virtualx-engine/scene/resources/theme.cpp
Rémi Verschelde a627cdafc5
Update copyright statements to 2022
Happy new year to the wonderful Godot community!
2022-01-13 15:54:13 +01:00

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/*************************************************************************/
/* theme.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "theme.h"
#include "core/print_string.h"
// Universal Theme resources used when no other theme has the item.
Ref<Theme> Theme::default_theme;
Ref<Theme> Theme::project_default_theme;
// Universal default values, final fallback for every theme.
Ref<Texture> Theme::default_icon;
Ref<StyleBox> Theme::default_style;
Ref<Font> Theme::default_font;
// Dynamic properties.
bool Theme::_set(const StringName &p_name, const Variant &p_value) {
String sname = p_name;
if (sname.find("/") != -1) {
String type = sname.get_slicec('/', 1);
String node_type = sname.get_slicec('/', 0);
String name = sname.get_slicec('/', 2);
if (type == "icons") {
set_icon(name, node_type, p_value);
} else if (type == "styles") {
set_stylebox(name, node_type, p_value);
} else if (type == "fonts") {
set_font(name, node_type, p_value);
} else if (type == "colors") {
set_color(name, node_type, p_value);
} else if (type == "constants") {
set_constant(name, node_type, p_value);
} else {
return false;
}
return true;
}
return false;
}
bool Theme::_get(const StringName &p_name, Variant &r_ret) const {
String sname = p_name;
if (sname.find("/") != -1) {
String type = sname.get_slicec('/', 1);
String node_type = sname.get_slicec('/', 0);
String name = sname.get_slicec('/', 2);
if (type == "icons") {
if (!has_icon(name, node_type)) {
r_ret = Ref<Texture>();
} else {
r_ret = get_icon(name, node_type);
}
} else if (type == "styles") {
if (!has_stylebox(name, node_type)) {
r_ret = Ref<StyleBox>();
} else {
r_ret = get_stylebox(name, node_type);
}
} else if (type == "fonts") {
if (!has_font(name, node_type)) {
r_ret = Ref<Font>();
} else {
r_ret = get_font(name, node_type);
}
} else if (type == "colors") {
r_ret = get_color(name, node_type);
} else if (type == "constants") {
r_ret = get_constant(name, node_type);
} else {
return false;
}
return true;
}
return false;
}
void Theme::_get_property_list(List<PropertyInfo> *p_list) const {
List<PropertyInfo> list;
const StringName *key = nullptr;
while ((key = icon_map.next(key))) {
const StringName *key2 = nullptr;
while ((key2 = icon_map[*key].next(key2))) {
list.push_back(PropertyInfo(Variant::OBJECT, String() + *key + "/icons/" + *key2, PROPERTY_HINT_RESOURCE_TYPE, "Texture", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_STORE_IF_NULL));
}
}
key = nullptr;
while ((key = style_map.next(key))) {
const StringName *key2 = nullptr;
while ((key2 = style_map[*key].next(key2))) {
list.push_back(PropertyInfo(Variant::OBJECT, String() + *key + "/styles/" + *key2, PROPERTY_HINT_RESOURCE_TYPE, "StyleBox", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_STORE_IF_NULL));
}
}
key = nullptr;
while ((key = font_map.next(key))) {
const StringName *key2 = nullptr;
while ((key2 = font_map[*key].next(key2))) {
list.push_back(PropertyInfo(Variant::OBJECT, String() + *key + "/fonts/" + *key2, PROPERTY_HINT_RESOURCE_TYPE, "Font", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_STORE_IF_NULL));
}
}
key = nullptr;
while ((key = color_map.next(key))) {
const StringName *key2 = nullptr;
while ((key2 = color_map[*key].next(key2))) {
list.push_back(PropertyInfo(Variant::COLOR, String() + *key + "/colors/" + *key2));
}
}
key = nullptr;
while ((key = constant_map.next(key))) {
const StringName *key2 = nullptr;
while ((key2 = constant_map[*key].next(key2))) {
list.push_back(PropertyInfo(Variant::INT, String() + *key + "/constants/" + *key2));
}
}
list.sort();
for (List<PropertyInfo>::Element *E = list.front(); E; E = E->next()) {
p_list->push_back(E->get());
}
}
// Universal fallback Theme resources.
Ref<Theme> Theme::get_default() {
return default_theme;
}
void Theme::set_default(const Ref<Theme> &p_default) {
default_theme = p_default;
}
Ref<Theme> Theme::get_project_default() {
return project_default_theme;
}
void Theme::set_project_default(const Ref<Theme> &p_project_default) {
project_default_theme = p_project_default;
}
// Universal fallback values for theme item types.
void Theme::set_default_icon(const Ref<Texture> &p_icon) {
default_icon = p_icon;
}
void Theme::set_default_style(const Ref<StyleBox> &p_style) {
default_style = p_style;
}
void Theme::set_default_font(const Ref<Font> &p_font) {
default_font = p_font;
}
// Fallback values for theme item types, configurable per theme.
void Theme::set_default_theme_font(const Ref<Font> &p_default_font) {
if (default_theme_font == p_default_font) {
return;
}
if (default_theme_font.is_valid()) {
default_theme_font->disconnect("changed", this, "_emit_theme_changed");
}
default_theme_font = p_default_font;
if (default_theme_font.is_valid()) {
default_theme_font->connect("changed", this, "_emit_theme_changed", varray(), CONNECT_REFERENCE_COUNTED);
}
_emit_theme_changed();
}
Ref<Font> Theme::get_default_theme_font() const {
return default_theme_font;
}
bool Theme::has_default_theme_font() const {
return default_theme_font.is_valid();
}
// Icons.
