d516aab8fa
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage).
100 lines
4.2 KiB
XML
100 lines
4.2 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="AudioEffectChorus" inherits="AudioEffect" category="Core" version="3.0-stable">
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<brief_description>
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Adds a chorus audio effect.
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</brief_description>
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<description>
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Adds a chorus audio effect. The effect applies a filter with voices to duplicate the audio source and manipulate it through the filter.
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</description>
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<tutorials>
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</tutorials>
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<demos>
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</demos>
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<methods>
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</methods>
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<members>
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<member name="dry" type="float" setter="set_dry" getter="get_dry">
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The effect's raw signal.
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</member>
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<member name="voice/1/cutoff_hz" type="float" setter="set_voice_cutoff_hz" getter="get_voice_cutoff_hz">
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The voice's cutoff frequency.
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</member>
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<member name="voice/1/delay_ms" type="float" setter="set_voice_delay_ms" getter="get_voice_delay_ms">
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The voice's signal delay.
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</member>
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<member name="voice/1/depth_ms" type="float" setter="set_voice_depth_ms" getter="get_voice_depth_ms">
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The voice filter's depth.
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</member>
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<member name="voice/1/level_db" type="float" setter="set_voice_level_db" getter="get_voice_level_db">
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The voice's volume.
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</member>
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<member name="voice/1/pan" type="float" setter="set_voice_pan" getter="get_voice_pan">
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The voice's pan level.
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</member>
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<member name="voice/1/rate_hz" type="float" setter="set_voice_rate_hz" getter="get_voice_rate_hz">
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The voice's filter rate.
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</member>
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<member name="voice/2/cutoff_hz" type="float" setter="set_voice_cutoff_hz" getter="get_voice_cutoff_hz">
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The voice's cutoff frequency.
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</member>
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<member name="voice/2/delay_ms" type="float" setter="set_voice_delay_ms" getter="get_voice_delay_ms">
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The voice's signal delay.
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</member>
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<member name="voice/2/depth_ms" type="float" setter="set_voice_depth_ms" getter="get_voice_depth_ms">
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The voice filter's depth.
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</member>
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<member name="voice/2/level_db" type="float" setter="set_voice_level_db" getter="get_voice_level_db">
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The voice's volume.
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</member>
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<member name="voice/2/pan" type="float" setter="set_voice_pan" getter="get_voice_pan">
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The voice's pan level.
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</member>
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<member name="voice/2/rate_hz" type="float" setter="set_voice_rate_hz" getter="get_voice_rate_hz">
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The voice's filter rate.
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</member>
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<member name="voice/3/cutoff_hz" type="float" setter="set_voice_cutoff_hz" getter="get_voice_cutoff_hz">
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The voice's cutoff frequency.
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</member>
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<member name="voice/3/delay_ms" type="float" setter="set_voice_delay_ms" getter="get_voice_delay_ms">
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The voice's signal delay.
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</member>
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<member name="voice/3/depth_ms" type="float" setter="set_voice_depth_ms" getter="get_voice_depth_ms">
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The voice filter's depth.
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</member>
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<member name="voice/3/level_db" type="float" setter="set_voice_level_db" getter="get_voice_level_db">
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The voice's volume.
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</member>
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<member name="voice/3/pan" type="float" setter="set_voice_pan" getter="get_voice_pan">
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The voice's pan level.
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</member>
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<member name="voice/3/rate_hz" type="float" setter="set_voice_rate_hz" getter="get_voice_rate_hz">
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The voice's filter rate.
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</member>
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<member name="voice/4/cutoff_hz" type="float" setter="set_voice_cutoff_hz" getter="get_voice_cutoff_hz">
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The voice's cutoff frequency.
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</member>
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<member name="voice/4/delay_ms" type="float" setter="set_voice_delay_ms" getter="get_voice_delay_ms">
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The voice's signal delay.
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</member>
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<member name="voice/4/depth_ms" type="float" setter="set_voice_depth_ms" getter="get_voice_depth_ms">
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The voice filter's depth.
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</member>
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<member name="voice/4/level_db" type="float" setter="set_voice_level_db" getter="get_voice_level_db">
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The voice's volume.
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</member>
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<member name="voice/4/pan" type="float" setter="set_voice_pan" getter="get_voice_pan">
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The voice's pan level.
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</member>
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<member name="voice/4/rate_hz" type="float" setter="set_voice_rate_hz" getter="get_voice_rate_hz">
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The voice's filter rate.
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</member>
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<member name="voice_count" type="int" setter="set_voice_count" getter="get_voice_count">
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The amount of voices in the effect.
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</member>
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<member name="wet" type="float" setter="set_wet" getter="get_wet">
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The effect's processed signal.
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</member>
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</members>
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<constants>
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</constants>
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</class>
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