virtualx-engine/scene/3d
PouleyKetchoupp 5650c83e4b Fix applied rotation from moving platforms in move_and_slide
When synchronizing CharacterBody motion with moving the platform using
direct body state, only the linear velocity was taken into account.

This change exposes velocity at local point in direct body state and
uses it in move_and_slide to get the proper velocity that includes
rotations.
2021-08-09 12:30:17 -07:00
..
area_3d.cpp Fix editor suffixes and degrees conversion 2021-06-30 12:38:25 -03:00
area_3d.h Merge pull request #42742 from madmiraal/fix-12215 2021-05-18 20:00:48 +02:00
audio_stream_player_3d.cpp Node3D gizmo improvements 2021-07-23 21:01:10 +02:00
audio_stream_player_3d.h Increase the default AudioStreamPlayer3D unit size to 10 2021-05-06 02:45:46 +02:00
bone_attachment_3d.cpp Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
bone_attachment_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
camera_3d.cpp Node3D gizmo improvements 2021-07-23 21:01:10 +02:00
camera_3d.h Add is_position_in_frustum to Camera3D 2021-06-14 12:03:18 -04:00
collision_object_3d.cpp Support for 3D sync to physics 2021-07-15 10:15:13 -07:00
collision_object_3d.h Support for 3D sync to physics 2021-07-15 10:15:13 -07:00
collision_polygon_3d.cpp Node3D gizmo improvements 2021-07-23 21:01:10 +02:00
collision_polygon_3d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
collision_shape_3d.cpp Node3D gizmo improvements 2021-07-23 21:01:10 +02:00
collision_shape_3d.h Create CollisionObject3D debug shapes using RS 2021-05-05 09:12:50 +02:00
cpu_particles_3d.cpp Merge pull request #50370 from QbieShay/circle-emitter-particle 2021-07-21 16:50:26 +02:00
cpu_particles_3d.h This commits adds a new emitter type for particles material 2021-07-11 17:30:47 +02:00
decal.cpp Node3D gizmo improvements 2021-07-23 21:01:10 +02:00
decal.h Add node configuration warnings for the Decal node 2021-07-13 01:57:59 +02:00
gpu_particles_3d.cpp Node3D gizmo improvements 2021-07-23 21:01:10 +02:00
gpu_particles_3d.h Rename Transform to Transform3D in core 2021-06-03 07:30:01 -04:00
gpu_particles_collision_3d.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
gpu_particles_collision_3d.h Rename Transform to Transform3D in core 2021-06-03 07:30:01 -04:00
light_3d.cpp Node3D gizmo improvements 2021-07-23 21:01:10 +02:00
light_3d.h Remove leftovers from the DirectionalLight3D Optimized shadow depth range 2021-07-02 20:32:43 +02:00
lightmap_gi.cpp Node3D gizmo improvements 2021-07-23 21:01:10 +02:00
lightmap_gi.h Rename GI Classes 2021-06-05 09:28:56 -03:00
lightmap_probe.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
lightmap_probe.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
lightmapper.cpp Implement occlusion culling 2021-04-23 21:45:23 +02:00
lightmapper.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
listener_3d.cpp Rename Transform to Transform3D in core 2021-06-03 07:30:01 -04:00
listener_3d.h Rename Transform to Transform3D in core 2021-06-03 07:30:01 -04:00
mesh_instance_3d.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
mesh_instance_3d.h Options to clean/simplify convex hull generated from mesh 2021-07-07 12:14:12 -07:00
multimesh_instance_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
multimesh_instance_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
navigation_agent_3d.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
navigation_agent_3d.h Fix NavigationAgent3D not emitting "target_reached" Signal 2021-04-27 12:31:50 +02:00
navigation_obstacle_3d.cpp Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
navigation_obstacle_3d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
navigation_region_3d.cpp Node3D gizmo improvements 2021-07-23 21:01:10 +02:00
navigation_region_3d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
