virtualx-engine/modules/mono/glue/GodotSharp
Raul Santos 5ba92e5a57
Fix some DEFVALs to use the right type
- Use `StringName()` in DEFVAL for StringNames.
- Use `Variant()` in DEFVAL for Variants.
2024-02-23 01:50:18 +01:00
..
ExternalAnnotations
Godot.SourceGenerators.Internal C#: Fix generated nested class order 2023-10-18 03:37:57 +02:00
GodotPlugins C#: Fix editor integration breaking and causing error spam when reloading assemblies fails 2023-06-21 12:47:52 +02:00
GodotSharp Fix some DEFVALs to use the right type 2024-02-23 01:50:18 +01:00
GodotSharpEditor Bump version to 4.3-dev 2023-11-29 23:00:27 +01:00
.editorconfig Clean a bunch of C# warnings 2024-01-26 09:38:33 +01:00
.gitignore
GodotSharp.sln
GodotSharp.sln.DotSettings