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shaders
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add support for 3 dir shadow splits
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2023-03-29 13:40:17 +02:00 |
rasterizer_canvas_base_gles2.cpp
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One Copyright Update to rule them all
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2023-01-10 15:26:54 +01:00 |
rasterizer_canvas_base_gles2.h
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One Copyright Update to rule them all
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2023-01-10 15:26:54 +01:00 |
rasterizer_canvas_gles2.cpp
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One Copyright Update to rule them all
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2023-01-10 15:26:54 +01:00 |
rasterizer_canvas_gles2.h
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One Copyright Update to rule them all
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2023-01-10 15:26:54 +01:00 |
rasterizer_gles2.cpp
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One Copyright Update to rule them all
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2023-01-10 15:26:54 +01:00 |
rasterizer_gles2.h
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One Copyright Update to rule them all
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2023-01-10 15:26:54 +01:00 |
rasterizer_scene_gles2.cpp
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add support for 3 dir shadow splits
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2023-03-29 13:40:17 +02:00 |
rasterizer_scene_gles2.h
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One Copyright Update to rule them all
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2023-01-10 15:26:54 +01:00 |
rasterizer_storage_gles2.cpp
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Merge pull request #71510 from lawnjelly/gles2_oct_unpack
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2023-01-17 10:55:37 +01:00 |
rasterizer_storage_gles2.h
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One Copyright Update to rule them all
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2023-01-10 15:26:54 +01:00 |
SCsub
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SCons: Format buildsystem files with psf/black
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2020-06-10 15:30:52 +02:00 |
shader_compiler_gles2.cpp
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One Copyright Update to rule them all
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2023-01-10 15:26:54 +01:00 |
shader_compiler_gles2.h
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One Copyright Update to rule them all
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2023-01-10 15:26:54 +01:00 |
shader_gles2.cpp
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One Copyright Update to rule them all
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2023-01-10 15:26:54 +01:00 |
shader_gles2.h
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One Copyright Update to rule them all
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2023-01-10 15:26:54 +01:00 |