virtualx-engine/drivers/vulkan
Juan Linietsky 5944eb6e7f Implement decals
Also implemented decal atlas, so projectors and other stuff can be added.
Sidenote: Had to make RID hashable, so some unrelated includes changed
in order to include it in hashfuncs.h
2020-04-14 11:13:34 -03:00
..
rendering_device_vulkan.cpp Implement decals 2020-04-14 11:13:34 -03:00
rendering_device_vulkan.h Implement MSAA 2020-04-12 15:33:57 -03:00
SCsub Fix extra warnings in Android build 2020-04-10 11:06:11 +02:00
vulkan_context.cpp Vulkan: Use VK_NULL_HANDLE for handles, fixes 32-bit builds 2020-04-06 10:21:32 +02:00
vulkan_context.h Vulkan rendering for Android 2020-04-03 11:18:59 +02:00