlas;
Lightmapper::BakeError bake_err = lightmapper->bake(Lightmapper::BakeQuality(bake_quality), use_denoiser, bounces, bounce_indirect_energy, bias, gen_atlas, max_atlas_size, environment_image, environment_xform, _lightmap_bake_step_function, &bsud, bake_substep_function);
if (bake_err != Lightmapper::BAKE_OK) {
bake_end_function(time_started);
switch (bake_err) {
case Lightmapper::BAKE_ERROR_USER_ABORTED: {
return BAKE_ERROR_USER_ABORTED;
}
case Lightmapper::BAKE_ERROR_LIGHTMAP_TOO_SMALL: {
return BAKE_ERROR_LIGHTMAP_SIZE;
}
case Lightmapper::BAKE_ERROR_NO_MESHES: {
return BAKE_ERROR_NO_MESHES;
}
default: {
}
}
return BAKE_ERROR_NO_LIGHTMAPPER;
}
Ref<BakedLightmapData> data;
if (get_light_data().is_valid()) {
data = get_light_data();
set_light_data(Ref<BakedLightmapData>()); //clear
data->clear_data();
} else {
data.instance();
}
if (capture_enabled) {
if (bake_step_function) {
bool cancelled = bake_step_function(0.85, TTR("Generating capture"), nullptr, true);
if (cancelled) {
bake_end_function(time_started);
return BAKE_ERROR_USER_ABORTED;
}
}
VoxelLightBaker voxel_baker;
int bake_subdiv;
int capture_subdiv;
AABB bake_bounds;
{
bake_bounds = AABB(-extents, extents * 2.0);
int subdiv = nearest_power_of_2_templated(int(bake_bounds.get_longest_axis_size() / capture_cell_size));
bake_bounds.size[bake_bounds.get_longest_axis_index()] = subdiv * capture_cell_size;
bake_subdiv = nearest_shift(subdiv) + 1;
capture_subdiv = bake_subdiv;
float css = capture_cell_size;
while (css < capture_cell_size && capture_subdiv > 2) {
capture_subdiv--;
css *= 2.0;
}
}
voxel_baker.begin_bake(capture_subdiv + 1, bake_bounds);
for (int mesh_id = 0; mesh_id < meshes_found.size(); mesh_id++) {
MeshesFound &mf = meshes_found.write[mesh_id];
voxel_baker.plot_mesh(mf.xform, mf.mesh, mf.overrides, Ref<Material>());
}
VoxelLightBaker::BakeQuality capt_quality = VoxelLightBaker::BakeQuality::BAKE_QUALITY_HIGH;
if (capture_quality == BakedLightmap::BakeQuality::BAKE_QUALITY_LOW) {
capt_quality = VoxelLightBaker::BakeQuality::BAKE_QUALITY_LOW;
} else if (capture_quality == BakedLightmap::BakeQuality::BAKE_QUALITY_MEDIUM) {
capt_quality = VoxelLightBaker::BakeQuality::BAKE_QUALITY_MEDIUM;
}
voxel_baker.begin_bake_light(capt_quality, capture_propagation);
for (int i = 0; i < lights_found.size(); i++) {
LightsFound &lf = lights_found.write[i];
switch (lf.light->get_light_type()) {
case VS::LIGHT_DIRECTIONAL: {
voxel_baker.plot_light_directional(-lf.xform.basis.get_axis(2), lf.light->get_color(), lf.light->get_param(Light::PARAM_ENERGY), lf.light->get_param(Light::PARAM_INDIRECT_ENERGY), lf.light->get_bake_mode() == Light::BAKE_ALL);
} break;
case VS::LIGHT_OMNI: {
voxel_baker.plot_light_omni(lf.xform.origin, lf.light->get_color(), lf.light->get_param(Light::PARAM_ENERGY), lf.light->get_param(Light::PARAM_INDIRECT_ENERGY), lf.light->get_param(Light::PARAM_RANGE), lf.light->get_param(Light::PARAM_ATTENUATION), lf.light->get_bake_mode() == Light::BAKE_ALL);
} break;
case VS::LIGHT_SPOT: {
voxel_baker.plot_light_spot(lf.xform.origin, lf.xform.basis.get_axis(2), lf.light->get_color(), lf.light->get_param(Light::PARAM_ENERGY), lf.light->get_param(Light::PARAM_INDIRECT_ENERGY), lf.light->get_param(Light::PARAM_RANGE), lf.light->get_param(Light::PARAM_ATTENUATION), lf.light->get_param(Light::PARAM_SPOT_ANGLE), lf.light->get_param(Light::PARAM_SPOT_ATTENUATION), lf.light->get_bake_mode() == Light::BAKE_ALL);
} break;
}
}
voxel_baker.end_bake();
AABB bounds = AABB(-extents, extents * 2);
data->set_cell_subdiv(capture_subdiv);
data->set_bounds(bounds);
data->set_octree(voxel_baker.create_capture_octree(capture_subdiv));
{
float bake_bound_size = bake_bounds.get_longest_axis_size();
Transform to_bounds;
to_bounds.basis.scale(Vector3(bake_bound_size, bake_bound_size, bake_bound_size));
to_bounds.origin = bounds.position;
Transform to_grid;
to_grid.basis.scale(Vector3(1 << (capture_subdiv - 1), 1 << (capture_subdiv - 1), 1 << (capture_subdiv - 1)));