void Theme::set_icon(const StringName &p_name, const StringName &p_node_type, const Ref<Texture> &p_icon) {
bool existing = false;
if (icon_map[p_node_type].has(p_name) && icon_map[p_node_type][p_name].is_valid()) {
existing = true;
icon_map[p_node_type][p_name]->disconnect("changed", this, "_emit_theme_changed");
}
icon_map[p_node_type][p_name] = p_icon;
if (p_icon.is_valid()) {
icon_map[p_node_type][p_name]->connect("changed", this, "_emit_theme_changed", varray(), CONNECT_REFERENCE_COUNTED);
}
_emit_theme_changed(!existing);
}
Ref<Texture> Theme::get_icon(const StringName &p_name, const StringName &p_node_type) const {
if (icon_map.has(p_node_type) && icon_map[p_node_type].has(p_name) && icon_map[p_node_type][p_name].is_valid()) {
return icon_map[p_node_type][p_name];
} else {
return default_icon;
}
}
bool Theme::has_icon(const StringName &p_name, const StringName &p_node_type) const {
return (icon_map.has(p_node_type) && icon_map[p_node_type].has(p_name) && icon_map[p_node_type][p_name].is_valid());
}
bool Theme::has_icon_nocheck(const StringName &p_name, const StringName &p_node_type) const {
return (icon_map.has(p_node_type) && icon_map[p_node_type].has(p_name));
}
void Theme::rename_icon(const StringName &p_old_name, const StringName &p_name, const StringName &p_node_type) {
ERR_FAIL_COND_MSG(!icon_map.has(p_node_type), "Cannot rename the icon '" + String(p_old_name) + "' because the node type '" + String(p_node_type) + "' does not exist.");
ERR_FAIL_COND_MSG(icon_map[p_node_type].has(p_name), "Cannot rename the icon '" + String(p_old_name) + "' because the new name '" + String(p_name) + "' already exists.");
ERR_FAIL_COND_MSG(!icon_map[p_node_type].has(p_old_name), "Cannot rename the icon '" + String(p_old_name) + "' because it does not exist.");
icon_map[p_node_type][p_name] = icon_map[p_node_type][p_old_name];
icon_map[p_node_type].erase(p_old_name);
_emit_theme_changed(true);
}
void Theme::clear_icon(const StringName &p_name, const StringName &p_node_type) {
ERR_FAIL_COND_MSG(!icon_map.has(p_node_type), "Cannot clear the icon '" + String(p_name) + "' because the node type '" + String(p_node_type) + "' does not exist.");
ERR_FAIL_COND_MSG(!icon_map[p_node_type].has(p_name), "Cannot clear the icon '" + String(p_name) + "' because it does not exist.");
if (icon_map[p_node_type][p_name].is_valid()) {
icon_map[p_node_type][p_name]->disconnect("changed", this, "_emit_theme_changed");
}
icon_map[p_node_type].erase(p_name);
_emit_theme_changed(true);
}
void Theme::get_icon_list(StringName p_node_type, List<StringName> *p_list) const {
ERR_FAIL_NULL(p_list);
if (!icon_map.has(p_node_type)) {
return;
}
const StringName *key = nullptr;
while ((key = icon_map[p_node_type].next(key))) {
p_list->push_back(*key);
}
}
void Theme::add_icon_type(const StringName &p_node_type) {
if (icon_map.has(p_node_type)) {
return;
}
icon_map[p_node_type] = HashMap<StringName, Ref<Texture>>();
}
void Theme::get_icon_types(List<StringName> *p_list) const {
ERR_FAIL_NULL(p_list);
const StringName *key = nullptr;
while ((key = icon_map.next(key))) {
p_list->push_back(*key);
}
}
// Shaders.
void Theme::set_shader(const StringName &p_name, const StringName &p_node_type, const Ref<Shader> &p_shader) {
bool existing = (shader_map.has(p_node_type) && shader_map[p_node_type].has(p_name));
shader_map[p_node_type][p_name] = p_shader;
_emit_theme_changed(!existing);
}
Ref<Shader> Theme::get_shader(const StringName &p_name, const StringName &p_node_type) const {
if (shader_map.has(p_node_type) && shader_map[p_node_type].has(p_name) && shader_map[p_node_type][p_name].is_valid()) {
return shader_map[p_node_type][p_name];
} else {
return nullptr;
}
}
bool Theme::has_shader(const StringName &p_name, const StringName &p_node_type) const {
return (shader_map.has(p_node_type) && shader_map[p_node_type].has(p_name) && shader_map[p_node_type][p_name].is_valid());
}
void Theme::clear_shader(const StringName &p_name, const StringName &p_node_type) {
ERR_FAIL_COND(!shader_map.has(p_node_type));
ERR_FAIL_COND(!shader_map[p_node_type].has(p_name));
shader_map[p_node_type].erase(p_name);
_emit_theme_changed(true);
}
void Theme::get_shader_list(const StringName &p_node_type, List<StringName> *p_list) const {
ERR_FAIL_NULL(p_list);
if (!shader_map.has(p_node_type)) {
return;
}
const StringName *key = nullptr;
while ((key = shader_map[p_node_type].next(key))) {
p_list->push_back(*key);
}
}
// Styleboxes.
