virtualx-engine/modules/mono
Rémi Verschelde b9a59f60c1
Mono: Fix build after #52940
Chose to pass unhandled exceptions to the toaster, we might want to reconsider
if those are already reported somewhere else (e.g. in the Mono panel).
2021-10-20 11:07:20 +02:00
..
build_scripts Remove unused imports in .py, SCsub and SConstruct files 2021-10-18 01:50:34 +05:30
doc_classes doc: Update links to latest documentation after content reorganization 2021-10-06 13:48:48 +02:00
editor Merge pull request #52711 from m4gr3d/provide_getter_for_project_data_dir_master 2021-10-05 21:02:27 +02:00
glue Fix some leftover references to idle_frame 2021-10-04 20:57:31 +02:00
icons
mono_gd Mono: Fix build after #52940 2021-10-20 11:07:20 +02:00
utils Add missing WIN32_LEAN_AND_MEAN 2021-09-23 10:35:00 +02:00
.editorconfig Add a simple C# .editorconfig 2021-07-23 17:04:53 -04:00
.gitignore
__init__.py
class_db_api_json.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
class_db_api_json.h
config.py
csharp_script.cpp C#: Fix property set call boxing value when unboxed was expected 2021-10-19 00:33:51 +02:00
csharp_script.h Improve C# method listing 2021-09-12 19:54:54 +02:00
Directory.Build.props
godotsharp_defs.h
godotsharp_dirs.cpp Provide a getter for the project data directory. 2021-09-15 12:52:03 -07:00
godotsharp_dirs.h
managed_callable.cpp
managed_callable.h
mono_gc_handle.cpp
mono_gc_handle.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
register_types.cpp Namespaces instead of underscore prefix for binds 2021-08-17 16:10:09 +02:00
register_types.h
SCsub SCons: Fix missing mono .gen.cpp sources after #53860 2021-10-16 15:53:14 +02:00
SdkPackageVersions.props
signal_awaiter_utils.cpp
signal_awaiter_utils.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00