Transform to_cell_space = to_grid * to_bounds.affine_inverse();
data->set_cell_space_transform(to_cell_space);
}
}
if (bake_step_function) {
bool cancelled = bake_step_function(0.9, TTR("Saving lightmaps"), nullptr, true);
if (cancelled) {
bake_end_function(time_started);
return BAKE_ERROR_USER_ABORTED;
}
}
Vector<Ref<Image>> images;
for (int i = 0; i < lightmapper->get_bake_texture_count(); i++) {
images.push_back(lightmapper->get_bake_texture(i));
}
bool use_srgb = use_color && !use_hdr;
if (gen_atlas) {
Ref<Image> large_image;
large_image.instance();
large_image->create(images[0]->get_width(), images[0]->get_height() * images.size(), false, images[0]->get_format());
for (int i = 0; i < images.size(); i++) {
large_image->blit_rect(images[i], Rect2(0, 0, images[0]->get_width(), images[0]->get_height()), Point2(0, images[0]->get_height() * i));
}
Ref<TextureLayered> texture;
String base_path = p_data_save_path.get_basename();
if (ResourceLoader::import) {
_save_image(base_path, large_image, use_srgb);
Ref<ConfigFile> config;
config.instance();
if (FileAccess::exists(base_path + ".import")) {
config->load(base_path + ".import");
} else {
// Set only if settings don't exist, to keep user choice
config->set_value("params", "compress/mode", 0);
}
config->set_value("remap", "importer", "texture_array");
config->set_value("remap", "type", "TextureArray");
config->set_value("params", "detect_3d", false);
config->set_value("params", "flags/repeat", false);
config->set_value("params", "flags/filter", true);
config->set_value("params", "flags/mipmaps", false);
config->set_value("params", "flags/srgb", use_srgb);
config->set_value("params", "slices/horizontal", 1);
config->set_value("params", "slices/vertical", images.size());
config->save(base_path + ".import");
ResourceLoader::import(base_path);
texture = ResourceLoader::load(base_path); //if already loaded, it will be updated on refocus?
} else {
base_path += ".texarr";
Ref<TextureLayered> tex;
bool set_path = true;
if (ResourceCache::has(base_path)) {
tex = Ref<Resource>((Resource *)ResourceCache::get(base_path));
set_path = false;
}
if (!tex.is_valid()) {
tex.instance();
}
tex->create(images[0]->get_width(), images[0]->get_height(), images.size(), images[0]->get_format(), Texture::FLAGS_DEFAULT);
for (int i = 0; i < images.size(); i++) {
tex->set_layer_data(images[i], i);
}
ResourceSaver::save(base_path, tex, ResourceSaver::FLAG_CHANGE_PATH);
if (set_path) {
tex->set_path(base_path);
}
texture = tex;
}
for (int i = 0; i < lightmapper->get_bake_mesh_count(); i++) {
if (meshes_found[i].generate_lightmap) {
Dictionary d = lightmapper->get_bake_mesh_userdata(i);
NodePath np = d["path"];
int32_t subindex = -1;
if (d.has("subindex")) {
subindex = d["subindex"];
}
Rect2 uv_rect = lightmapper->get_bake_mesh_uv_scale(i);
int slice_index = lightmapper->get_bake_mesh_texture_slice(i);
data->add_user(np, texture, slice_index, uv_rect, subindex);
}
}
} else {
for (int i = 0; i < lightmapper->get_bake_mesh_count(); i++) {
if (!meshes_found[i].generate_lightmap) {
continue;
}
Ref<Texture> texture;
String base_path = p_data_save_path.get_base_dir().plus_file(images[i]->get_name());
if (ResourceLoader::import) {
_save_image(base_path, images[i], use_srgb);
Ref<ConfigFile> config;
config.instance();
if (FileAccess::exists(base_path + ".import")) {
config->load(base_path + ".import");
} else {
// Set only if settings don't exist, to keep user choice
config->set_value("params", "compress/mode", 0);
}
config->set_value("remap", "importer", "texture");
config->set_value("remap", "type", "StreamTexture");
config->set_value("params", "detect_3d", false);
config->set_value("params", "flags/repeat", false);
config->set_value("params", "flags/filter", true);
config->set_value("params", "flags/mipmaps", false);
config->set_value("params", "flags/srgb", use_srgb);
config->save(base_path + ".import");
ResourceLoader::import(base_path);
texture = ResourceLoader::load(base_path); //if already loaded, it will be updated on refocus?