void Theme::set_stylebox(const StringName &p_name, const StringName &p_node_type, const Ref<StyleBox> &p_style) {
bool existing = false;
if (style_map[p_node_type].has(p_name) && style_map[p_node_type][p_name].is_valid()) {
existing = true;
style_map[p_node_type][p_name]->disconnect("changed", this, "_emit_theme_changed");
}
style_map[p_node_type][p_name] = p_style;
if (p_style.is_valid()) {
style_map[p_node_type][p_name]->connect("changed", this, "_emit_theme_changed", varray(), CONNECT_REFERENCE_COUNTED);
}
_emit_theme_changed(!existing);
}
Ref<StyleBox> Theme::get_stylebox(const StringName &p_name, const StringName &p_node_type) const {
if (style_map.has(p_node_type) && style_map[p_node_type].has(p_name) && style_map[p_node_type][p_name].is_valid()) {
return style_map[p_node_type][p_name];
} else {
return default_style;
}
}
bool Theme::has_stylebox(const StringName &p_name, const StringName &p_node_type) const {
return (style_map.has(p_node_type) && style_map[p_node_type].has(p_name) && style_map[p_node_type][p_name].is_valid());
}
bool Theme::has_stylebox_nocheck(const StringName &p_name, const StringName &p_node_type) const {
return (style_map.has(p_node_type) && style_map[p_node_type].has(p_name));
}
void Theme::rename_stylebox(const StringName &p_old_name, const StringName &p_name, const StringName &p_node_type) {
ERR_FAIL_COND_MSG(!style_map.has(p_node_type), "Cannot rename the stylebox '" + String(p_old_name) + "' because the node type '" + String(p_node_type) + "' does not exist.");
ERR_FAIL_COND_MSG(style_map[p_node_type].has(p_name), "Cannot rename the stylebox '" + String(p_old_name) + "' because the new name '" + String(p_name) + "' already exists.");
ERR_FAIL_COND_MSG(!style_map[p_node_type].has(p_old_name), "Cannot rename the stylebox '" + String(p_old_name) + "' because it does not exist.");
style_map[p_node_type][p_name] = style_map[p_node_type][p_old_name];
style_map[p_node_type].erase(p_old_name);
_emit_theme_changed(true);
}
void Theme::clear_stylebox(const StringName &p_name, const StringName &p_node_type) {
ERR_FAIL_COND_MSG(!style_map.has(p_node_type), "Cannot clear the stylebox '" + String(p_name) + "' because the node type '" + String(p_node_type) + "' does not exist.");
ERR_FAIL_COND_MSG(!style_map[p_node_type].has(p_name), "Cannot clear the stylebox '" + String(p_name) + "' because it does not exist.");
if (style_map[p_node_type][p_name].is_valid()) {
style_map[p_node_type][p_name]->disconnect("changed", this, "_emit_theme_changed");
}
style_map[p_node_type].erase(p_name);
_emit_theme_changed(true);
}
void Theme::get_stylebox_list(StringName p_node_type, List<StringName> *p_list) const {
ERR_FAIL_NULL(p_list);
if (!style_map.has(p_node_type)) {
return;
}
const StringName *key = nullptr;
while ((key = style_map[p_node_type].next(key))) {
p_list->push_back(*key);
}
}
void Theme::add_stylebox_type(const StringName &p_node_type) {
if (style_map.has(p_node_type)) {
return;
}
style_map[p_node_type] = HashMap<StringName, Ref<StyleBox>>();
}
void Theme::get_stylebox_types(List<StringName> *p_list) const {
ERR_FAIL_NULL(p_list);
const StringName *key = nullptr;
while ((key = style_map.next(key))) {
p_list->push_back(*key);
}
}
// Fonts.
void Theme::set_font(const StringName &p_name, const StringName &p_node_type, const Ref<Font> &p_font) {
bool existing = false;
if (font_map[p_node_type][p_name].is_valid()) {
existing = true;
font_map[p_node_type][p_name]->disconnect("changed", this, "_emit_theme_changed");
}
font_map[p_node_type][p_name] = p_font;
if (p_font.is_valid()) {
font_map[p_node_type][p_name]->connect("changed", this, "_emit_theme_changed", varray(), CONNECT_REFERENCE_COUNTED);
}
_emit_theme_changed(!existing);
}
Ref<Font> Theme::get_font(const StringName &p_name, const StringName &p_node_type) const {
if (font_map.has(p_node_type) && font_map[p_node_type].has(p_name) && font_map[p_node_type][p_name].is_valid()) {
return font_map[p_node_type][p_name];
} else if (has_default_theme_font()) {
return default_theme_font;
} else {
return default_font;
}
}
bool Theme::has_font(const StringName &p_name, const StringName &p_node_type) const {
return ((font_map.has(p_node_type) && font_map[p_node_type].has(p_name) && font_map[p_node_type][p_name].is_valid()) || has_default_theme_font());
}
bool Theme::has_font_nocheck(const StringName &p_name, const StringName &p_node_type) const {
return (font_map.has(p_node_type) && font_map[p_node_type].has(p_name));
}
void Theme::rename_font(const StringName &p_old_name, const StringName &p_name, const StringName &p_node_type) {
ERR_FAIL_COND_MSG(!font_map.has(p_node_type), "Cannot rename the font '" + String(p_old_name) + "' because the node type '" + String(p_node_type) + "' does not exist.");
ERR_FAIL_COND_MSG(font_map[p_node_type].has(p_name), "Cannot rename the font '" + String(p_old_name) + "' because the new name '" + String(p_name) + "' already exists.");
ERR_FAIL_COND_MSG(!font_map[p_node_type].has(p_old_name), "Cannot rename the font '" + String(p_old_name) + "' because it does not exist.");
font_map[p_node_type][p_name] = font_map[p_node_type][p_old_name];
font_map[p_node_type].erase(p_old_name);
_emit_theme_changed(true);
}
void Theme::clear_font(const StringName &p_name, const StringName &p_node_type) {
ERR_FAIL_COND_MSG(!font_map.has(p_node_type), "Cannot clear the font '" + String(p_name) + "' because the node type '" + String(p_node_type) + "' does not exist.");
ERR_FAIL_COND_MSG(!font_map[p_node_type].has(p_name), "Cannot clear the font '" + String(p_name) + "' because it does not exist.");
if (font_map[p_node_type][p_name].is_valid()) {
font_map[p_node_type][p_name]->disconnect("changed", this, "_emit_theme_changed");
}
font_map[p_node_type].erase(p_name);
_emit_theme_changed(true);
}
void Theme::get_font_list(StringName p_node_type, List<StringName> *p_list) const {
ERR_FAIL_NULL(p_list);
if (!font_map.has(p_node_type)) {
return;
}
const StringName *key = nullptr;
while ((key = font_map[p_node_type].next(key))) {
p_list->push_back(*key);
}
}
void Theme::add_font_type(const StringName &p_node_type) {
if (font_map.has(p_node_type)) {
return;
}
font_map[p_node_type] = HashMap<StringName, Ref<Font>>();
}
void Theme::get_font_types(List<StringName> *p_list) const {
ERR_FAIL_NULL(p_list);
const StringName *key = nullptr;
while ((key = font_map.next(key))) {
p_list->push_back(*key);
}
}
// Colors.
