virtualx-engine/scene/gui/flow_container.cpp
Rémi Verschelde 1426cd3b3a
One Copyright Update to rule them all
As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.

It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).

We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).

Also fixed "cf." Frenchism - it's meant as "refer to / see".

Backported from #70885.
2023-01-10 15:26:54 +01:00

295 lines
9.3 KiB
C++

/**************************************************************************/
/* flow_container.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "scene/gui/container.h"
#include "flow_container.h"
struct _LineData {
int child_count = 0;
int min_line_height = 0;
int min_line_length = 0;
int stretch_avail = 0;
float stretch_ratio_total = 0;
};
void FlowContainer::_resort() {
// Avoid resorting if invisible.
if (!is_visible_in_tree()) {
return;
}
int separation_horizontal = get_constant("hseparation");
int separation_vertical = get_constant("vseparation");
Map<Control *, Size2i> children_minsize_cache;
Vector<_LineData> lines_data;
Vector2i ofs;
int line_height = 0;
int line_length = 0;
float line_stretch_ratio_total = 0;
int current_container_size = vertical ? get_rect().size.y : get_rect().size.x;
int children_in_current_line = 0;
// First pass for line wrapping and minimum size calculation.
for (int i = 0; i < get_child_count(); i++) {
Control *child = Object::cast_to<Control>(get_child(i));
if (!child || !child->is_visible()) {
continue;
}
if (child->is_set_as_toplevel()) {
continue;
}
Size2i child_msc = child->get_combined_minimum_size();
if (vertical) { /* VERTICAL */
if (children_in_current_line > 0) {
ofs.y += separation_vertical;
}
if (ofs.y + child_msc.y > current_container_size) {
line_length = ofs.y - separation_vertical;
lines_data.push_back(_LineData{ children_in_current_line, line_height, line_length, current_container_size - line_length, line_stretch_ratio_total });
// Move in new column (vertical line).
ofs.x += line_height + separation_horizontal;
ofs.y = 0;
line_height = 0;
line_stretch_ratio_total = 0;
children_in_current_line = 0;
}
line_height = MAX(line_height, child_msc.x);
if (child->get_v_size_flags() & SIZE_EXPAND) {
line_stretch_ratio_total += child->get_stretch_ratio();
}
ofs.y += child_msc.y;
} else { /* HORIZONTAL */
if (children_in_current_line > 0) {
ofs.x += separation_horizontal;
}
if (ofs.x + child_msc.x > current_container_size) {
line_length = ofs.x - separation_horizontal;
lines_data.push_back(_LineData{ children_in_current_line, line_height, line_length, current_container_size - line_length, line_stretch_ratio_total });
// Move in new line.
ofs.y += line_height + separation_vertical;
ofs.x = 0;
line_height = 0;
line_stretch_ratio_total = 0;
children_in_current_line = 0;
}
line_height = MAX(line_height, child_msc.y);
if (child->get_h_size_flags() & SIZE_EXPAND) {
line_stretch_ratio_total += child->get_stretch_ratio();
}
ofs.x += child_msc.x;
}
children_minsize_cache[child] = child_msc;
children_in_current_line++;
}
line_length = vertical ? (ofs.y) : (ofs.x);
lines_data.push_back(_LineData{ children_in_current_line, line_height, line_length, current_container_size - line_length, line_stretch_ratio_total });
// Second pass for in-line expansion and alignment.
int current_line_idx = 0;
int child_idx_in_line = 0;
ofs.x = 0;
ofs.y = 0;
for (int i = 0; i < get_child_count(); i++) {
Control *child = Object::cast_to<Control>(get_child(i));
if (!child || !child->is_visible()) {
continue;
}
if (child->is_set_as_toplevel()) {
continue;
}
Size2i child_size = children_minsize_cache[child];
_LineData line_data = lines_data[current_line_idx];
