virtualx-engine/core
masoud bh 24f3f43457 Add icon to exe file in windows export
add version_info and icon sections in "export to windows platform".
add version_info and icon to godot exe file (editor & template exe).
fix an problem in image class.
change all default icons to android export icon (a little more rounded).
create an python script for convert file to cpp byte array for use in
'splash.h'.
2015-11-09 02:23:58 +03:30
..
bind Properly implement OS.alert() from script, and use xmessage on X11 2015-09-21 09:39:46 -03:00
io -fixed a quite serious scene corruption bug when saving that has been around for months. 2015-10-21 23:57:43 -03:00
math Merge pull request #2266 from MrGreenTea/master 2015-10-17 12:10:32 -03:00
os -A little More control about pixel snapping in 2D 2015-10-13 15:53:34 -03:00
allocators.h -try to avoid errors when path using ".." is present in script include, fixes #1703 2015-04-18 16:17:33 -03:00
array.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
array.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
balloon_allocator.h -try to avoid errors when path using ".." is present in script include, fixes #1703 2015-04-18 16:17:33 -03:00
color.cpp fix typo error in Color::invert 2015-05-24 19:07:26 -04:00
color.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
command_queue_mt.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
command_queue_mt.h -fixed many memory initialization issues 2015-06-06 22:06:58 -03:00
compressed_translation.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
compressed_translation.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
core_string_names.cpp Ability to convert from nodes or other non resource with a get_rid() function to a rid 2015-04-24 20:45:07 -03:00
core_string_names.h Ability to convert from nodes or other non resource with a get_rid() function to a rid 2015-04-24 20:45:07 -03:00
dictionary.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
dictionary.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
dvector.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
dvector.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
error_list.h **WARNING BEFORE PULLING** 2015-08-23 20:15:56 -03:00
error_macros.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
error_macros.h merged some stuff for okam 2015-09-03 23:24:55 -03:00
event_queue.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
event_queue.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
fpstr.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
fpstr.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
func_ref.cpp Update mi.name 2015-09-25 18:51:04 +03:00
func_ref.h -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
global_constants.cpp **WARNING BEFORE PULLING** 2015-08-23 20:15:56 -03:00
global_constants.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
globals.cpp merged some stuff for okam 2015-09-03 23:24:55 -03:00
globals.h -some changes by okam 2015-06-30 11:28:43 -03:00
hash_map.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
hashfuncs.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
image.cpp Add icon to exe file in windows export 2015-11-09 02:23:58 +03:30
image.h -Ability to debug video memory usage 2015-10-21 09:50:44 -03:00
image_quantize.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
input_map.cpp fix a compile error 2015-05-18 11:14:02 -03:00
input_map.h -Rename unexisting by nonexistant, closes #1940 2015-05-18 10:20:54 -03:00
int_types.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
list.h Fix List::move_before for front and back elements 2015-07-10 21:33:44 +02:00
make_binders.py Small Fixes 2014-09-17 11:53:29 -03:00
map.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
message_queue.cpp -fixed many memory initialization issues 2015-06-06 22:06:58 -03:00
message_queue.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
method_bind.cpp Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
method_bind.h -Rename unexisting by nonexistant, closes #1940 2015-05-18 10:20:54 -03:00
multi_bucket_array.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
object.cpp Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
object.h Edit default values. WARNING!!! 2015-08-29 21:09:11 -03:00
object_type_db.cpp Show documentation for properties on hover. 2015-08-25 23:00:11 -03:00
object_type_db.h Show documentation for properties on hover. 2015-08-25 23:00:11 -03:00
packed_data_container.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
packed_data_container.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
pair.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
pair.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
path_db.cpp Large improvements on scene packing and management 2015-10-10 09:09:09 -03:00
path_db.h Large improvements on scene packing and management 2015-10-10 09:09:09 -03:00
path_remap.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
path_remap.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
pool_allocator.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
pool_allocator.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
print_string.cpp -some changes by okam 2015-06-30 11:28:43 -03:00
print_string.h -some changes by okam 2015-06-30 11:28:43 -03:00
ref_ptr.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
ref_ptr.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
reference.cpp -Fixed post-import script-reload buf, fixes #1683 2015-04-18 19:06:58 -03:00
reference.h missing changes 2015-06-14 02:13:47 -03:00
register_core_types.cpp -Changed Godot exit to be clean. 2015-04-20 19:38:02 -03:00
register_core_types.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
res_ptr.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
res_ptr.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
resource.cpp Multiple scene editing *POTENTIALLY UNSTABLE* 2015-06-22 00:04:15 -03:00
resource.h Large improvements on scene packing and management 2015-10-10 09:09:09 -03:00
rid.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
rid.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
ring_buffer.h -fixes to ring buffer (fixes network error) 2015-10-21 16:52:43 -03:00
safe_refcount.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
safe_refcount.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
script_debugger_debugger.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
script_debugger_local.cpp Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
script_debugger_local.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
script_debugger_remote.cpp -Ability to debug video memory usage 2015-10-21 09:50:44 -03:00
script_debugger_remote.h -Ability to debug video memory usage 2015-10-21 09:50:44 -03:00
script_language.cpp improved get_node(), connect(), etc code completion. 2015-06-26 01:14:49 -03:00
script_language.h error debugger 2015-08-04 09:47:32 -03:00
SCsub Build System Changes 2014-10-07 01:31:49 -03:00
self_list.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
set.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
simple_type.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
sort.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
string_db.cpp Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
string_db.h Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
translation.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
translation.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
typedefs.h merged some stuff for okam 2015-09-03 23:24:55 -03:00
ucaps.h Misc Fixes 2014-06-27 23:21:45 -03:00
undo_redo.cpp Live edit WORK IN PROGRESS 2015-08-02 12:30:01 -03:00
undo_redo.h Live edit WORK IN PROGRESS 2015-08-02 12:30:01 -03:00
ustring.cpp Add missing \n to world_wrap. Close #2516 2015-09-24 10:17:06 +03:00
ustring.h Show documentation for properties on hover. 2015-08-25 23:00:11 -03:00
variant.cpp merged some stuff for okam 2015-09-03 23:24:55 -03:00
variant.h Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
variant_call.cpp added floor() and ceil() to Vector3 2015-07-15 01:59:35 +02:00
variant_call_bind.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
variant_construct_string.cpp begin new serialization framework 2015-02-15 01:21:26 -03:00
variant_op.cpp -Integers and Float should interpolate on animation, maybe fixes #1891, please test 2015-05-16 18:16:11 -03:00
vector.h Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
vmap.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
vmap.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
vset.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
vset.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00