ca23d06a31
This uses a render_mode instead of shadow_color to avoid adding a cost to the basic shader |
||
---|---|---|
.. | ||
scene_forward_clustered.glsl | ||
scene_forward_clustered_inc.glsl | ||
SCsub |
ca23d06a31
This uses a render_mode instead of shadow_color to avoid adding a cost to the basic shader |
||
---|---|---|
.. | ||
scene_forward_clustered.glsl | ||
scene_forward_clustered_inc.glsl | ||
SCsub |