virtualx-engine/modules/mono/editor
Rémi Verschelde 6ffbec9e49
Merge pull request #64731 from raulsntos/dotnet6-variant-generics-analyzer
C#: Add `MustBeVariant` attribute and analyzer
2022-08-25 07:34:05 +02:00
..
Godot.NET.Sdk Merge pull request #64731 from raulsntos/dotnet6-variant-generics-analyzer 2022-08-25 07:34:05 +02:00
GodotTools Remove mentions of the Server platform from the Mono module 2022-08-24 14:56:40 -05:00
script_templates C#: Replace Xform and XformInv with * operator 2022-08-22 21:11:24 +02:00
bindings_generator.cpp C#: Re-introduce generic Godot Array and Dictionary 2022-08-22 03:36:52 +02:00
bindings_generator.h C#: Add dedicated Variant struct, replacing System.Object 2022-08-22 03:36:52 +02:00
code_completion.cpp Rename shader parameter uniform setter/getter methods for consistency 2022-08-04 23:17:06 +02:00
code_completion.h
editor_internal_calls.cpp C#: Replace P/Invoke with delegate pointers 2022-08-22 03:36:52 +02:00
editor_internal_calls.h C#: Replace P/Invoke with delegate pointers 2022-08-22 03:36:52 +02:00