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portals
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Portals - fix PVS generation and move settings
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2021-08-08 19:57:27 +01:00 |
rasterizer.cpp
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Style: Replaces uses of 0/NULL by nullptr (C++11)
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2021-05-04 16:30:23 +02:00 |
rasterizer.h
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Merge pull request #47416 from Calinou/add-contrast-adaptive-sharpening-3.x
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2021-08-10 10:08:24 +02:00 |
SCsub
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Portal occlusion culling
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2021-07-14 11:43:23 +01:00 |
shader_language.cpp
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Allow using more assignment operators on matrixes in shaders
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2021-08-12 16:42:17 +02:00 |
shader_language.h
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Merge pull request #50889 from Chaosus/shader_const_array_3.x
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2021-07-27 13:05:32 +02:00 |
shader_types.cpp
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Add VIEW_INDEX variable in shader so we know which eye/view we're rendering for
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2021-05-05 16:22:03 +10:00 |
shader_types.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2021-05-04 14:45:16 +02:00 |
visual_server_canvas.cpp
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Style: Enforce braces around if blocks and loops
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2021-05-05 15:02:01 +02:00 |
visual_server_canvas.h
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Style: Enforce braces around if blocks and loops
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2021-05-05 15:02:01 +02:00 |
visual_server_globals.cpp
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Style: Replaces uses of 0/NULL by nullptr (C++11)
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2021-05-04 16:30:23 +02:00 |
visual_server_globals.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
visual_server_raster.cpp
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Remove duplicate ERR_PRINTS macro
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2021-06-16 11:56:25 +01:00 |
visual_server_raster.h
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Merge pull request #47416 from Calinou/add-contrast-adaptive-sharpening-3.x
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2021-08-10 10:08:24 +02:00 |
visual_server_scene.cpp
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Portals - fix PVS generation and move settings
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2021-08-08 19:57:27 +01:00 |
visual_server_scene.h
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Portals - fix PVS generation and move settings
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2021-08-08 19:57:27 +01:00 |
visual_server_viewport.cpp
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Merge pull request #50397 from JestemStefan/41756_issue_fix
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2021-08-12 20:30:52 +02:00 |
visual_server_viewport.h
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Add support for contrast-adaptive sharpening in 3D (GLES3 only)
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2021-06-21 15:37:31 +02:00 |
visual_server_wrap_mt.cpp
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Portal occlusion culling
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2021-07-14 11:43:23 +01:00 |
visual_server_wrap_mt.h
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Merge pull request #47416 from Calinou/add-contrast-adaptive-sharpening-3.x
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2021-08-10 10:08:24 +02:00 |