..
export
Fixed loading package from resource folder, exporting textures to bundle and added a bit of feedback for a debug compile
2017-09-08 11:39:32 +10:00
audio_driver_osx.cpp
Fixed issues with surround sound on audio server
2017-09-12 15:13:28 -03:00
audio_driver_osx.h
Corrections to audio buffer size calculations
2017-09-01 11:12:13 -03:00
crash_handler_osx.h
Added a crash handler to dump the backtrace on Windows, Linux and OS X
2017-09-13 10:07:23 -03:00
crash_handler_osx.mm
Fix crash handler not including stdlib.h
2017-09-19 11:21:45 -03:00
detect.py
Make build scripts Python3 compatible
2017-08-27 23:05:39 +02:00
dir_access_osx.h
Implemented DirAccess get_drive and get_drive_count for OS X
2017-09-11 23:46:34 -03:00
dir_access_osx.mm
Implemented DirAccess get_drive and get_drive_count for OS X
2017-09-11 23:46:34 -03:00
godot_main_osx.mm
Added a crash handler to dump the backtrace on Windows, Linux and OS X
2017-09-13 10:07:23 -03:00
joypad_osx.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
joypad_osx.h
Fix files header
2017-09-01 21:07:55 +07:00
logo.png
Fixed iCCp chunk in pngs
2016-06-22 21:13:29 +02:00
os_osx.h
Rename pos to position in user facing methods and variables
2017-09-20 13:11:10 +02:00
os_osx.mm
Rename pos to position in user facing methods and variables
2017-09-20 13:11:10 +02:00
platform_config.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
power_osx.cpp
Fix enums bindings
2017-09-13 20:57:07 +03:00
power_osx.h
Fix enums bindings
2017-09-13 20:57:07 +03:00
SCsub
Added a crash handler to dump the backtrace on Windows, Linux and OS X
2017-09-13 10:07:23 -03:00
sem_osx.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
sem_osx.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00