} else {
base_path += ".tex";
Ref<ImageTexture> tex;
bool set_path = true;
if (ResourceCache::has(base_path)) {
tex = Ref<Resource>((Resource *)ResourceCache::get(base_path));
set_path = false;
}
if (!tex.is_valid()) {
tex.instance();
}
tex->create_from_image(images[i], Texture::FLAGS_DEFAULT);
ResourceSaver::save(base_path, tex, ResourceSaver::FLAG_CHANGE_PATH);
if (set_path) {
tex->set_path(base_path);
}
texture = tex;
}
Dictionary d = lightmapper->get_bake_mesh_userdata(i);
NodePath np = d["path"];
int32_t subindex = -1;
if (d.has("subindex")) {
subindex = d["subindex"];
}
Rect2 uv_rect = Rect2(0, 0, 1, 1);
int slice_index = -1;
data->add_user(np, texture, slice_index, uv_rect, subindex);
}
}
if (bake_step_function) {
bool cancelled = bake_step_function(1.0, TTR("Done"), nullptr, true);
if (cancelled) {
bake_end_function(time_started);
return BAKE_ERROR_USER_ABORTED;
}
}
Error err = ResourceSaver::save(p_data_save_path, data);
data->set_path(p_data_save_path);
if (err != OK) {
bake_end_function(time_started);
return BAKE_ERROR_CANT_CREATE_IMAGE;
}
set_light_data(data);
bake_end_function(time_started);
return BAKE_ERROR_OK;
}
void BakedLightmap::set_capture_cell_size(float p_cell_size) {
capture_cell_size = MAX(0.1, p_cell_size);
}
float BakedLightmap::get_capture_cell_size() const {
return capture_cell_size;
}
void BakedLightmap::set_extents(const Vector3 &p_extents) {
extents = p_extents;
update_gizmo();
_change_notify("extents");
}
Vector3 BakedLightmap::get_extents() const {
return extents;
}
void BakedLightmap::set_default_texels_per_unit(const float &p_bake_texels_per_unit) {
default_texels_per_unit = MAX(0.0, p_bake_texels_per_unit);
}
float BakedLightmap::get_default_texels_per_unit() const {
return default_texels_per_unit;
}
void BakedLightmap::set_capture_enabled(bool p_enable) {
capture_enabled = p_enable;
_change_notify();
}
bool BakedLightmap::get_capture_enabled() const {
return capture_enabled;
}
void BakedLightmap::_notification(int p_what) {
if (p_what == NOTIFICATION_READY) {
if (light_data.is_valid()) {
_assign_lightmaps();
}
request_ready(); //will need ready again if re-enters tree
}
if (p_what == NOTIFICATION_EXIT_TREE) {
if (light_data.is_valid()) {
_clear_lightmaps();
}
}
}
void BakedLightmap::_assign_lightmaps() {
ERR_FAIL_COND(!light_data.is_valid());
bool atlassed_on_gles2 = false;
for (int i = 0; i < light_data->get_user_count(); i++) {
Ref<Resource> lightmap = light_data->get_user_lightmap(i);
ERR_CONTINUE(!lightmap.is_valid());
ERR_CONTINUE(!Object::cast_to<Texture>(lightmap.ptr()) && !Object::cast_to<TextureLayered>(lightmap.ptr()));
Node *node = get_node(light_data->get_user_path(i));
int instance_idx = light_data->get_user_instance(i);
if (instance_idx >= 0) {
RID instance = node->call("get_bake_mesh_instance", instance_idx);
if (instance.is_valid()) {
int slice = light_data->get_user_lightmap_slice(i);
atlassed_on_gles2 = atlassed_on_gles2 || (slice != -1 && OS::get_singleton()->get_current_video_driver() == OS::VIDEO_DRIVER_GLES2);
VS::get_singleton()->instance_set_use_lightmap(instance, get_instance(), lightmap->get_rid(), slice, light_data->get_user_lightmap_uv_rect(i));
}
} else {
VisualInstance *vi = Object::cast_to<VisualInstance>(node);
ERR_CONTINUE(!vi);
int slice = light_data->get_user_lightmap_slice(i);
atlassed_on_gles2 = atlassed_on_gles2 || (slice != -1 && OS::get_singleton()->get_current_video_driver() == OS::VIDEO_DRIVER_GLES2);