void Theme::set_color(const StringName &p_name, const StringName &p_node_type, const Color &p_color) {
bool existing = has_color_nocheck(p_name, p_node_type);
color_map[p_node_type][p_name] = p_color;
_emit_theme_changed(!existing);
}
Color Theme::get_color(const StringName &p_name, const StringName &p_node_type) const {
if (color_map.has(p_node_type) && color_map[p_node_type].has(p_name)) {
return color_map[p_node_type][p_name];
} else {
return Color();
}
}
bool Theme::has_color(const StringName &p_name, const StringName &p_node_type) const {
return (color_map.has(p_node_type) && color_map[p_node_type].has(p_name));
}
bool Theme::has_color_nocheck(const StringName &p_name, const StringName &p_node_type) const {
return (color_map.has(p_node_type) && color_map[p_node_type].has(p_name));
}
void Theme::rename_color(const StringName &p_old_name, const StringName &p_name, const StringName &p_node_type) {
ERR_FAIL_COND_MSG(!color_map.has(p_node_type), "Cannot rename the color '" + String(p_old_name) + "' because the node type '" + String(p_node_type) + "' does not exist.");
ERR_FAIL_COND_MSG(color_map[p_node_type].has(p_name), "Cannot rename the color '" + String(p_old_name) + "' because the new name '" + String(p_name) + "' already exists.");
ERR_FAIL_COND_MSG(!color_map[p_node_type].has(p_old_name), "Cannot rename the color '" + String(p_old_name) + "' because it does not exist.");
color_map[p_node_type][p_name] = color_map[p_node_type][p_old_name];
color_map[p_node_type].erase(p_old_name);
_emit_theme_changed(true);
}
void Theme::clear_color(const StringName &p_name, const StringName &p_node_type) {
ERR_FAIL_COND_MSG(!color_map.has(p_node_type), "Cannot clear the color '" + String(p_name) + "' because the node type '" + String(p_node_type) + "' does not exist.");
ERR_FAIL_COND_MSG(!color_map[p_node_type].has(p_name), "Cannot clear the color '" + String(p_name) + "' because it does not exist.");
color_map[p_node_type].erase(p_name);
_emit_theme_changed(true);
}
void Theme::get_color_list(StringName p_node_type, List<StringName> *p_list) const {
ERR_FAIL_NULL(p_list);
if (!color_map.has(p_node_type)) {
return;
}
const StringName *key = nullptr;
while ((key = color_map[p_node_type].next(key))) {
p_list->push_back(*key);
}
}
void Theme::add_color_type(const StringName &p_node_type) {
if (color_map.has(p_node_type)) {
return;
}
color_map[p_node_type] = HashMap<StringName, Color>();
}
void Theme::get_color_types(List<StringName> *p_list) const {
ERR_FAIL_NULL(p_list);
const StringName *key = nullptr;
while ((key = color_map.next(key))) {
p_list->push_back(*key);
}
}
// Theme constants.
void Theme::set_constant(const StringName &p_name, const StringName &p_node_type, int p_constant) {
bool existing = has_constant_nocheck(p_name, p_node_type);
constant_map[p_node_type][p_name] = p_constant;
_emit_theme_changed(!existing);
}
int Theme::get_constant(const StringName &p_name, const StringName &p_node_type) const {
if (constant_map.has(p_node_type) && constant_map[p_node_type].has(p_name)) {
return constant_map[p_node_type][p_name];
} else {
return 0;
}
}
bool Theme::has_constant(const StringName &p_name, const StringName &p_node_type) const {
return (constant_map.has(p_node_type) && constant_map[p_node_type].has(p_name));
}
bool Theme::has_constant_nocheck(const StringName &p_name, const StringName &p_node_type) const {
return (constant_map.has(p_node_type) && constant_map[p_node_type].has(p_name));
}
void Theme::rename_constant(const StringName &p_old_name, const StringName &p_name, const StringName &p_node_type) {
ERR_FAIL_COND_MSG(!constant_map.has(p_node_type), "Cannot rename the constant '" + String(p_old_name) + "' because the node type '" + String(p_node_type) + "' does not exist.");
ERR_FAIL_COND_MSG(constant_map[p_node_type].has(p_name), "Cannot rename the constant '" + String(p_old_name) + "' because the new name '" + String(p_name) + "' already exists.");
ERR_FAIL_COND_MSG(!constant_map[p_node_type].has(p_old_name), "Cannot rename the constant '" + String(p_old_name) + "' because it does not exist.");
constant_map[p_node_type][p_name] = constant_map[p_node_type][p_old_name];
constant_map[p_node_type].erase(p_old_name);
_emit_theme_changed(true);
}
void Theme::clear_constant(const StringName &p_name, const StringName &p_node_type) {
ERR_FAIL_COND_MSG(!constant_map.has(p_node_type), "Cannot clear the constant '" + String(p_name) + "' because the node type '" + String(p_node_type) + "' does not exist.");
ERR_FAIL_COND_MSG(!constant_map[p_node_type].has(p_name), "Cannot clear the constant '" + String(p_name) + "' because it does not exist.");
constant_map[p_node_type].erase(p_name);
_emit_theme_changed(true);
}
void Theme::get_constant_list(StringName p_node_type, List<StringName> *p_list) const {
ERR_FAIL_NULL(p_list);
if (!constant_map.has(p_node_type)) {
return;
}
const StringName *key = nullptr;
while ((key = constant_map[p_node_type].next(key))) {
p_list->push_back(*key);
}
}
void Theme::add_constant_type(const StringName &p_node_type) {
if (constant_map.has(p_node_type)) {
return;
}
constant_map[p_node_type] = HashMap<StringName, int>();
}
void Theme::get_constant_types(List<StringName> *p_list) const {
ERR_FAIL_NULL(p_list);
const StringName *key = nullptr;
while ((key = constant_map.next(key))) {
p_list->push_back(*key);
}
}
// Generic methods for managing theme items.
