virtualx-engine/servers/rendering/rasterizer_rd
David Sichma 5d33cd94c8 Shader globals bugfixes
- shader globals editor displays properties correctly
- fixed some errors how globals were transferred
2020-10-21 01:34:25 +02:00
..
shaders Merge pull request #42915 from Yetizone/negative_lights_behavior 2020-10-19 23:50:49 +02:00
light_cluster_builder.cpp Style: Enforce separation line between function definitions 2020-05-14 16:54:55 +02:00
light_cluster_builder.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
rasterizer_canvas_rd.cpp Fixes recently introduced shader leaks 2020-06-27 15:08:20 +02:00
rasterizer_canvas_rd.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
rasterizer_effects_rd.cpp Merge pull request #38097 from Calinou/add-viewport-debanding 2020-10-19 14:15:44 -03:00
rasterizer_effects_rd.h Merge pull request #38097 from Calinou/add-viewport-debanding 2020-10-19 14:15:44 -03:00
rasterizer_rd.cpp rasterizer_rd.cpp: Correct small typo 2020-08-27 12:44:18 +03:00
rasterizer_rd.h Addition of SDFGI for open world global illumination 2020-06-26 11:06:48 -03:00
rasterizer_scene_high_end_rd.cpp Merge pull request #41415 from clayjohn/VULKAN-shader-overrides 2020-10-18 18:33:41 -03:00
rasterizer_scene_high_end_rd.h Add aerial perspective to fixed fog 2020-10-17 10:53:07 -07:00
rasterizer_scene_rd.cpp Fix invalid buffer updates in SDFGI 2020-10-19 17:39:09 -03:00
rasterizer_scene_rd.h Merge pull request #38097 from Calinou/add-viewport-debanding 2020-10-19 14:15:44 -03:00
rasterizer_storage_rd.cpp Fix setting the default texture to shader 2020-10-18 21:59:37 +03:00
rasterizer_storage_rd.h Implement GPU Particle Collisions 2020-10-09 13:25:47 -03:00
render_pipeline_vertex_format_cache_rd.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
render_pipeline_vertex_format_cache_rd.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
shader_compiler_rd.cpp Shader globals bugfixes 2020-10-21 01:34:25 +02:00
shader_compiler_rd.h Re-Implement GPU particles on master. 2020-09-02 21:37:11 +02:00
shader_rd.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
shader_rd.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00