VS::get_singleton()->instance_set_use_lightmap(vi->get_instance(), get_instance(), lightmap->get_rid(), slice, light_data->get_user_lightmap_uv_rect(i));
}
}
if (atlassed_on_gles2) {
ERR_PRINT("GLES2 doesn't support layered textures, so lightmap atlassing is not supported. Please re-bake the lightmap or switch to GLES3.");
}
}
void BakedLightmap::_clear_lightmaps() {
ERR_FAIL_COND(!light_data.is_valid());
for (int i = 0; i < light_data->get_user_count(); i++) {
Node *node = get_node(light_data->get_user_path(i));
int instance_idx = light_data->get_user_instance(i);
if (instance_idx >= 0) {
RID instance = node->call("get_bake_mesh_instance", instance_idx);
if (instance.is_valid()) {
VS::get_singleton()->instance_set_use_lightmap(instance, get_instance(), RID(), -1, Rect2(0, 0, 1, 1));
}
} else {
VisualInstance *vi = Object::cast_to<VisualInstance>(node);
ERR_CONTINUE(!vi);
VS::get_singleton()->instance_set_use_lightmap(vi->get_instance(), get_instance(), RID(), -1, Rect2(0, 0, 1, 1));
}
}
}
Ref<Image> BakedLightmap::_get_irradiance_from_sky(Ref<Sky> p_sky, float p_energy, Vector2i p_size) {
if (p_sky.is_null()) {
return Ref<Image>();
}
Ref<Image> sky_image;
Ref<PanoramaSky> panorama = p_sky;
if (panorama.is_valid()) {
sky_image = panorama->get_panorama()->get_data();
}
Ref<ProceduralSky> procedural = p_sky;
if (procedural.is_valid()) {
sky_image = procedural->get_data();
}
if (sky_image.is_null()) {
return Ref<Image>();
}
sky_image->convert(Image::FORMAT_RGBF);
sky_image->resize(p_size.x, p_size.y, Image::INTERPOLATE_CUBIC);
if (p_energy != 1.0) {
sky_image->lock();
for (int i = 0; i < p_size.y; i++) {
for (int j = 0; j < p_size.x; j++) {
sky_image->set_pixel(j, i, sky_image->get_pixel(j, i) * p_energy);
}
}
sky_image->unlock();
}
return sky_image;
}
Ref<Image> BakedLightmap::_get_irradiance_map(Ref<Environment> p_env, Vector2i p_size) {
Environment::BGMode bg_mode = p_env->get_background();
switch (bg_mode) {
case Environment::BG_SKY: {
return _get_irradiance_from_sky(p_env->get_sky(), p_env->get_bg_energy(), Vector2i(128, 64));
}
case Environment::BG_CLEAR_COLOR:
case Environment::BG_COLOR: {
Color c = bg_mode == Environment::BG_CLEAR_COLOR ? Color(GLOBAL_GET("rendering/environment/default_clear_color")) : p_env->get_bg_color();
c.r *= p_env->get_bg_energy();
c.g *= p_env->get_bg_energy();
c.b *= p_env->get_bg_energy();
Ref<Image> ret;
ret.instance();
ret->create(p_size.x, p_size.y, false, Image::FORMAT_RGBF);
ret->fill(c);
return ret;
}
default: {
}
}
return Ref<Image>();
}
void BakedLightmap::set_light_data(const Ref<BakedLightmapData> &p_data) {
if (light_data.is_valid()) {
if (is_inside_tree()) {
_clear_lightmaps();
}
set_base(RID());
}
light_data = p_data;
_change_notify();
if (light_data.is_valid()) {
set_base(light_data->get_rid());
if (is_inside_tree()) {
_assign_lightmaps();
}
}
}
Ref<BakedLightmapData> BakedLightmap::get_light_data() const {
return light_data;
}
void BakedLightmap::set_capture_propagation(float p_propagation) {
capture_propagation = p_propagation;
}
float BakedLightmap::get_capture_propagation() const {
return capture_propagation;
}
void BakedLightmap::set_capture_quality(BakeQuality p_quality) {
capture_quality = p_quality;
}
BakedLightmap::BakeQuality BakedLightmap::get_capture_quality() const {
return capture_quality;
}
void BakedLightmap::set_generate_atlas(bool p_enabled) {
generate_atlas = p_enabled;
}