void Theme::set_theme_item(DataType p_data_type, const StringName &p_name, const StringName &p_node_type, const Variant &p_value) {
switch (p_data_type) {
case DATA_TYPE_COLOR: {
ERR_FAIL_COND_MSG(p_value.get_type() != Variant::COLOR, "Theme item's data type (Color) does not match Variant's type (" + Variant::get_type_name(p_value.get_type()) + ").");
Color color_value = p_value;
set_color(p_name, p_node_type, color_value);
} break;
case DATA_TYPE_CONSTANT: {
ERR_FAIL_COND_MSG(p_value.get_type() != Variant::INT, "Theme item's data type (int) does not match Variant's type (" + Variant::get_type_name(p_value.get_type()) + ").");
int constant_value = p_value;
set_constant(p_name, p_node_type, constant_value);
} break;
case DATA_TYPE_FONT: {
ERR_FAIL_COND_MSG(p_value.get_type() != Variant::OBJECT, "Theme item's data type (Object) does not match Variant's type (" + Variant::get_type_name(p_value.get_type()) + ").");
Ref<Font> font_value = Object::cast_to<Font>(p_value);
set_font(p_name, p_node_type, font_value);
} break;
case DATA_TYPE_ICON: {
ERR_FAIL_COND_MSG(p_value.get_type() != Variant::OBJECT, "Theme item's data type (Object) does not match Variant's type (" + Variant::get_type_name(p_value.get_type()) + ").");
Ref<Texture> icon_value = Object::cast_to<Texture>(p_value);
set_icon(p_name, p_node_type, icon_value);
} break;
case DATA_TYPE_STYLEBOX: {
ERR_FAIL_COND_MSG(p_value.get_type() != Variant::OBJECT, "Theme item's data type (Object) does not match Variant's type (" + Variant::get_type_name(p_value.get_type()) + ").");
Ref<StyleBox> stylebox_value = Object::cast_to<StyleBox>(p_value);
set_stylebox(p_name, p_node_type, stylebox_value);
} break;
case DATA_TYPE_MAX:
break; // Can't happen, but silences warning.
}
}
Variant Theme::get_theme_item(DataType p_data_type, const StringName &p_name, const StringName &p_node_type) const {
switch (p_data_type) {
case DATA_TYPE_COLOR:
return get_color(p_name, p_node_type);
case DATA_TYPE_CONSTANT:
return get_constant(p_name, p_node_type);
case DATA_TYPE_FONT:
return get_font(p_name, p_node_type);
case DATA_TYPE_ICON:
return get_icon(p_name, p_node_type);
case DATA_TYPE_STYLEBOX:
return get_stylebox(p_name, p_node_type);
case DATA_TYPE_MAX:
break; // Can't happen, but silences warning.
}
return Variant();
}
bool Theme::has_theme_item(DataType p_data_type, const StringName &p_name, const StringName &p_node_type) const {
switch (p_data_type) {
case DATA_TYPE_COLOR:
return has_color(p_name, p_node_type);
case DATA_TYPE_CONSTANT:
return has_constant(p_name, p_node_type);
case DATA_TYPE_FONT:
return has_font(p_name, p_node_type);
case DATA_TYPE_ICON:
return has_icon(p_name, p_node_type);
case DATA_TYPE_STYLEBOX:
return has_stylebox(p_name, p_node_type);
case DATA_TYPE_MAX:
break; // Can't happen, but silences warning.
}
return false;
}
bool Theme::has_theme_item_nocheck(DataType p_data_type, const StringName &p_name, const StringName &p_node_type) const {
switch (p_data_type) {
case DATA_TYPE_COLOR:
return has_color_nocheck(p_name, p_node_type);
case DATA_TYPE_CONSTANT:
return has_constant_nocheck(p_name, p_node_type);
case DATA_TYPE_FONT:
return has_font_nocheck(p_name, p_node_type);
case DATA_TYPE_ICON:
return has_icon_nocheck(p_name, p_node_type);
case DATA_TYPE_STYLEBOX:
return has_stylebox_nocheck(p_name, p_node_type);
case DATA_TYPE_MAX:
break; // Can't happen, but silences warning.
}
return false;
}
void Theme::rename_theme_item(DataType p_data_type, const StringName &p_old_name, const StringName &p_name, const StringName &p_node_type) {
switch (p_data_type) {
case DATA_TYPE_COLOR:
rename_color(p_old_name, p_name, p_node_type);
break;
case DATA_TYPE_CONSTANT:
rename_constant(p_old_name, p_name, p_node_type);
break;
case DATA_TYPE_FONT:
rename_font(p_old_name, p_name, p_node_type);
break;
case DATA_TYPE_ICON:
rename_icon(p_old_name, p_name, p_node_type);
break;
case DATA_TYPE_STYLEBOX:
rename_stylebox(p_old_name, p_name, p_node_type);
break;
case DATA_TYPE_MAX:
break; // Can't happen, but silences warning.
}
}
void Theme::clear_theme_item(DataType p_data_type, const StringName &p_name, const StringName &p_node_type) {
switch (p_data_type) {
case DATA_TYPE_COLOR:
clear_color(p_name, p_node_type);
break;
case DATA_TYPE_CONSTANT:
clear_constant(p_name, p_node_type);
break;
case DATA_TYPE_FONT:
clear_font(p_name, p_node_type);
break;
case DATA_TYPE_ICON:
clear_icon(p_name, p_node_type);
break;
case DATA_TYPE_STYLEBOX:
clear_stylebox(p_name, p_node_type);
break;
case DATA_TYPE_MAX:
break; // Can't happen, but silences warning.
}
}
void Theme::get_theme_item_list(DataType p_data_type, StringName p_node_type, List<StringName> *p_list) const {
switch (p_data_type) {
case DATA_TYPE_COLOR:
get_color_list(p_node_type, p_list);
break;
case DATA_TYPE_CONSTANT:
get_constant_list(p_node_type, p_list);
break;
case DATA_TYPE_FONT:
get_font_list(p_node_type, p_list);
break;
case DATA_TYPE_ICON:
get_icon_list(p_node_type, p_list);
break;
case DATA_TYPE_STYLEBOX:
get_stylebox_list(p_node_type, p_list);
break;
case DATA_TYPE_MAX:
break; // Can't happen, but silences warning.
}
}
void Theme::add_theme_item_type(DataType p_data_type, const StringName &p_node_type) {
switch (p_data_type) {
case DATA_TYPE_COLOR:
add_color_type(p_node_type);
break;
case DATA_TYPE_CONSTANT:
add_constant_type(p_node_type);
break;
case DATA_TYPE_FONT:
add_font_type(p_node_type);
break;
case DATA_TYPE_ICON:
add_icon_type(p_node_type);
break;
case DATA_TYPE_STYLEBOX:
add_stylebox_type(p_node_type);
break;
case DATA_TYPE_MAX:
break; // Can't happen, but silences warning.
