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forward_id_storage.cpp
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forward_id_storage.h
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Ensure that only visible paired lights are used
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2023-10-17 13:02:46 +02:00 |
light_storage.cpp
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Merge pull request #86073 from m4rr5/add_reflection_mask
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2024-01-22 20:38:37 +01:00 |
light_storage.h
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Add a reflection mask to the reflection probes.
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2024-01-20 08:07:31 +01:00 |
material_storage.cpp
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Acyclic Command Graph for RenderingDevice.
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2024-01-08 14:54:56 -03:00 |
material_storage.h
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Acyclic Command Graph for RenderingDevice.
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2024-01-08 14:54:56 -03:00 |
mesh_storage.cpp
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Support custom AABB within MultiMesh resources
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2024-02-15 22:37:07 -08:00 |
mesh_storage.h
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Support custom AABB within MultiMesh resources
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2024-02-15 22:37:07 -08:00 |
particles_storage.cpp
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Acyclic Command Graph for RenderingDevice.
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2024-01-08 14:54:56 -03:00 |
particles_storage.h
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Acyclic Command Graph for RenderingDevice.
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2024-01-08 14:54:56 -03:00 |
render_buffer_custom_data_rd.h
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render_scene_buffers_rd.cpp
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Default to 32-bit depth map on Forward+ renderer and 24-bit only on Mobile renderer
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2024-01-10 12:23:59 -08:00 |
render_scene_buffers_rd.h
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Add const lvalue ref to container parameters
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2024-01-05 14:49:57 -03:00 |
render_scene_data_rd.cpp
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Fix shadows for billboarded Sprite3D's
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2024-02-13 10:36:38 +01:00 |
render_scene_data_rd.h
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Fix shadows for billboarded Sprite3D's
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2024-02-13 10:36:38 +01:00 |
SCsub
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texture_storage.cpp
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Replace error checks against size with is_empty
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2024-02-09 12:50:15 +01:00 |
texture_storage.h
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Make RID_Owner<Texture> threadsafe in TextureStorage for gles3
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2024-02-11 17:23:00 +01:00 |
utilities.cpp
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Remove code relative to obsoleted ETC texture format
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2024-02-14 17:16:41 +01:00 |
utilities.h
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