virtualx-engine/servers/rendering/renderer_rd/shaders/forward_mobile
Rémi Verschelde bfe74eca3b
Merge pull request #97428 from clayjohn/shadow-filter-jitter-rebase
Jitter shadow map dithering pattern across frames when TAA is enabled
2024-09-26 12:45:50 +02:00
..
scene_forward_mobile.glsl Jitter shadow map dithering pattern across frames when TAA is enabled 2024-09-24 15:52:07 -07:00
scene_forward_mobile_inc.glsl Implement support for bicubic lightmap filtering 2024-08-19 09:52:09 +02:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00