bool BakedLightmap::is_generate_atlas_enabled() const {
return generate_atlas;
}
void BakedLightmap::set_max_atlas_size(int p_size) {
ERR_FAIL_COND(p_size < 2048);
max_atlas_size = p_size;
}
int BakedLightmap::get_max_atlas_size() const {
return max_atlas_size;
}
void BakedLightmap::set_bake_quality(BakeQuality p_quality) {
bake_quality = p_quality;
_change_notify();
}
BakedLightmap::BakeQuality BakedLightmap::get_bake_quality() const {
return bake_quality;
}
#ifndef DISABLE_DEPRECATED
void BakedLightmap::set_image_path(const String &p_path) {
image_path = p_path;
}
String BakedLightmap::get_image_path() const {
return image_path;
}
#endif
void BakedLightmap::set_use_denoiser(bool p_enable) {
use_denoiser = p_enable;
}
bool BakedLightmap::is_using_denoiser() const {
return use_denoiser;
}
void BakedLightmap::set_use_hdr(bool p_enable) {
use_hdr = p_enable;
}
bool BakedLightmap::is_using_hdr() const {
return use_hdr;
}
void BakedLightmap::set_use_color(bool p_enable) {
use_color = p_enable;
}
bool BakedLightmap::is_using_color() const {
return use_color;
}
void BakedLightmap::set_environment_mode(EnvironmentMode p_mode) {
environment_mode = p_mode;
_change_notify();
}
BakedLightmap::EnvironmentMode BakedLightmap::get_environment_mode() const {
return environment_mode;
}
void BakedLightmap::set_environment_custom_sky(const Ref<Sky> &p_sky) {
environment_custom_sky = p_sky;
}
Ref<Sky> BakedLightmap::get_environment_custom_sky() const {
return environment_custom_sky;
}
void BakedLightmap::set_environment_custom_sky_rotation_degrees(const Vector3 &p_rotation) {
environment_custom_sky_rotation_degrees = p_rotation;
}
Vector3 BakedLightmap::get_environment_custom_sky_rotation_degrees() const {
return environment_custom_sky_rotation_degrees;
}
void BakedLightmap::set_environment_custom_color(const Color &p_color) {
environment_custom_color = p_color;
}
Color BakedLightmap::get_environment_custom_color() const {
return environment_custom_color;
}
void BakedLightmap::set_environment_custom_energy(float p_energy) {
environment_custom_energy = p_energy;
}
float BakedLightmap::get_environment_custom_energy() const {
return environment_custom_energy;
}
void BakedLightmap::set_environment_min_light(Color p_min_light) {
environment_min_light = p_min_light;
}
Color BakedLightmap::get_environment_min_light() const {
return environment_min_light;
}
void BakedLightmap::set_bounces(int p_bounces) {
ERR_FAIL_COND(p_bounces < 0 || p_bounces > 16);
bounces = p_bounces;
}
int BakedLightmap::get_bounces() const {
return bounces;
}
void BakedLightmap::set_bounce_indirect_energy(float p_indirect_energy) {
ERR_FAIL_COND(p_indirect_energy < 0.0);
bounce_indirect_energy = p_indirect_energy;
}
float BakedLightmap::get_bounce_indirect_energy() const {
return bounce_indirect_energy;
}
void BakedLightmap::set_bias(float p_bias) {
ERR_FAIL_COND(p_bias < 0.00001f);
bias = p_bias;
}
float BakedLightmap::get_bias() const {
return bias;
}
AABB BakedLightmap::get_aabb() const {
return AABB(-extents, extents * 2);
}
PoolVector<Face3> BakedLightmap::get_faces(uint32_t p_usage_flags) const {
return PoolVector<Face3>();
}
void BakedLightmap::_validate_property(PropertyInfo &property) const {
if (property.name.begins_with("environment_custom_sky") && environment_mode != ENVIRONMENT_MODE_CUSTOM_SKY) {
property.usage = 0;
}
if (property.name == "environment_custom_color" && environment_mode != ENVIRONMENT_MODE_CUSTOM_COLOR) {