node_3d.cpp Use C++ iterators for Lists in many situations 2021-07-23 17:38:28 -04:00
node_3d.h Node3D gizmo improvements 2021-07-23 21:01:10 +02:00
occluder_instance_3d.cpp Node3D gizmo improvements 2021-07-23 21:01:10 +02:00
occluder_instance_3d.h Add node configuration warnings to OccluderInstance3D 2021-07-07 13:59:52 +02:00
path_3d.cpp Fix forward calculation in PathFollow3D for the position at the end of the curve 2021-07-28 22:10:36 +02:00
path_3d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
physics_body_3d.cpp Fix applied rotation from moving platforms in move_and_slide 2021-08-09 12:30:17 -07:00
physics_body_3d.h Support for 3D sync to physics 2021-07-15 10:15:13 -07:00
physics_joint_3d.cpp Node3D gizmo improvements 2021-07-23 21:01:10 +02:00
physics_joint_3d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
position_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
position_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
proximity_group_3d.cpp Add check to internal methods to prevent crash 2021-07-27 12:26:13 +08:00
proximity_group_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
ray_cast_3d.cpp Node3D gizmo improvements 2021-07-23 21:01:10 +02:00
ray_cast_3d.h Adding Raycast3D custom debug shape thickness and color 2021-03-04 11:17:26 +01:00
reflection_probe.cpp Node3D gizmo improvements 2021-07-23 21:01:10 +02:00
reflection_probe.h Increase the default ReflectionProbe extents to Vector3(10, 10, 10) 2021-06-27 16:46:03 +02:00
remote_transform_3d.cpp Rename is_a_parent_of() to is_ancestor_of() 2021-06-21 08:39:28 -06:00
remote_transform_3d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
SCsub Disable Skeleton3D when compiling without 3D 2021-06-04 08:33:50 -04:00
skeleton_3d.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
skeleton_3d.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
skeleton_ik_3d.cpp Rename Variant TRANSFORM to TRANSFORM3D 2021-06-03 07:30:01 -04:00
skeleton_ik_3d.h Rename files and the exposed name for Transform3D 2021-06-03 07:30:01 -04:00
soft_body_3d.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
soft_body_3d.h Add support for controlling physics nodes' behavior when disabled 2021-06-30 09:20:44 -07:00
spring_arm_3d.cpp Node3D gizmo improvements 2021-07-23 21:01:10 +02:00
spring_arm_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
sprite_3d.cpp Use C++ iterators for Lists in many situations 2021-07-23 17:38:28 -04:00
sprite_3d.h Deprecate ImmediateGeometry 2021-06-30 14:14:41 -03:00
vehicle_body_3d.cpp Node3D gizmo improvements 2021-07-23 21:01:10 +02:00
vehicle_body_3d.h Rename Transform to Transform3D in core 2021-06-03 07:30:01 -04:00
velocity_tracker_3d.cpp Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
velocity_tracker_3d.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
visible_on_screen_notifier_3d.cpp Node3D gizmo improvements 2021-07-23 21:01:10 +02:00
visible_on_screen_notifier_3d.h Rename VisibilityNotifierXD to VisibleOnScreenNotifierXD 2021-06-16 22:01:39 -03:00
visual_instance_3d.cpp Add node configuration warning for GeometryInstance3D distance 2021-07-28 19:33:14 +02:00
visual_instance_3d.h Add node configuration warning for GeometryInstance3D distance 2021-07-28 19:33:14 +02:00
voxel_gi.cpp Use C++ iterators for Lists in many situations 2021-07-23 17:38:28 -04:00
voxel_gi.h Clean up RenderingServer and its bindings 2021-07-01 09:07:36 -03:00
voxelizer.cpp Use is_equal_approx in more places 2021-07-21 00:32:37 -04:00
voxelizer.h Rename GI Classes 2021-06-05 09:28:56 -03:00
world_environment.cpp Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
world_environment.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
xr_nodes.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
xr_nodes.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00