92 lines
4.2 KiB
C++
92 lines
4.2 KiB
C++
#pragma once
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#include <map>
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#include <sstream>
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#include <string>
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#include <memory>
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#include "pe_base.h"
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#include "pe_structures.h"
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#include "pe_resources.h"
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#include "message_table.h"
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#include "file_version_info.h"
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#include "pe_resource_viewer.h"
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#include "resource_data_info.h"
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namespace pe_bliss
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{
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//Derived class to edit PE resources
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class pe_resource_manager : public pe_resource_viewer
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{
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public:
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//Constructor from root resource directory
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explicit pe_resource_manager(resource_directory& root_directory);
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resource_directory& get_root_directory();
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public: //Resource editing
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//Removes all resources of given type or root name
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//If there's more than one directory entry of a given type, only the
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//first one will be deleted (that's an unusual situation)
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//Returns true if resource was deleted
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bool remove_resource_type(resource_type type);
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bool remove_resource(const std::wstring& root_name);
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//Removes all resource languages by resource type/root name and name
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//Deletes only one entry of given type and name
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//Returns true if resource was deleted
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bool remove_resource(resource_type type, const std::wstring& name);
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bool remove_resource(const std::wstring& root_name, const std::wstring& name);
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//Removes all resource languages by resource type/root name and ID
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//Deletes only one entry of given type and ID
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//Returns true if resource was deleted
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bool remove_resource(resource_type type, uint32_t id);
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bool remove_resource(const std::wstring& root_name, uint32_t id);
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//Removes resource language by resource type/root name and name
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//Deletes only one entry of given type, name and language
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//Returns true if resource was deleted
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bool remove_resource(resource_type type, const std::wstring& name, uint32_t language);
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bool remove_resource(const std::wstring& root_name, const std::wstring& name, uint32_t language);
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//Removes recource language by resource type/root name and ID
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//Deletes only one entry of given type, ID and language
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//Returns true if resource was deleted
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bool remove_resource(resource_type type, uint32_t id, uint32_t language);
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bool remove_resource(const std::wstring& root_name, uint32_t id, uint32_t language);
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//Adds resource. If resource already exists, replaces it
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//timestamp will be used for directories that will be added
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void add_resource(const std::string& data, resource_type type, const std::wstring& name, uint32_t language, uint32_t codepage = 0, uint32_t timestamp = 0);
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void add_resource(const std::string& data, const std::wstring& root_name, const std::wstring& name, uint32_t language, uint32_t codepage = 0, uint32_t timestamp = 0);
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//Adds resource. If resource already exists, replaces it
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//timestamp will be used for directories that will be added
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void add_resource(const std::string& data, resource_type type, uint32_t id, uint32_t language, uint32_t codepage = 0, uint32_t timestamp = 0);
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void add_resource(const std::string& data, const std::wstring& root_name, uint32_t id, uint32_t language, uint32_t codepage = 0, uint32_t timestamp = 0);
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public:
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//Helpers to add/replace resource
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void add_resource(const std::string& data, resource_type type,
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resource_directory_entry& new_entry,
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const resource_directory::entry_finder& finder,
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uint32_t language, uint32_t codepage, uint32_t timestamp);
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void add_resource(const std::string& data, const std::wstring& root_name,
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resource_directory_entry& new_entry,
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const resource_directory::entry_finder& finder,
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uint32_t language, uint32_t codepage, uint32_t timestamp);
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void add_resource(const std::string& data, resource_directory_entry& new_root_entry,
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const resource_directory::entry_finder& root_finder,
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resource_directory_entry& new_entry,
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const resource_directory::entry_finder& finder,
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uint32_t language, uint32_t codepage, uint32_t timestamp);
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private:
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//Root resource directory. We're not copying it, because it might be heavy
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resource_directory& root_dir_edit_;
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//Helper to remove resource
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bool remove_resource(const resource_directory::entry_finder& root_finder, const resource_directory::entry_finder& finder);
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//Helper to remove resource
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bool remove_resource(const resource_directory::entry_finder& root_finder, const resource_directory::entry_finder& finder, uint32_t language);
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};
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}
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