}
}
void Theme::get_theme_item_types(DataType p_data_type, List<StringName> *p_list) const {
switch (p_data_type) {
case DATA_TYPE_COLOR:
get_color_types(p_list);
break;
case DATA_TYPE_CONSTANT:
get_constant_types(p_list);
break;
case DATA_TYPE_FONT:
get_font_types(p_list);
break;
case DATA_TYPE_ICON:
get_icon_types(p_list);
break;
case DATA_TYPE_STYLEBOX:
get_stylebox_types(p_list);
break;
case DATA_TYPE_MAX:
break; // Can't happen, but silences warning.
}
}
// Theme types.
void Theme::get_type_list(List<StringName> *p_list) const {
ERR_FAIL_NULL(p_list);
Set<StringName> types;
const StringName *key = nullptr;
while ((key = icon_map.next(key))) {
types.insert(*key);
}
key = nullptr;
while ((key = style_map.next(key))) {
types.insert(*key);
}
key = nullptr;
while ((key = font_map.next(key))) {
types.insert(*key);
}
key = nullptr;
while ((key = color_map.next(key))) {
types.insert(*key);
}
key = nullptr;
while ((key = constant_map.next(key))) {
types.insert(*key);
}
for (Set<StringName>::Element *E = types.front(); E; E = E->next()) {
p_list->push_back(E->get());
}
}
void Theme::get_type_dependencies(const StringName &p_base_type, List<StringName> *p_list) {
ERR_FAIL_NULL(p_list);
// Build the dependency chain using native class hierarchy.
StringName class_name = p_base_type;
while (class_name != StringName()) {
p_list->push_back(class_name);
class_name = ClassDB::get_parent_class_nocheck(class_name);
}
}
// Internal methods for getting lists as a Vector of String (compatible with public API).
PoolVector<String> Theme::_get_icon_list(const String &p_node_type) const {
PoolVector<String> ilret;
List<StringName> il;
get_icon_list(p_node_type, &il);
ilret.resize(il.size());
int i = 0;
PoolVector<String>::Write w = ilret.write();
for (List<StringName>::Element *E = il.front(); E; E = E->next(), i++) {
w[i] = E->get();
}
return ilret;
}
PoolVector<String> Theme::_get_icon_types() const {
PoolVector<String> ilret;
List<StringName> il;
get_icon_types(&il);
ilret.resize(il.size());
int i = 0;
PoolVector<String>::Write w = ilret.write();
for (List<StringName>::Element *E = il.front(); E; E = E->next(), i++) {
w[i] = E->get();
}
return ilret;
}
PoolVector<String> Theme::_get_stylebox_list(const String &p_node_type) const {
PoolVector<String> ilret;
List<StringName> il;
get_stylebox_list(p_node_type, &il);
ilret.resize(il.size());
int i = 0;
PoolVector<String>::Write w = ilret.write();
for (List<StringName>::Element *E = il.front(); E; E = E->next(), i++) {
w[i] = E->get();
}
return ilret;
}
PoolVector<String> Theme::_get_stylebox_types() const {
PoolVector<String> ilret;
List<StringName> il;
get_stylebox_types(&il);
ilret.resize(il.size());
int i = 0;
PoolVector<String>::Write w = ilret.write();
for (List<StringName>::Element *E = il.front(); E; E = E->next(), i++) {
w[i] = E->get();
}
return ilret;
}
PoolVector<String> Theme::_get_font_list(const String &p_node_type) const {
PoolVector<String> ilret;
List<StringName> il;
get_font_list(p_node_type, &il);
ilret.resize(il.size());
int i = 0;
PoolVector<String>::Write w = ilret.write();
for (List<StringName>::Element *E = il.front(); E; E = E->next(), i++) {
w[i] = E->get();
}
return ilret;
}
PoolVector<String> Theme::_get_font_types() const {
PoolVector<String> ilret;
List<StringName> il;
get_font_types(&il);
ilret.resize(il.size());
int i = 0;
PoolVector<String>::Write w = ilret.write();
for (List<StringName>::Element *E = il.front(); E; E = E->next(), i++) {
w[i] = E->get();
}
return ilret;
}
PoolVector<String> Theme::_get_color_list(const String &p_node_type) const {
PoolVector<String> ilret;
List<StringName> il;
get_color_list(p_node_type, &il);
ilret.resize(il.size());
int i = 0;
PoolVector<String>::Write w = ilret.write();
for (List<StringName>::Element *E = il.front(); E; E = E->next(), i++) {
w[i] = E->get();
}
return ilret;
}
PoolVector<String> Theme::_get_color_types() const {
PoolVector<String> ilret;
List<StringName> il;
get_color_types(&il);
ilret.resize(il.size());
int i = 0;
PoolVector<String>::Write w = ilret.write();
for (List<StringName>::Element *E = il.front(); E; E = E->next(), i++) {
w[i] = E->get();
}
return ilret;
}
PoolVector<String> Theme::_get_constant_list(const String &p_node_type) const {
PoolVector<String> ilret;
List<StringName> il;
get_constant_list(p_node_type, &il);
ilret.resize(il.size());
int i = 0;
PoolVector<String>::Write w = ilret.write();
for (List<StringName>::Element *E = il.front(); E; E = E->next(), i++) {
w[i] = E->get();
}
return ilret;
}
PoolVector<String> Theme::_get_constant_types() const {
PoolVector<String> ilret;
List<StringName> il;
get_constant_types(&il);
ilret.resize(il.size());
int i = 0;
PoolVector<String>::Write w = ilret.write();
for (List<StringName>::Element *E = il.front(); E; E = E->next(), i++) {
w[i] = E->get();
}
return ilret;
}
PoolVector<String> Theme::_get_theme_item_list(DataType p_data_type, const String &p_node_type) const {
switch (p_data_type) {
case DATA_TYPE_COLOR:
return _get_color_list(p_node_type);
case DATA_TYPE_CONSTANT:
return _get_constant_list(p_node_type);
case DATA_TYPE_FONT:
return _get_font_list(p_node_type);
case DATA_TYPE_ICON:
return _get_icon_list(p_node_type);
case DATA_TYPE_STYLEBOX:
return _get_stylebox_list(p_node_type);
case DATA_TYPE_MAX:
break; // Can't happen, but silences warning.