property.usage = 0;
}
if (property.name == "environment_custom_energy" && environment_mode != ENVIRONMENT_MODE_CUSTOM_COLOR && environment_mode != ENVIRONMENT_MODE_CUSTOM_SKY) {
property.usage = 0;
}
if (property.name.begins_with("atlas") && OS::get_singleton()->get_current_video_driver() == OS::VIDEO_DRIVER_GLES2) {
property.usage = PROPERTY_USAGE_NOEDITOR;
}
if (property.name.begins_with("capture") && property.name != "capture_enabled" && !capture_enabled) {
property.usage = 0;
}
}
void BakedLightmap::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_light_data", "data"), &BakedLightmap::set_light_data);
ClassDB::bind_method(D_METHOD("get_light_data"), &BakedLightmap::get_light_data);
ClassDB::bind_method(D_METHOD("set_bake_quality", "quality"), &BakedLightmap::set_bake_quality);
ClassDB::bind_method(D_METHOD("get_bake_quality"), &BakedLightmap::get_bake_quality);
ClassDB::bind_method(D_METHOD("set_bounces", "bounces"), &BakedLightmap::set_bounces);
ClassDB::bind_method(D_METHOD("get_bounces"), &BakedLightmap::get_bounces);
ClassDB::bind_method(D_METHOD("set_bounce_indirect_energy", "bounce_indirect_energy"), &BakedLightmap::set_bounce_indirect_energy);
ClassDB::bind_method(D_METHOD("get_bounce_indirect_energy"), &BakedLightmap::get_bounce_indirect_energy);
ClassDB::bind_method(D_METHOD("set_bias", "bias"), &BakedLightmap::set_bias);
ClassDB::bind_method(D_METHOD("get_bias"), &BakedLightmap::get_bias);
ClassDB::bind_method(D_METHOD("set_environment_mode", "mode"), &BakedLightmap::set_environment_mode);
ClassDB::bind_method(D_METHOD("get_environment_mode"), &BakedLightmap::get_environment_mode);
ClassDB::bind_method(D_METHOD("set_environment_custom_sky", "sky"), &BakedLightmap::set_environment_custom_sky);
ClassDB::bind_method(D_METHOD("get_environment_custom_sky"), &BakedLightmap::get_environment_custom_sky);
ClassDB::bind_method(D_METHOD("set_environment_custom_sky_rotation_degrees", "rotation"), &BakedLightmap::set_environment_custom_sky_rotation_degrees);
ClassDB::bind_method(D_METHOD("get_environment_custom_sky_rotation_degrees"), &BakedLightmap::get_environment_custom_sky_rotation_degrees);
ClassDB::bind_method(D_METHOD("set_environment_custom_color", "color"), &BakedLightmap::set_environment_custom_color);
ClassDB::bind_method(D_METHOD("get_environment_custom_color"), &BakedLightmap::get_environment_custom_color);
ClassDB::bind_method(D_METHOD("set_environment_custom_energy", "energy"), &BakedLightmap::set_environment_custom_energy);
ClassDB::bind_method(D_METHOD("get_environment_custom_energy"), &BakedLightmap::get_environment_custom_energy);
ClassDB::bind_method(D_METHOD("set_environment_min_light", "min_light"), &BakedLightmap::set_environment_min_light);
ClassDB::bind_method(D_METHOD("get_environment_min_light"), &BakedLightmap::get_environment_min_light);
ClassDB::bind_method(D_METHOD("set_use_denoiser", "use_denoiser"), &BakedLightmap::set_use_denoiser);
ClassDB::bind_method(D_METHOD("is_using_denoiser"), &BakedLightmap::is_using_denoiser);
ClassDB::bind_method(D_METHOD("set_use_hdr", "use_denoiser"), &BakedLightmap::set_use_hdr);
ClassDB::bind_method(D_METHOD("is_using_hdr"), &BakedLightmap::is_using_hdr);
ClassDB::bind_method(D_METHOD("set_use_color", "use_denoiser"), &BakedLightmap::set_use_color);
ClassDB::bind_method(D_METHOD("is_using_color"), &BakedLightmap::is_using_color);
