virtualx-engine/scene/main
2024-05-03 17:20:30 +10:00
..
canvas_item.compat.inc Extend CanvasItem::draw_circle() with filled, width, and antialiased options 2024-05-02 10:42:24 +02:00
canvas_item.cpp Extend CanvasItem::draw_circle() with filled, width, and antialiased options 2024-05-02 10:42:24 +02:00
canvas_item.h Extend CanvasItem::draw_circle() with filled, width, and antialiased options 2024-05-02 10:42:24 +02:00
canvas_layer.cpp
canvas_layer.h
http_request.cpp Improve error reporting in the asset library and in related types 2024-01-26 20:33:22 +01:00
http_request.h
instance_placeholder.cpp
instance_placeholder.h
missing_node.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
missing_node.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
multiplayer_api.cpp [MP] Fix dead code doing unnecessary allocation 2024-04-06 19:48:04 +02:00
multiplayer_api.h
multiplayer_peer.cpp
multiplayer_peer.h
node.cpp Expose is_part_of_edited_scene() 2024-04-26 11:49:38 +02:00
node.h Expose is_part_of_edited_scene() 2024-04-26 11:49:38 +02:00
resource_preloader.cpp Remove unnecessary assignments 2023-12-13 11:06:26 -05:00
resource_preloader.h
scene_tree.cpp Expose is_part_of_edited_scene() 2024-04-26 11:49:38 +02:00
scene_tree.h Expose is_part_of_edited_scene() 2024-04-26 11:49:38 +02:00
SCsub
shader_globals_override.cpp Disable all 3D nodes, physics, and resources when compiling without 3D 2024-03-11 01:00:55 -07:00
shader_globals_override.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
status_indicator.cpp [StatusIndicator] Add method to get indicator icon screen rect. 2024-05-02 14:39:33 +03:00
status_indicator.h [StatusIndicator] Add method to get indicator icon screen rect. 2024-05-02 14:39:33 +03:00
timer.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
timer.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
viewport.cpp Improvements to VRS/Foveated rendering 2024-05-03 17:20:30 +10:00
viewport.h Improvements to VRS/Foveated rendering 2024-05-03 17:20:30 +10:00
window.compat.inc Fix some DEFVALs to use the right type 2024-02-23 01:50:18 +01:00
window.cpp [Core] Add scalar versions of Vector* min/max/clamp/snap(ped) 2024-05-02 10:31:13 +02:00
window.h [Window] Allow to override viewport and project settings and force use of native window. 2024-03-04 23:06:27 +02:00