}
return PoolVector<String>();
}
PoolVector<String> Theme::_get_theme_item_types(DataType p_data_type) const {
switch (p_data_type) {
case DATA_TYPE_COLOR:
return _get_color_types();
case DATA_TYPE_CONSTANT:
return _get_constant_types();
case DATA_TYPE_FONT:
return _get_font_types();
case DATA_TYPE_ICON:
return _get_icon_types();
case DATA_TYPE_STYLEBOX:
return _get_stylebox_types();
case DATA_TYPE_MAX:
break; // Can't happen, but silences warning.
}
return PoolVector<String>();
}
PoolVector<String> Theme::_get_type_list(const String &p_node_type) const {
PoolVector<String> ilret;
List<StringName> il;
get_type_list(&il);
ilret.resize(il.size());
int i = 0;
PoolVector<String>::Write w = ilret.write();
for (List<StringName>::Element *E = il.front(); E; E = E->next(), i++) {
w[i] = E->get();
}
return ilret;
}
// Theme bulk manipulations.
void Theme::_emit_theme_changed(bool p_notify_list_changed) {
if (no_change_propagation) {
return;
}
if (p_notify_list_changed) {
_change_notify();
}
emit_changed();
}
void Theme::_freeze_change_propagation() {
no_change_propagation = true;
}
void Theme::_unfreeze_and_propagate_changes() {
no_change_propagation = false;
_emit_theme_changed(true);
}
void Theme::copy_default_theme() {
Ref<Theme> default_theme2 = get_default();
copy_theme(default_theme2);
}
void Theme::copy_theme(const Ref<Theme> &p_other) {
if (p_other.is_null()) {
clear();
return;
}
_freeze_change_propagation();
// These items need reconnecting, so add them normally.
{
const StringName *K = nullptr;
while ((K = p_other->icon_map.next(K))) {
const StringName *L = nullptr;
while ((L = p_other->icon_map[*K].next(L))) {
set_icon(*L, *K, p_other->icon_map[*K][*L]);
}
}
}
{
const StringName *K = nullptr;
while ((K = p_other->style_map.next(K))) {
const StringName *L = nullptr;
while ((L = p_other->style_map[*K].next(L))) {
set_stylebox(*L, *K, p_other->style_map[*K][*L]);
}
}
}
{
const StringName *K = nullptr;
while ((K = p_other->font_map.next(K))) {
const StringName *L = nullptr;
while ((L = p_other->font_map[*K].next(L))) {
set_font(*L, *K, p_other->font_map[*K][*L]);
}
}
}
// These items can be simply copied.
color_map = p_other->color_map;
constant_map = p_other->constant_map;
shader_map = p_other->shader_map;
_unfreeze_and_propagate_changes();
}
void Theme::merge_with(const Ref<Theme> &p_other) {
if (p_other.is_null()) {
return;
}
_freeze_change_propagation();
// Colors.
{
const StringName *K = nullptr;
while ((K = p_other->color_map.next(K))) {
const StringName *L = nullptr;
while ((L = p_other->color_map[*K].next(L))) {
set_color(*L, *K, p_other->color_map[*K][*L]);
}
}
}
// Constants.
{
const StringName *K = nullptr;
while ((K = p_other->constant_map.next(K))) {
const StringName *L = nullptr;
while ((L = p_other->constant_map[*K].next(L))) {
set_constant(*L, *K, p_other->constant_map[*K][*L]);
}
}
}
// Fonts.
{
const StringName *K = nullptr;
while ((K = p_other->font_map.next(K))) {
const StringName *L = nullptr;
while ((L = p_other->font_map[*K].next(L))) {
set_font(*L, *K, p_other->font_map[*K][*L]);
}
}
}
// Icons.
{
const StringName *K = nullptr;
while ((K = p_other->icon_map.next(K))) {
const StringName *L = nullptr;
while ((L = p_other->icon_map[*K].next(L))) {
set_icon(*L, *K, p_other->icon_map[*K][*L]);
}
}
}
// Shaders.
{
const StringName *K = nullptr;
while ((K = p_other->shader_map.next(K))) {
const StringName *L = nullptr;
while ((L = p_other->shader_map[*K].next(L))) {
set_shader(*L, *K, p_other->shader_map[*K][*L]);
}
}
}
// Styleboxes.
