virtualx-engine/editor/editor_toaster.h
Rémi Verschelde fe52458154
Update copyright statements to 2022
Happy new year to the wonderful Godot community!
2022-01-03 21:27:34 +01:00

118 lines
4.4 KiB
C++

/*************************************************************************/
/* editor_toaster.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef EDITOR_TOASTER_H
#define EDITOR_TOASTER_H
#include "scene/gui/box_container.h"
#include "scene/gui/button.h"
#include "scene/gui/popup.h"
#include "core/string/ustring.h"
#include "core/templates/local_vector.h"
class EditorToaster : public HBoxContainer {
GDCLASS(EditorToaster, HBoxContainer);
public:
enum Severity {
SEVERITY_INFO = 0,
SEVERITY_WARNING,
SEVERITY_ERROR,
};
private:
ErrorHandlerList eh;
const int stylebox_radius = 3;
Ref<StyleBoxFlat> info_panel_style_background;
Ref<StyleBoxFlat> warning_panel_style_background;
Ref<StyleBoxFlat> error_panel_style_background;
Ref<StyleBoxFlat> info_panel_style_progress;
Ref<StyleBoxFlat> warning_panel_style_progress;
Ref<StyleBoxFlat> error_panel_style_progress;
Button *main_button;
PanelContainer *disable_notifications_panel;
Button *disable_notifications_button;
VBoxContainer *vbox_container;
const int max_temporary_count = 5;
struct Toast {
Severity severity = SEVERITY_INFO;
// Timing.
real_t duration = -1.0;
real_t remaining_time = 0.0;
bool popped = false;
// Messages
String message;
String tooltip;
int count = 0;
};
Map<Control *, Toast> toasts;
const double default_message_duration = 5.0;
static void _error_handler(void *p_self, const char *p_func, const char *p_file, int p_line, const char *p_error, const char *p_errorexp, bool p_editor_notify, ErrorHandlerType p_type);
void _update_vbox_position();
void _update_disable_notifications_button();
void _auto_hide_or_free_toasts();
void _draw_button();
void _draw_progress(Control *panel);
void _set_notifications_enabled(bool p_enabled);
void _repop_old();
void _popup_str(String p_message, Severity p_severity, String p_tooltip);
protected:
static EditorToaster *singleton;
static void _bind_methods();
void _notification(int p_what);
public:
static EditorToaster *get_singleton();
Control *popup(Control *p_control, Severity p_severity = SEVERITY_INFO, double p_time = 0.0, String p_tooltip = String());
void popup_str(String p_message, Severity p_severity = SEVERITY_INFO, String p_tooltip = String());
void close(Control *p_control);
EditorToaster();
~EditorToaster();
};
VARIANT_ENUM_CAST(EditorToaster::Severity);
#endif // EDITOR_TOASTER_H