virtualx-engine/main/performance.h
Rémi Verschelde d95794ec8a
One Copyright Update to rule them all
As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.

It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).

We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).

Also fixed "cf." Frenchism - it's meant as "refer to / see".
2023-01-05 13:25:55 +01:00

124 lines
4.4 KiB
C++

/**************************************************************************/
/* performance.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef PERFORMANCE_H
#define PERFORMANCE_H
#include "core/object/class_db.h"
#include "core/templates/hash_map.h"
#define PERF_WARN_OFFLINE_FUNCTION
#define PERF_WARN_PROCESS_SYNC
template <typename T>
class TypedArray;
class Performance : public Object {
GDCLASS(Performance, Object);
static Performance *singleton;
static void _bind_methods();
int _get_node_count() const;
double _process_time;
double _physics_process_time;
class MonitorCall {
Callable _callable;
Vector<Variant> _arguments;
public:
MonitorCall(Callable p_callable, Vector<Variant> p_arguments);
MonitorCall();
Variant call(bool &r_error, String &r_error_message);
};
HashMap<StringName, MonitorCall> _monitor_map;
uint64_t _monitor_modification_time;
public:
enum Monitor {
TIME_FPS,
TIME_PROCESS,
TIME_PHYSICS_PROCESS,
MEMORY_STATIC,
MEMORY_STATIC_MAX,
MEMORY_MESSAGE_BUFFER_MAX,
OBJECT_COUNT,
OBJECT_RESOURCE_COUNT,
OBJECT_NODE_COUNT,
OBJECT_ORPHAN_NODE_COUNT,
RENDER_TOTAL_OBJECTS_IN_FRAME,
RENDER_TOTAL_PRIMITIVES_IN_FRAME,
RENDER_TOTAL_DRAW_CALLS_IN_FRAME,
RENDER_VIDEO_MEM_USED,
RENDER_TEXTURE_MEM_USED,
RENDER_BUFFER_MEM_USED,
PHYSICS_2D_ACTIVE_OBJECTS,
PHYSICS_2D_COLLISION_PAIRS,
PHYSICS_2D_ISLAND_COUNT,
PHYSICS_3D_ACTIVE_OBJECTS,
PHYSICS_3D_COLLISION_PAIRS,
PHYSICS_3D_ISLAND_COUNT,
AUDIO_OUTPUT_LATENCY,
MONITOR_MAX
};
enum MonitorType {
MONITOR_TYPE_QUANTITY,
MONITOR_TYPE_MEMORY,
MONITOR_TYPE_TIME
};
double get_monitor(Monitor p_monitor) const;
String get_monitor_name(Monitor p_monitor) const;
MonitorType get_monitor_type(Monitor p_monitor) const;
void set_process_time(double p_pt);
void set_physics_process_time(double p_pt);
void add_custom_monitor(const StringName &p_id, const Callable &p_callable, const Vector<Variant> &p_args);
void remove_custom_monitor(const StringName &p_id);
bool has_custom_monitor(const StringName &p_id);
Variant get_custom_monitor(const StringName &p_id);
TypedArray<StringName> get_custom_monitor_names();
uint64_t get_monitor_modification_time();
static Performance *get_singleton() { return singleton; }
Performance();
};
VARIANT_ENUM_CAST(Performance::Monitor);
#endif // PERFORMANCE_H