54bdb6e65c
The naming of static bodies has raised a lot of questions and discussions, because they are actually movable (not being static). This commit explains that the reason for "static" is that they are immovable from the point of view of the physics engine. This makes it easier to understand why the user can move static bodies manually. |
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classes | ||
tools | ||
translations | ||
class.xsd | ||
Doxyfile | ||
Makefile |