virtualx-engine/tools/editor
Dana Olson 56718eb31e use Snap / Snap (Pixels) now save to scene file
Previously, only Use Pixel Snap would save to the scene.
Tested and working for me, on Linux.
2014-04-23 21:43:02 -04:00
..
fileserver -fixed export templates not loading/exporting on Windows 2014-02-13 18:03:28 -03:00
icons Add close curve icon source image 2014-04-03 18:41:33 +08:00
io_plugins -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
plugins use Snap / Snap (Pixels) now save to scene file 2014-04-23 21:43:02 -04:00
animation_editor.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
animation_editor.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
call_dialog.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
call_dialog.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
code_editor.cpp -Support for changing fonts 2014-04-05 12:39:30 -03:00
code_editor.h -Support for changing fonts 2014-04-05 12:39:30 -03:00
connections_dialog.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
connections_dialog.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
console.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
console.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
create_dialog.cpp -run script in editor 2014-02-20 23:01:44 -03:00
create_dialog.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
default_saver.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
default_saver.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
doc_code_font.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
doc_font.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
doc_title_font.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_data.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_data.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_dir_dialog.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_dir_dialog.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_file_system.cpp -Fixed a few bugs in Viewport 2014-04-10 00:18:27 -03:00
editor_file_system.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_fonts.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_fonts.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_help.cpp -Fixed a few bugs in Viewport 2014-04-10 00:18:27 -03:00
editor_help.h -run script in editor 2014-02-20 23:01:44 -03:00
editor_icons.cpp Add close curve icon 2014-04-03 18:41:25 +08:00
editor_icons.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_import_export.cpp -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
editor_import_export.h -Added ATITC texture support 2014-02-26 10:08:17 -03:00
editor_log.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_log.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_node.cpp Merge pull request #272 from adolson/patch-1 2014-04-22 14:41:43 -03:00
editor_node.h fixed editor NodePath property 2014-03-11 13:38:30 +08:00
editor_path.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_path.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_reimport_dialog.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_reimport_dialog.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_run.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_run.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_run_native.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_run_native.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_run_script.cpp -run script in editor 2014-02-20 23:01:44 -03:00
editor_run_script.h -run script in editor 2014-02-20 23:01:44 -03:00
editor_selection.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_selection.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_settings.cpp -Fixed a few bugs in Viewport 2014-04-10 00:18:27 -03:00
editor_settings.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_shape_gizmos.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_shape_gizmos.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_sub_scene.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_sub_scene.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_vu.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_vu.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
file_type_cache.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
file_type_cache.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
groups_editor.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
groups_editor.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
import_settings.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
import_settings.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
optimized_save_dialog.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
optimized_save_dialog.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
output_strings.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
output_strings.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
pane_drag.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
pane_drag.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
progress_dialog.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
progress_dialog.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
project_export.cpp -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
project_export.h -Added ATITC texture support 2014-02-26 10:08:17 -03:00
project_manager.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
project_manager.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
project_settings.cpp -project settings are saved when changed 2014-02-15 21:16:33 -03:00
project_settings.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
property_editor.cpp -Support for changing fonts 2014-04-05 12:39:30 -03:00
property_editor.h Auto select custom property value field when pop up, user can start typing to change value right away. 2014-02-27 22:19:30 +08:00
pvrtc_compress.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
pvrtc_compress.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
quick_open.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
quick_open.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
register_exporters.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
reparent_dialog.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
reparent_dialog.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
resources_dock.cpp -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
resources_dock.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
run_settings_dialog.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
run_settings_dialog.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scene_tree_dock.cpp -Fixed a few bugs in Viewport 2014-04-10 00:18:27 -03:00
scene_tree_dock.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scene_tree_editor.cpp Merge branch 'master' of https://github.com/okamstudio/godot 2014-04-19 16:47:03 -03:00
scene_tree_editor.h heck 2014-04-19 16:46:52 -03:00
scenes.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scenes.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scenes_dock.cpp Instance button of SceneDock now working 2014-02-23 17:12:36 +08:00
scenes_dock.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
script_create_dialog.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
script_create_dialog.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
script_editor_debugger.cpp -fixed export templates not loading/exporting on Windows 2014-02-13 18:03:28 -03:00
script_editor_debugger.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
SCsub Fixed #93 Build error with latest commit 2014-02-16 15:54:09 +08:00
settings_config_dialog.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
settings_config_dialog.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
spatial_editor_gizmos.cpp Make secondary handle 50% transparent in Path editor to distinguish from 2014-04-03 18:41:43 +08:00
spatial_editor_gizmos.h Make secondary handle 50% transparent in Path editor to distinguish from 2014-04-03 18:41:43 +08:00