ClassDB::bind_method(D_METHOD("set_generate_atlas", "enabled"), &BakedLightmap::set_generate_atlas);
ClassDB::bind_method(D_METHOD("is_generate_atlas_enabled"), &BakedLightmap::is_generate_atlas_enabled);
ClassDB::bind_method(D_METHOD("set_max_atlas_size", "max_atlas_size"), &BakedLightmap::set_max_atlas_size);
ClassDB::bind_method(D_METHOD("get_max_atlas_size"), &BakedLightmap::get_max_atlas_size);
ClassDB::bind_method(D_METHOD("set_capture_quality", "capture_quality"), &BakedLightmap::set_capture_quality);
ClassDB::bind_method(D_METHOD("get_capture_quality"), &BakedLightmap::get_capture_quality);
ClassDB::bind_method(D_METHOD("set_extents", "extents"), &BakedLightmap::set_extents);
ClassDB::bind_method(D_METHOD("get_extents"), &BakedLightmap::get_extents);
ClassDB::bind_method(D_METHOD("set_default_texels_per_unit", "texels"), &BakedLightmap::set_default_texels_per_unit);
ClassDB::bind_method(D_METHOD("get_default_texels_per_unit"), &BakedLightmap::get_default_texels_per_unit);
ClassDB::bind_method(D_METHOD("set_capture_propagation", "propagation"), &BakedLightmap::set_capture_propagation);
ClassDB::bind_method(D_METHOD("get_capture_propagation"), &BakedLightmap::get_capture_propagation);
ClassDB::bind_method(D_METHOD("set_capture_enabled", "enabled"), &BakedLightmap::set_capture_enabled);
ClassDB::bind_method(D_METHOD("get_capture_enabled"), &BakedLightmap::get_capture_enabled);
ClassDB::bind_method(D_METHOD("set_capture_cell_size", "capture_cell_size"), &BakedLightmap::set_capture_cell_size);
ClassDB::bind_method(D_METHOD("get_capture_cell_size"), &BakedLightmap::get_capture_cell_size);
#ifndef DISABLE_DEPRECATED
ClassDB::bind_method(D_METHOD("set_image_path", "image_path"), &BakedLightmap::set_image_path);
ClassDB::bind_method(D_METHOD("get_image_path"), &BakedLightmap::get_image_path);
#endif
ClassDB::bind_method(D_METHOD("bake", "from_node", "data_save_path"), &BakedLightmap::bake, DEFVAL(Variant()), DEFVAL(""));
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "extents"), "set_extents", "get_extents");
ADD_GROUP("Tweaks", "");
ADD_PROPERTY(PropertyInfo(Variant::INT, "quality", PROPERTY_HINT_ENUM, "Low,Medium,High,Ultra"), "set_bake_quality", "get_bake_quality");
ADD_PROPERTY(PropertyInfo(Variant::INT, "bounces", PROPERTY_HINT_RANGE, "0,16,1"), "set_bounces", "get_bounces");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "bounce_indirect_energy", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_bounce_indirect_energy", "get_bounce_indirect_energy");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_denoiser"), "set_use_denoiser", "is_using_denoiser");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_hdr"), "set_use_hdr", "is_using_hdr");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_color"), "set_use_color", "is_using_color");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "bias", PROPERTY_HINT_RANGE, "0.00001,0.1,0.00001,or_greater"), "set_bias", "get_bias");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "default_texels_per_unit", PROPERTY_HINT_RANGE, "0.0,64.0,0.01,or_greater"), "set_default_texels_per_unit", "get_default_texels_per_unit");
ADD_GROUP("Atlas", "atlas_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "atlas_generate"), "set_generate_atlas", "is_generate_atlas_enabled");
ADD_PROPERTY(PropertyInfo(Variant::INT, "atlas_max_size"), "set_max_atlas_size", "get_max_atlas_size");
