103 lines
3.4 KiB
C++
103 lines
3.4 KiB
C++
/*************************************************************************/
|
|
/* context_gl_osx.cpp */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* http://www.godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
#include "context_gl_osx.h"
|
|
|
|
#ifdef OSX_ENABLED
|
|
#if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED)
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
#include <unistd.h>
|
|
|
|
#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
|
|
#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
|
|
|
|
void ContextGL_OSX::release_current() {
|
|
|
|
aglSetCurrentContext(context);
|
|
}
|
|
|
|
void ContextGL_OSX::make_current() {
|
|
|
|
aglSetCurrentContext(NULL);
|
|
}
|
|
void ContextGL_OSX::swap_buffers() {
|
|
|
|
aglSwapBuffers(context);
|
|
}
|
|
|
|
Error ContextGL_OSX::initialize() {
|
|
|
|
if ((Ptr)kUnresolvedCFragSymbolAddress == (Ptr)aglChoosePixelFormat)
|
|
return FAILED;
|
|
|
|
GLint attributes[] = { AGL_RGBA,
|
|
AGL_DOUBLEBUFFER,
|
|
AGL_DEPTH_SIZE, 32,
|
|
AGL_NO_RECOVERY,
|
|
AGL_NONE,
|
|
AGL_NONE };
|
|
|
|
AGLPixelFormat format = NULL;
|
|
|
|
format = aglChoosePixelFormat(NULL, 0, attributes);
|
|
|
|
if (!format)
|
|
return FAILED;
|
|
|
|
context = aglCreateContext(format, 0);
|
|
|
|
if (!context)
|
|
return FAILED;
|
|
|
|
aglDestroyPixelFormat(format);
|
|
|
|
aglSetWindowRef(context, window);
|
|
|
|
GLint swapInterval = 1;
|
|
aglSetInteger(context, AGL_SWAP_INTERVAL, &swapInterval);
|
|
|
|
aglSetCurrentContext(context);
|
|
|
|
return OK;
|
|
}
|
|
|
|
ContextGL_OSX::ContextGL_OSX(WindowRef p_window) {
|
|
|
|
window = p_window;
|
|
}
|
|
|
|
ContextGL_OSX::~ContextGL_OSX() {
|
|
|
|
if (context)
|
|
aglDestroyContext(context);
|
|
}
|
|
|
|
#endif
|
|
#endif
|