virtualx-engine/platform
Rémi Verschelde 575e986bde png: Split library to thirdparty dir and allow unbundling
Uses the new structure agreed upon in #6157, but the thirdparty/ folder
does not behave following a logic similar to that of modules/ yet.

The png driver can't be moved to a module as discussed in #6157, as it's
required by core together with a few other ImageLoader implementations
(see drivers/register_driver_types.cpp:register_core_driver_types())

Dropped the possibility to disable PNG support, it's a core component
of Godot.

(cherry picked from commit 5fef84a135)
2016-10-30 14:51:30 +01:00
..
android Drop nedmalloc which is apparently not used anymore 2016-10-30 14:51:30 +01:00
bb10 Drop nedmalloc which is apparently not used anymore 2016-10-30 14:51:30 +01:00
haiku Fixed building for latest Haiku nightlies. 2016-06-29 15:40:25 -04:00
iphone Move templates and distribution stuff to tools/dist 2016-09-18 23:04:26 +02:00
javascript Drop nedmalloc which is apparently not used anymore 2016-10-30 14:51:30 +01:00
osx osx: Support gamepad input. 2016-10-18 18:34:16 +02:00
server Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
windows Drop nedmalloc which is apparently not used anymore 2016-10-30 14:51:30 +01:00
winrt Drop nedmalloc which is apparently not used anymore 2016-10-30 14:51:30 +01:00
x11 png: Split library to thirdparty dir and allow unbundling 2016-10-30 14:51:30 +01:00