ADD_GROUP("Environment", "environment_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "environment_mode", PROPERTY_HINT_ENUM, "Disabled,Scene,Custom Sky,Custom Color"), "set_environment_mode", "get_environment_mode");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "environment_custom_sky", PROPERTY_HINT_RESOURCE_TYPE, "Sky"), "set_environment_custom_sky", "get_environment_custom_sky");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "environment_custom_sky_rotation_degrees", PROPERTY_HINT_NONE), "set_environment_custom_sky_rotation_degrees", "get_environment_custom_sky_rotation_degrees");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "environment_custom_color", PROPERTY_HINT_COLOR_NO_ALPHA), "set_environment_custom_color", "get_environment_custom_color");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "environment_custom_energy", PROPERTY_HINT_RANGE, "0,64,0.01"), "set_environment_custom_energy", "get_environment_custom_energy");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "environment_min_light", PROPERTY_HINT_COLOR_NO_ALPHA), "set_environment_min_light", "get_environment_min_light");
ADD_GROUP("Capture", "capture_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "capture_enabled"), "set_capture_enabled", "get_capture_enabled");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "capture_cell_size", PROPERTY_HINT_RANGE, "0.25,2.0,0.05,or_greater"), "set_capture_cell_size", "get_capture_cell_size");
ADD_PROPERTY(PropertyInfo(Variant::INT, "capture_quality", PROPERTY_HINT_ENUM, "Low,Medium,High"), "set_capture_quality", "get_capture_quality");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "capture_propagation", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_capture_propagation", "get_capture_propagation");
ADD_GROUP("Data", "");
#ifndef DISABLE_DEPRECATED
ADD_PROPERTY(PropertyInfo(Variant::STRING, "image_path", PROPERTY_HINT_DIR, "", 0), "set_image_path", "get_image_path");
#endif
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "light_data", PROPERTY_HINT_RESOURCE_TYPE, "BakedLightmapData"), "set_light_data", "get_light_data");
BIND_ENUM_CONSTANT(BAKE_QUALITY_LOW);
BIND_ENUM_CONSTANT(BAKE_QUALITY_MEDIUM);
BIND_ENUM_CONSTANT(BAKE_QUALITY_HIGH);
BIND_ENUM_CONSTANT(BAKE_QUALITY_ULTRA);
BIND_ENUM_CONSTANT(BAKE_ERROR_OK);
BIND_ENUM_CONSTANT(BAKE_ERROR_NO_SAVE_PATH);
BIND_ENUM_CONSTANT(BAKE_ERROR_NO_MESHES);
BIND_ENUM_CONSTANT(BAKE_ERROR_CANT_CREATE_IMAGE);
BIND_ENUM_CONSTANT(BAKE_ERROR_LIGHTMAP_SIZE);
BIND_ENUM_CONSTANT(BAKE_ERROR_INVALID_MESH);
BIND_ENUM_CONSTANT(BAKE_ERROR_USER_ABORTED);
BIND_ENUM_CONSTANT(BAKE_ERROR_NO_LIGHTMAPPER);
BIND_ENUM_CONSTANT(BAKE_ERROR_NO_ROOT);
BIND_ENUM_CONSTANT(ENVIRONMENT_MODE_DISABLED);
BIND_ENUM_CONSTANT(ENVIRONMENT_MODE_SCENE);
BIND_ENUM_CONSTANT(ENVIRONMENT_MODE_CUSTOM_SKY);
BIND_ENUM_CONSTANT(ENVIRONMENT_MODE_CUSTOM_COLOR);
}
BakedLightmap::BakedLightmap() {
extents = Vector3(10, 10, 10);
default_texels_per_unit = 16.0f;
bake_quality = BAKE_QUALITY_MEDIUM;
capture_quality = BAKE_QUALITY_MEDIUM;
capture_propagation = 1;
capture_enabled = true;
bounces = 3;
bounce_indirect_energy = 1.0;
image_path = "";
set_disable_scale(true);
capture_cell_size = 0.5;
environment_mode = ENVIRONMENT_MODE_DISABLED;
environment_custom_color = Color(0.2, 0.7, 1.0);
environment_custom_energy = 1.0;
environment_min_light = Color(0.0, 0.0, 0.0);
use_denoiser = true;
use_hdr = true;
use_color = true;
bias = 0.005;
generate_atlas = true;
max_atlas_size = 4096;
}