virtualx-engine/scene/resources/2d
2024-03-20 13:47:42 +01:00
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skeleton Split monolithic physics class files 2024-02-27 11:18:16 +01:00
capsule_shape_2d.cpp Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00
capsule_shape_2d.h Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00
circle_shape_2d.cpp Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00
circle_shape_2d.h Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00
concave_polygon_shape_2d.cpp Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00
concave_polygon_shape_2d.h Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00
convex_polygon_shape_2d.cpp Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00
convex_polygon_shape_2d.h Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00
polygon_path_finder.cpp Use Vector* component-wise min/max/clamp functions where applicable 2024-03-20 13:47:42 +01:00
polygon_path_finder.h Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00
rectangle_shape_2d.cpp Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00
rectangle_shape_2d.h Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00
SCsub Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00
segment_shape_2d.cpp Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00
segment_shape_2d.h Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00
separation_ray_shape_2d.cpp Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00
separation_ray_shape_2d.h Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00
shape_2d.cpp Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00
shape_2d.h Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00
tile_set.compat.inc Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00
tile_set.cpp Use Vector* component-wise min/max/clamp functions where applicable 2024-03-20 13:47:42 +01:00
tile_set.h Fix call queue problems when loading TileSet 2024-03-14 21:05:14 +01:00
world_boundary_shape_2d.cpp Improve visualisation of worldboundary2d editor 2024-02-27 14:07:24 +01:00
world_boundary_shape_2d.h Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00