if (child_idx_in_line >= lines_data[current_line_idx].child_count) {
current_line_idx++;
child_idx_in_line = 0;
if (vertical) {
ofs.x += line_data.min_line_height + separation_horizontal;
ofs.y = 0;
} else {
ofs.x = 0;
ofs.y += line_data.min_line_height + separation_vertical;
}
line_data = lines_data[current_line_idx];
}
// The first child of each line adds the offset caused by the alignment,
// but only if the line doesn't contain a child that expands.
if (child_idx_in_line == 0 && Math::is_equal_approx(line_data.stretch_ratio_total, 0)) {
int align_ofs = 0;
switch (align) {
case ALIGN_BEGIN:
break;
case ALIGN_CENTER:
align_ofs = line_data.stretch_avail / 2;
break;
case ALIGN_END:
align_ofs = line_data.stretch_avail;
break;
}
if (vertical) { /* VERTICAL */
ofs.y += align_ofs;
} else { /* HORIZONTAL */
ofs.x += align_ofs;
}
}
if (vertical) { /* VERTICAL */
if (child->get_h_size_flags() & (SIZE_FILL | SIZE_SHRINK_CENTER | SIZE_SHRINK_END)) {
child_size.width = line_data.min_line_height;
}
if (child->get_v_size_flags() & SIZE_EXPAND) {
int stretch = line_data.stretch_avail * child->get_stretch_ratio() / line_data.stretch_ratio_total;
child_size.height += stretch;
}
} else { /* HORIZONTAL */
if (child->get_v_size_flags() & (SIZE_FILL | SIZE_SHRINK_CENTER | SIZE_SHRINK_END)) {
child_size.height = line_data.min_line_height;
}
if (child->get_h_size_flags() & SIZE_EXPAND) {
int stretch = line_data.stretch_avail * child->get_stretch_ratio() / line_data.stretch_ratio_total;
child_size.width += stretch;
}
}
Rect2 child_rect = Rect2(ofs, child_size);
fit_child_in_rect(child, child_rect);
if (vertical) { /* VERTICAL */
ofs.y += child_size.height + separation_vertical;
} else { /* HORIZONTAL */
ofs.x += child_size.width + separation_horizontal;
}
child_idx_in_line++;
}
cached_size = (vertical ? ofs.x : ofs.y) + line_height;
cached_line_count = lines_data.size();
}
Size2 FlowContainer::get_minimum_size() const {
Size2i minimum;
for (int i = 0; i < get_child_count(); i++) {
Control *c = Object::cast_to<Control>(get_child(i));
if (!c) {
continue;
}
if (c->is_set_as_toplevel()) {
continue;
}
if (!c->is_visible()) {
continue;
}
Size2i size = c->get_combined_minimum_size();
if (vertical) { /* VERTICAL */
minimum.height = MAX(minimum.height, size.height);
minimum.width = cached_size;
} else { /* HORIZONTAL */
minimum.width = MAX(minimum.width, size.width);
minimum.height = cached_size;
}
}
return minimum;
}
void FlowContainer::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_SORT_CHILDREN: {
_resort();
minimum_size_changed();
} break;
case NOTIFICATION_THEME_CHANGED: {
minimum_size_changed();
} break;
case NOTIFICATION_TRANSLATION_CHANGED: {
queue_sort();
} break;
}
}
int FlowContainer::get_line_count() const {
return cached_line_count;
}
void FlowContainer::set_alignment(AlignMode p_align) {
if (align == p_align) {
return;
}
align = p_align;
_resort();
}
FlowContainer::AlignMode FlowContainer::get_alignment() const {
return align;
}
FlowContainer::FlowContainer(bool p_vertical) {
vertical = p_vertical;
align = ALIGN_BEGIN;
cached_size = 0;
cached_line_count = 0;
}
void FlowContainer::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_line_count"), &FlowContainer::get_line_count);
ClassDB::bind_method(D_METHOD("get_alignment"), &FlowContainer::get_alignment);
ClassDB::bind_method(D_METHOD("set_alignment", "alignment"), &FlowContainer::set_alignment);
BIND_ENUM_CONSTANT(ALIGN_BEGIN);
BIND_ENUM_CONSTANT(ALIGN_CENTER);
BIND_ENUM_CONSTANT(ALIGN_END);
ADD_PROPERTY(PropertyInfo(Variant::INT, "alignment", PROPERTY_HINT_ENUM, "Begin,Center,End"), "set_alignment", "get_alignment");
}