virtualx-engine/servers/visual
2019-12-12 12:21:24 +01:00
..
rasterizer Completed material/2D shader support (missing SCREEN_TEXTURE) 2019-12-12 12:21:24 +01:00
rendering_device.cpp
rendering_device.h Changes to material required to add custom shaders in RD renderer 2019-12-12 12:01:50 +01:00
SCsub
shader_language.cpp Completed material/2D shader support (missing SCREEN_TEXTURE) 2019-12-12 12:21:24 +01:00
shader_language.h Completed material/2D shader support (missing SCREEN_TEXTURE) 2019-12-12 12:21:24 +01:00
shader_types.cpp Completed material/2D shader support (missing SCREEN_TEXTURE) 2019-12-12 12:21:24 +01:00
shader_types.h
visual_server_canvas.cpp Modified light rendering to make it more compatible. 2019-12-12 12:01:48 +01:00
visual_server_canvas.h Modified light rendering to make it more compatible. 2019-12-12 12:01:48 +01:00
visual_server_globals.cpp
visual_server_globals.h
visual_server_light_baker.cpp
visual_server_light_baker.h
visual_server_raster.cpp
visual_server_raster.h Completed material/2D shader support (missing SCREEN_TEXTURE) 2019-12-12 12:21:24 +01:00
visual_server_scene.cpp Completed material/2D shader support (missing SCREEN_TEXTURE) 2019-12-12 12:21:24 +01:00
visual_server_scene.h Completed material/2D shader support (missing SCREEN_TEXTURE) 2019-12-12 12:21:24 +01:00
visual_server_viewport.cpp Normalmapping and Specularmapping working in 2D engine 2019-12-12 11:49:14 +01:00
visual_server_viewport.h
visual_server_wrap_mt.cpp
visual_server_wrap_mt.h Completed material/2D shader support (missing SCREEN_TEXTURE) 2019-12-12 12:21:24 +01:00