Virtualx Game Engine. Forked from Godot 3.6
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Aren Villanueva 5c7e9e7e63 Fixes the make_doc.sh, <, > and & signs in descriptions that cause the parser to break.
Documentation for HTTPClient.
Added a query_string_from_dict method to HTTPClient to create a x-www-form-urlencoded valid query string for GET and POST messages.
String now has http_escape() and http_unescape() methods to help facilitate the above query_string_from_dict method.
2015-11-19 22:01:42 +11:00
bin Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
core Fixes the make_doc.sh, <, > and & signs in descriptions that cause the parser to break. 2015-11-19 22:01:42 +11:00
demos Merge pull request #2700 from neikeq/demo_icons 2015-11-18 19:20:21 -03:00
doc Fixes the make_doc.sh, <, > and & signs in descriptions that cause the parser to break. 2015-11-19 22:01:42 +11:00
drivers Merge pull request #2518 from masoudbh3/godot-icons 2015-11-19 00:08:47 -03:00
main Merge pull request #2518 from masoudbh3/godot-icons 2015-11-19 00:08:47 -03:00
modules Merge pull request #2707 from akien-mga/master 2015-11-18 19:43:28 -03:00
platform Merge pull request #2518 from masoudbh3/godot-icons 2015-11-19 00:08:47 -03:00
scene Merge pull request #2364 from neikeq/textedit_select 2015-11-19 00:30:39 -03:00
servers Merge pull request #2707 from akien-mga/master 2015-11-18 19:43:28 -03:00
tools Fixes the make_doc.sh, <, > and & signs in descriptions that cause the parser to break. 2015-11-19 22:01:42 +11:00
.editorconfig Add .editorconfig 2015-06-22 14:07:26 -03:00
.gitattributes Add SpriteRegionEditor and update Polygon2DUVEditor 2015-09-28 00:06:06 -03:00
.gitignore Merge pull request #2434 from cverdes/vsproj 2015-10-17 10:41:42 -03:00
.travis.yml Fix travis-ci build config for new build system 2014-10-08 14:38:46 +08:00
Doxyfile Fix absolute paths used in doxygen, ignore generated documentation in Git 2015-09-09 02:55:47 -05:00
godot_icon.png Add icon to exe file in windows export 2015-11-09 02:23:58 +03:30
godot_icon.svg Add icon to exe file in windows export 2015-11-09 02:23:58 +03:30
godot_logo.svg logo in svg curves & license 2015-06-08 01:33:46 -03:00
LICENSE.md lot of work on 2D lighting and isometric maps 2015-03-09 02:34:56 -03:00
logo.png logo.png 2014-02-12 22:21:47 +07:00
LOGO_LICENSE.md logo in svg curves & license 2015-06-08 01:33:46 -03:00
logo_small.png Added Doxyfile for Doxygen documentation. Had to modify codec.h because it already had set up the mainpage. Added a logo without text for the Doxygen pages upper top left corner. Pointed Doxyfile to README.md. Thinking of adding Markup in c files pointing to Wiki links. That way we have current source markup but it points to Wiki for major documentation effort. 2015-05-10 14:36:58 -06:00
makerel.bat new space shooter demo 2015-06-11 10:00:48 -03:00
methods.py Add icon to exe file in windows export 2015-11-09 02:23:58 +03:30
README.md Update README.md 2015-11-03 23:11:03 -03:00
SConstruct Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
version.py **WARNING BEFORE PULLING** 2015-08-23 20:15:56 -03:00

GODOT

The Engine

Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.

About

Godot has been developed by Juan Linietsky and Ariel Manzur for several years, and was born as an in-house engine, used to publish several work-for-hire titles. Godot is a member project of the Software Freedom Conservancy

Documentation

Documentation has been moved to the GitHub Wiki.

Binary Downloads, Community, etc.

Binary downloads, community, etc. can be found in Godot homepage:

http://www.godotengine.org

Compiling from Source

Compilation instructions for every platform can be found in the Wiki: https://github.com/okamstudio/godot/wiki/advanced