{
const StringName *K = nullptr;
while ((K = p_other->style_map.next(K))) {
const StringName *L = nullptr;
while ((L = p_other->style_map[*K].next(L))) {
set_stylebox(*L, *K, p_other->style_map[*K][*L]);
}
}
}
_unfreeze_and_propagate_changes();
}
void Theme::clear() {
//these need disconnecting
{
const StringName *K = nullptr;
while ((K = icon_map.next(K))) {
const StringName *L = nullptr;
while ((L = icon_map[*K].next(L))) {
Ref<Texture> icon = icon_map[*K][*L];
if (icon.is_valid()) {
icon->disconnect("changed", this, "_emit_theme_changed");
}
}
}
}
{
const StringName *K = nullptr;
while ((K = style_map.next(K))) {
const StringName *L = nullptr;
while ((L = style_map[*K].next(L))) {
Ref<StyleBox> style = style_map[*K][*L];
if (style.is_valid()) {
style->disconnect("changed", this, "_emit_theme_changed");
}
}
}
}
{
const StringName *K = nullptr;
while ((K = font_map.next(K))) {
const StringName *L = nullptr;
while ((L = font_map[*K].next(L))) {
Ref<Font> font = font_map[*K][*L];
if (font.is_valid()) {
font->disconnect("changed", this, "_emit_theme_changed");
}
}
}
}
icon_map.clear();
style_map.clear();
font_map.clear();
shader_map.clear();
color_map.clear();
constant_map.clear();
_emit_theme_changed(true);
}
void Theme::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_icon", "name", "node_type", "texture"), &Theme::set_icon);
ClassDB::bind_method(D_METHOD("get_icon", "name", "node_type"), &Theme::get_icon);
ClassDB::bind_method(D_METHOD("has_icon", "name", "node_type"), &Theme::has_icon);
ClassDB::bind_method(D_METHOD("rename_icon", "old_name", "name", "node_type"), &Theme::rename_icon);
ClassDB::bind_method(D_METHOD("clear_icon", "name", "node_type"), &Theme::clear_icon);
ClassDB::bind_method(D_METHOD("get_icon_list", "node_type"), &Theme::_get_icon_list);
ClassDB::bind_method(D_METHOD("get_icon_types"), &Theme::_get_icon_types);
ClassDB::bind_method(D_METHOD("set_stylebox", "name", "node_type", "texture"), &Theme::set_stylebox);
ClassDB::bind_method(D_METHOD("get_stylebox", "name", "node_type"), &Theme::get_stylebox);
ClassDB::bind_method(D_METHOD("has_stylebox", "name", "node_type"), &Theme::has_stylebox);
ClassDB::bind_method(D_METHOD("rename_stylebox", "old_name", "name", "node_type"), &Theme::rename_stylebox);
ClassDB::bind_method(D_METHOD("clear_stylebox", "name", "node_type"), &Theme::clear_stylebox);
ClassDB::bind_method(D_METHOD("get_stylebox_list", "node_type"), &Theme::_get_stylebox_list);
ClassDB::bind_method(D_METHOD("get_stylebox_types"), &Theme::_get_stylebox_types);
ClassDB::bind_method(D_METHOD("set_font", "name", "node_type", "font"), &Theme::set_font);
ClassDB::bind_method(D_METHOD("get_font", "name", "node_type"), &Theme::get_font);
ClassDB::bind_method(D_METHOD("has_font", "name", "node_type"), &Theme::has_font);
ClassDB::bind_method(D_METHOD("rename_font", "old_name", "name", "node_type"), &Theme::rename_font);
ClassDB::bind_method(D_METHOD("clear_font", "name", "node_type"), &Theme::clear_font);
ClassDB::bind_method(D_METHOD("get_font_list", "node_type"), &Theme::_get_font_list);
ClassDB::bind_method(D_METHOD("get_font_types"), &Theme::_get_font_types);
ClassDB::bind_method(D_METHOD("set_color", "name", "node_type", "color"), &Theme::set_color);
ClassDB::bind_method(D_METHOD("get_color", "name", "node_type"), &Theme::get_color);
ClassDB::bind_method(D_METHOD("has_color", "name", "node_type"), &Theme::has_color);
ClassDB::bind_method(D_METHOD("rename_color", "old_name", "name", "node_type"), &Theme::rename_color);
ClassDB::bind_method(D_METHOD("clear_color", "name", "node_type"), &Theme::clear_color);
ClassDB::bind_method(D_METHOD("get_color_list", "node_type"), &Theme::_get_color_list);
ClassDB::bind_method(D_METHOD("get_color_types"), &Theme::_get_color_types);
ClassDB::bind_method(D_METHOD("set_constant", "name", "node_type", "constant"), &Theme::set_constant);
ClassDB::bind_method(D_METHOD("get_constant", "name", "node_type"), &Theme::get_constant);
ClassDB::bind_method(D_METHOD("has_constant", "name", "node_type"), &Theme::has_constant);
ClassDB::bind_method(D_METHOD("rename_constant", "old_name", "name", "node_type"), &Theme::rename_constant);
ClassDB::bind_method(D_METHOD("clear_constant", "name", "node_type"), &Theme::clear_constant);
ClassDB::bind_method(D_METHOD("get_constant_list", "node_type"), &Theme::_get_constant_list);
ClassDB::bind_method(D_METHOD("get_constant_types"), &Theme::_get_constant_types);
ClassDB::bind_method(D_METHOD("set_default_font", "font"), &Theme::set_default_theme_font);
ClassDB::bind_method(D_METHOD("get_default_font"), &Theme::get_default_theme_font);
ClassDB::bind_method(D_METHOD("has_default_font"), &Theme::has_default_theme_font);
ClassDB::bind_method(D_METHOD("set_theme_item", "data_type", "name", "node_type", "value"), &Theme::set_theme_item);
ClassDB::bind_method(D_METHOD("get_theme_item", "data_type", "name", "node_type"), &Theme::get_theme_item);
ClassDB::bind_method(D_METHOD("has_theme_item", "data_type", "name", "node_type"), &Theme::has_theme_item);
ClassDB::bind_method(D_METHOD("rename_theme_item", "data_type", "old_name", "name", "node_type"), &Theme::rename_theme_item);
ClassDB::bind_method(D_METHOD("clear_theme_item", "data_type", "name", "node_type"), &Theme::clear_theme_item);
ClassDB::bind_method(D_METHOD("get_theme_item_list", "data_type", "node_type"), &Theme::_get_theme_item_list);
ClassDB::bind_method(D_METHOD("get_theme_item_types", "data_type"), &Theme::_get_theme_item_types);
ClassDB::bind_method(D_METHOD("get_type_list", "node_type"), &Theme::_get_type_list);
ClassDB::bind_method(D_METHOD("_emit_theme_changed", "notify_list_changed"), &Theme::_emit_theme_changed, DEFVAL(false));
ClassDB::bind_method("copy_default_theme", &Theme::copy_default_theme);
ClassDB::bind_method(D_METHOD("copy_theme", "other"), &Theme::copy_theme);
ClassDB::bind_method(D_METHOD("merge_with", "other"), &Theme::merge_with);
ClassDB::bind_method(D_METHOD("clear"), &Theme::clear);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "default_font", PROPERTY_HINT_RESOURCE_TYPE, "Font"), "set_default_font", "get_default_font");
BIND_ENUM_CONSTANT(DATA_TYPE_COLOR);
BIND_ENUM_CONSTANT(DATA_TYPE_CONSTANT);
BIND_ENUM_CONSTANT(DATA_TYPE_FONT);
BIND_ENUM_CONSTANT(DATA_TYPE_ICON);
BIND_ENUM_CONSTANT(DATA_TYPE_STYLEBOX);
BIND_ENUM_CONSTANT(DATA_TYPE_MAX);
}
Theme::Theme() {
}
Theme::~Theme() {
}