d710af2e97
Lower threshold for dot was (1.0 - threshold) which is incorrect. Patch changes it to correct version sqrt(1.0 - threshold * threshold) Co-authored-by: Ricardo Buring <ricardo.buring@gmail.com> |
||
---|---|---|
.. | ||
godot_area_2d.cpp | ||
godot_area_2d.h | ||
godot_area_pair_2d.cpp | ||
godot_area_pair_2d.h | ||
godot_body_2d.cpp | ||
godot_body_2d.h | ||
godot_body_direct_state_2d.cpp | ||
godot_body_direct_state_2d.h | ||
godot_body_pair_2d.cpp | ||
godot_body_pair_2d.h | ||
godot_broad_phase_2d.cpp | ||
godot_broad_phase_2d.h | ||
godot_broad_phase_2d_bvh.cpp | ||
godot_broad_phase_2d_bvh.h | ||
godot_collision_object_2d.cpp | ||
godot_collision_object_2d.h | ||
godot_collision_solver_2d.cpp | ||
godot_collision_solver_2d.h | ||
godot_collision_solver_2d_sat.cpp | ||
godot_collision_solver_2d_sat.h | ||
godot_constraint_2d.h | ||
godot_joints_2d.cpp | ||
godot_joints_2d.h | ||
godot_physics_server_2d.cpp | ||
godot_physics_server_2d.h | ||
godot_shape_2d.cpp | ||
godot_shape_2d.h | ||
godot_space_2d.cpp | ||
godot_space_2d.h | ||
godot_step_2d.cpp | ||
godot_step_2d.h | ||
SCsub |