58cda02a38
-fixed TouchScreenButton with stretch2d -fixed(?) OSX crash on startup (test!!) -compilation fixes on windows -CollisionPolygon editor works again -find buttons en find dialog -TileMap editor cleanup (removed "error", made nicer) -viewport flicker fixed -make .scn default extension for saving scenes -export the rest of the network classes to gdscript |
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.. | ||
export | ||
audio_driver_osx.cpp | ||
audio_driver_osx.h | ||
context_gl_osx.cpp | ||
context_gl_osx.h | ||
detect.py | ||
godot_main_osx.mm | ||
godot_osx.h | ||
godot_osx.mm | ||
logo.png | ||
os_osx.h | ||
os_osx.mm | ||
platform_config.h | ||
SCsub | ||
sem_osx.cpp | ||
sem_osx.h |