virtualx-engine/platform/android/SCsub
Rémi Verschelde 561c1f17a1 style: Start applying PEP8 to Python files, indentation issues
Done with `autopep8 --select=E1`, fixes:

- E101 - Reindent all lines.
- E112 - Fix under-indented comments.
- E113 - Fix over-indented comments.
- E115 - Fix under-indented comments.
- E116 - Fix over-indented comments.
- E121 - Fix a badly indented line.
- E122 - Fix a badly indented line.
- E123 - Fix a badly indented line.
- E124 - Fix a badly indented line.
- E125 - Fix indentation undistinguish from the next logical line.
- E126 - Fix a badly indented line.
- E127 - Fix a badly indented line.
- E128 - Fix a badly indented line.
- E129 - Fix a badly indented line.
2016-11-02 22:26:55 +01:00

132 lines
3.8 KiB
Python

#!/usr/bin/env python
import shutil
Import('env')
android_files = [
'os_android.cpp',
'godot_android.cpp',
'file_access_android.cpp',
'dir_access_android.cpp',
'audio_driver_opensl.cpp',
'file_access_jandroid.cpp',
'dir_access_jandroid.cpp',
'thread_jandroid.cpp',
'audio_driver_jandroid.cpp',
'ifaddrs_android.cpp',
'android_native_app_glue.c',
'java_glue.cpp',
'cpu-features.c',
'java_class_wrapper.cpp'
]
#env.Depends('#core/math/vector3.h', 'vector3_psp.h')
#obj = env.SharedObject('godot_android.cpp')
env_android = env.Clone()
if env['target'] == "profile":
env_android.Append(CPPFLAGS=['-DPROFILER_ENABLED'])
android_objects=[]
for x in android_files:
android_objects.append( env_android.SharedObject( x ) )
prog = None
abspath=env.Dir(".").abspath
gradle_basein = open(abspath+"/build.gradle.template","rb")
gradle_baseout = open(abspath+"/java/build.gradle","wb")
gradle_text = gradle_basein.read()
gradle_maven_repos_text=""
if len(env.android_maven_repos) > 0:
gradle_maven_repos_text+="maven {\n"
for x in env.android_maven_repos:
gradle_maven_repos_text+="\t\t"+x+"\n"
gradle_maven_repos_text+="\t}\n"
gradle_maven_dependencies_text=""
for x in env.android_dependencies:
gradle_maven_dependencies_text+=x+"\n"
gradle_java_dirs_text=""
for x in env.android_java_dirs:
gradle_java_dirs_text+=",'"+x.replace("\\","/")+"'"
gradle_res_dirs_text=""
for x in env.android_res_dirs:
gradle_res_dirs_text+=",'"+x.replace("\\","/")+"'"
gradle_aidl_dirs_text=""
for x in env.android_aidl_dirs:
gradle_aidl_dirs_text+=",'"+x.replace("\\","/")+"'"
gradle_jni_dirs_text=""
for x in env.android_jni_dirs:
gradle_jni_dirs_text+=",'"+x.replace("\\","/")+"'"
gradle_asset_dirs_text=""
gradle_default_config_text=""
for x in env.android_default_config:
gradle_default_config_text+=x+"\n\t\t"
gradle_text = gradle_text.replace("$$GRADLE_REPOSITORY_URLS$$",gradle_maven_repos_text)
gradle_text = gradle_text.replace("$$GRADLE_DEPENDENCIES$$",gradle_maven_dependencies_text)
gradle_text = gradle_text.replace("$$GRADLE_JAVA_DIRS$$",gradle_java_dirs_text)
gradle_text = gradle_text.replace("$$GRADLE_RES_DIRS$$",gradle_res_dirs_text)
gradle_text = gradle_text.replace("$$GRADLE_ASSET_DIRS$$",gradle_asset_dirs_text)
gradle_text = gradle_text.replace("$$GRADLE_AIDL_DIRS$$",gradle_aidl_dirs_text)
gradle_text = gradle_text.replace("$$GRADLE_JNI_DIRS$$",gradle_jni_dirs_text)
gradle_text = gradle_text.replace("$$GRADLE_DEFAULT_CONFIG$$",gradle_default_config_text)
gradle_baseout.write( gradle_text )
gradle_baseout.close()
pp_basein = open(abspath+"/AndroidManifest.xml.template","rb")
pp_baseout = open(abspath+"/java/AndroidManifest.xml","wb")
manifest = pp_basein.read()
manifest = manifest.replace("$$ADD_APPLICATION_CHUNKS$$",env.android_manifest_chunk)
manifest = manifest.replace("$$ADD_PERMISSION_CHUNKS$$",env.android_permission_chunk)
manifest = manifest.replace("$$ADD_APPATTRIBUTE_CHUNKS$$",env.android_appattributes_chunk)
pp_baseout.write( manifest )
env_android.SharedLibrary("#bin/libgodot",[android_objects],SHLIBSUFFIX=env["SHLIBSUFFIX"])
lib_arch_dir = ''
if env['android_arch'] == 'armv6':
lib_arch_dir = 'armeabi'
elif env['android_arch'] == 'armv7':
lib_arch_dir = 'armeabi-v7a'
elif env['android_arch'] == 'x86':
lib_arch_dir = 'x86'
else:
print 'WARN: Architecture not suitable for embedding into APK; keeping .so at \\bin'
if lib_arch_dir != '':
if env['target'] == 'release':
lib_type_dir = 'release'
else: # release_debug, debug
lib_type_dir = 'debug'
out_dir = '#platform/android/java/libs/'+lib_type_dir+'/'+lib_arch_dir
env_android.Command(out_dir+'/libgodot_android.so', '#bin/libgodot'+env['SHLIBSUFFIX'], Move("$TARGET", "$SOURCE"))