virtualx-engine/scene/SCsub
Rémi Verschelde 82f2674e8d Move Penner easing equations to thirdparty/misc
It was Godot-ified and integrated into Tween originally (#628)
without mention that it was thirdparty code, but it's actually
derived from https://github.com/jesusgollonet/ofpennereasing.

It's also very bad quality code and should be replaced by a better,
properly-maintained library of easing equations.
2018-09-28 16:01:26 +02:00

37 lines
802 B
Python

#!/usr/bin/env python
Import('env')
env.scene_sources = []
# Thirdparty code
thirdparty_dir = "#thirdparty/misc/"
thirdparty_sources = [
# C++ sources
"easing_equations.cpp",
# C sources
"mikktspace.c",
]
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
env_thirdparty = env.Clone()
env_thirdparty.disable_warnings()
env_thirdparty.add_source_files(env.scene_sources, thirdparty_sources)
# Godot's own sources
env.add_source_files(env.scene_sources, "*.cpp")
# Chain load SCsubs
SConscript('main/SCsub')
SConscript('gui/SCsub')
SConscript('3d/SCsub')
SConscript('2d/SCsub')
SConscript('animation/SCsub')
SConscript('audio/SCsub')
SConscript('resources/SCsub')
# Build it all as a library
lib = env.add_library("scene", env.scene_sources)
env.Prepend(LIBS=[lib])