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animation_blend_space_1d.cpp
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Style: Fix issues that went past CI
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2018-08-21 21:28:06 +02:00 |
animation_blend_space_1d.h
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Style: Fix issues that went past CI
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2018-08-21 21:28:06 +02:00 |
animation_blend_space_2d.cpp
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Style: Fix issues that went past CI
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2018-08-21 21:28:06 +02:00 |
animation_blend_space_2d.h
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Style: Fix issues that went past CI
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2018-08-21 21:28:06 +02:00 |
animation_blend_tree.cpp
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-Fix blend tree rename, closes #20210
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2018-08-23 16:44:10 -03:00 |
animation_blend_tree.h
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-Fix blend tree rename, closes #20210
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2018-08-23 16:44:10 -03:00 |
animation_cache.cpp
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animation_cache.h
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animation_node_state_machine.cpp
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Remove unnecessary print with AnimationNodeStateMachinePlayback
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2018-08-24 01:29:19 +09:00 |
animation_node_state_machine.h
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Massive rewrite to AnimationTree. Many APIs changed in order to:
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2018-08-20 13:39:16 -03:00 |
animation_player.cpp
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Make some debug prints verbose-only, remove others
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2018-08-24 14:59:01 +02:00 |
animation_player.h
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animation_tree.cpp
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Style: Fix previous commits from @reduz
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2018-08-24 16:50:29 +02:00 |
animation_tree.h
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Property clear caches in animationtree if animatioplayer is modified. Fixes #19876
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2018-08-24 11:41:46 -03:00 |
animation_tree_player.cpp
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animation_tree_player.h
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root_motion_view.cpp
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root_motion_view.h
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SCsub
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skeleton_ik.cpp
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Fix compiling SkeletonIK with disable_3d
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2018-08-19 12:09:41 +02:00 |
skeleton_ik.h
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Fix compiling SkeletonIK with disable_3d
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2018-08-19 12:09:41 +02:00 |
tween.cpp
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tween.h
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tween_interpolaters.cpp
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